Search found 11 matches
- Sun Feb 12, 2017 8:07 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
So how about another basic rules question, this one not as solidly set and more up to GM preferences. In other games where you have awareness, perception, spot, or listen checks it makes those situations pretty clear. What do you guys typically do in Traveller for a player to, for example, hear som...
- Sun Feb 12, 2017 5:44 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
So how about another basic rules question, this one not as solidly set and more up to GM preferences. In other games where you have awareness, perception, spot, or listen checks it makes those situations pretty clear. What do you guys typically do in Traveller for a player to, for example, hear some...
- Sat Feb 11, 2017 4:27 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
I think a better general rule would be, "All are evil or none are." I would say that would apply even in games where there's no formal alignment. Another way to say it might be, "We don't need to share the same goals, but we can't have opposed goals." Agreed. We occasionally had jokingly chatted wh...
- Sat Feb 11, 2017 12:12 am
- Forum: Traveller
- Topic: Traveller Player Locator
- Replies: 368
- Views: 370641
Re: Traveller Player Locator
Australia Australia - NSW - Sydney - krontekag Australia - NSW - Captains Flat - MancerBear Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Townsville - Ronnke Australia - NSW - Queanbeyan - Captains F...
- Fri Feb 10, 2017 11:16 pm
- Forum: Traveller
- Topic: The Vehicle Handbook is Here!
- Replies: 98
- Views: 22932
Re: The Vehicle Handbook is Here!
Preorder placed, email sent. I love having hardbacks for my gaming books, and in my game I provided an upcoming opportunity for the players to upgrade their ship. PDFs are so useful and searchable and I like what I see of High Guard in my PDF version.... but I knew I'd need a hardback High Guard whe...
- Fri Feb 10, 2017 7:56 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
I find it a bit dissatisfying - after GMing for a long time I've come to realize when it comes to chargen, giving the players complete freedom to generate who they want actually increases the workload on the GM because now you have to tailor your game(s) not to clash with some character concept (an...
- Fri Feb 10, 2017 7:14 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
One fudge factor I've used for creating pregenerated characters was to choose which skill table to use after the die roll, rather than before. I tried this on the second round of character creation. I made a character with a couple players to get a feel for it (and because it's fun!) before startin...
- Thu Feb 09, 2017 5:55 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
Can't wait to see everything the Traveller's Companion will deliver. I know this will be one of them.Condottiere wrote:...a points system...
- Wed Feb 08, 2017 11:08 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
Yep, wait until the end when all the maths is done and then have fun linking silly stories. Does make it a lot of fun and gives good links for characters to build relationships on. That's what we all loved about this system as long time D&D players. Someone's merchant career would fail and they'd e...
- Wed Feb 08, 2017 10:41 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Re: Simple rules clarification
For the connections we do the full character creation, with however many terms each wants/ends up. Then we link the players. Ahh, so you run through the whole process and then at the end see what events you have, see where it lines up with other players terms, and work out the connections then? Wel...
- Wed Feb 08, 2017 9:22 pm
- Forum: Traveller
- Topic: Simple rules clarification
- Replies: 27
- Views: 5506
Simple rules clarification
Hey everyone, glad to be a part of the forums now! I enjoyed reading through many of the threads here and am glad to now have an account to take part. Being a longtime GM but new to Traveller with Mongoose 2e, I thought you could help me out with a couple basic clarifications. First, with local syst...