Search found 193 matches

by rust2
Sun Mar 17, 2019 10:15 am
Forum: Traveller
Topic: Future TLs, or different types of "impossible" in scifi
Replies: 30
Views: 2898

Re: Future TLs, or different types of "impossible" in scifi

Probably the biggest basic science that could have been used long before it was accepted (other than possibly the scientific method itself) is the germ theory of disease. If some famous philosopher had asserted that, "Diseases are caused by living things that are too small for us to see," ... Well,...
by rust2
Tue Mar 12, 2019 10:28 pm
Forum: Traveller
Topic: What advise to give to a friend
Replies: 2
Views: 332

Re: What advise to give to a friend

Clearly the group has been infested with Skrulls! Everyone knows that anyone taking anagathics would never invest in their fleet. They'd be investing in more anagathics so they could live longer and invest in more anagathics. But Skrulls, those wily shapeshifters, they are like demon accountants, i...
by rust2
Thu Feb 28, 2019 10:20 am
Forum: Traveller
Topic: Returning from a Long Hiatus
Replies: 4
Views: 535

Re: Returning from a Long Hiatus

wbnc wrote:
Wed Feb 27, 2019 8:12 am
Trying to see if anyone I actually know is still active around here
Well, not exactly active, because I moved away from Traveller as my preferred system a couple of years ago. However, old habits are difficult to give up, so rust/rust 2 still takes a look at the forum now and then. :)
by rust2
Thu Feb 14, 2019 10:13 pm
Forum: Traveller
Topic: I want a opinion
Replies: 1
Views: 545

Re: I want a opinion

JMISBEST wrote:
Thu Feb 14, 2019 7:10 pm
If Pirates of Drinax was a computer game with 5 difficulty settings would it make sense for Ferrik Redthane to be better in every way on the hardest of the 5 difficulty settings then Darokyn is on the easiest of the 5 difficulty settings
Perhaps.
by rust2
Mon Jan 21, 2019 10:10 pm
Forum: Traveller
Topic: What to do
Replies: 5
Views: 1014

Re: What to do

JMISBEST wrote:
Mon Jan 21, 2019 2:29 pm
I'm curious as to what would The Pcs do if they ( ...) executed as examples to others?
I suspect they would somewhat dislike the idea of being executed.
by rust2
Sun Apr 01, 2018 9:19 am
Forum: Traveller
Topic: PCs as instructors
Replies: 11
Views: 982

Re: PCs as instructors

A ship's Library (High Guard, page 46) grants a DM+1 on any EDU check made when training for new skills, and in my mind an instructor should at least be able to do the same. I agree that the instructor should have a higher skill level than the one he teaches his student (e.g. level 2 if he teaches l...
by rust2
Sat Mar 31, 2018 8:05 pm
Forum: Traveller
Topic: Dichotomy of maintenance
Replies: 40
Views: 2984

Re: Dichotomy of maintenance

On the one hand star ships are supposed to be tough, and last for 80 to 100 years. But on the other hand life support systems have to be maintained even when not in use. Well, plant a couple of flowers in your leisure area and most of the problem is gone (High Guard, page 44): Biosphere This is an ...
by rust2
Fri Mar 30, 2018 2:45 pm
Forum: Traveller
Topic: Can a streamlined ship go underwater ?
Replies: 28
Views: 2998

Re: Can a streamlined ship go underwater ?

According to the core rules, page 6: " TL 13 (Average Stellar): The battle dress appears on the battlefield in response to the new weapons. Cloning of body parts becomes easy. Advances in hull design and thruster plates means that spacecraft can easily go underwater. Jump 4 travel." This is how I ha...
by rust2
Wed Apr 05, 2017 10:22 pm
Forum: Traveller
Topic: Vehicle Hull Points Questions
Replies: 17
Views: 2487

Re: Vehicle Hull Points Questions

Will 2 or 3 shots with a revolver really destroy an air raft? I very much doubt that they could destroy the air raft, but they might well disable it, depending on which parts of the air raft are hit. In the worst case they might even cause the air raft to crash from enough height to destroy it and ...
by rust2
Mon Apr 03, 2017 8:03 am
Forum: Traveller
Topic: High and Dry -> Project Steel
Replies: 9
Views: 1070

Re: High and Dry -> Project Steel

Project Steel was an adventure for the first edition of Mongoose Traveller. I do not know whether it will be re-published for the second edition. http://www.gameskeeper.co.uk/partner/moonfruit/en/terms/boardgame/834/wiki/page/index.php?page=shop.product_details&flypage=shop.flypage&product_id=757&ca...
by rust2
Sat Mar 25, 2017 9:21 am
Forum: Traveller
Topic: Rule of thumb for passengers as cargo
Replies: 30
Views: 3973

Re: Rule of thumb for passengers as cargo

As for the life support problem, there is the standard 20 dton launch which is described as a lifeboat in the core rules, although it only has life support for the cockpit crew and no life support system at all for any passengers. This seems to indicate that either the life expectancy in a standard ...
by rust2
Mon Mar 20, 2017 12:15 pm
Forum: Traveller
Topic: [Stellagama Publishing] These Stars Are Ours!
Replies: 7
Views: 1273

Re: [Stellagama Publishing] These Stars Are Ours!

After delving a bit deeper into These Stars Are Ours! I have now begun to design the basics of a campaign in this setting, with a focus on the colonization of a planet a couple of parsecs spinwards of the Terran realm. While working on this I came to wonder whether Stellagama intends to follow up th...
by rust2
Mon Mar 20, 2017 8:52 am
Forum: Traveller
Topic: [Stellagama Publishing] These Stars Are Ours!
Replies: 7
Views: 1273

Re: [Stellagama Publishing] These Stars Are Ours!

Downloaded and liked, congratulations to a fine setting. :)
by rust2
Sun Mar 12, 2017 11:06 am
Forum: Traveller
Topic: [Zozer Games] SOLO - The Solo Roleplaying Option!
Replies: 5
Views: 1274

Re: [Zozer Games] SOLO - The Solo Roleplaying Option!

Thank you very much - a very useful thing. :)
by rust2
Thu Sep 22, 2016 11:11 pm
Forum: Traveller
Topic: Sensors and Lock-on
Replies: 11
Views: 759

Re: Sensors and Lock-on

-Daniel- wrote: As a very smart instructor told us one.... "When a new fool proof system comes out there are a hundred fools working to break it the same day". :mrgreen:
Or, as we were once told, while the new foolproof system may be proof against fools, the clever ones will break it. 8)
by rust2
Mon Sep 12, 2016 9:08 pm
Forum: Traveller
Topic: Teleportation power
Replies: 27
Views: 1821

Re: Teleportation power

Jeraa wrote:
That only stops Telepathy powers, not Clairvoyance or Teleport.[/quote]
Something a referee can easily change. 8)
by rust2
Mon Sep 12, 2016 8:59 pm
Forum: Traveller
Topic: Teleportation power
Replies: 27
Views: 1821

Re: Teleportation power

I would like some hard and fast rules; I'm beginning to have second thoughts about introducing this psionic power in my campaign... See page 203 of the core rules: "Buildings and vehicles can also be psionically shielded, but this is much more costly, increasing the cost of the vehicle by 10%." I w...
by rust2
Sun Sep 11, 2016 9:56 pm
Forum: Traveller
Topic: Military Weapons
Replies: 64
Views: 4367

Re: Military Weapons

One possible reason could be that laser weapons tend to cause fires whenever they hit flammable material, and a fire on board of a starship or in a closed habitat can result in a rather unpleasant experience for all involved. :shock:
by rust2
Sun Sep 11, 2016 12:13 pm
Forum: Traveller
Topic: Colonisation Campaign Question
Replies: 7
Views: 821

Re: Colonisation Campaign Question

alex_greene wrote: Has anyone here ever run or played such a game? I'm just curious.
Actually several such campaigns, on desert planets as well as water worlds - especially water worlds. :)
by rust2
Sun Sep 11, 2016 10:03 am
Forum: Traveller
Topic: The Perennial Robot Question
Replies: 123
Views: 8989

Re: The Perennial Robot Question

And another song which could fit our topic ...

https://www.youtube.com/watch?v=vdSqLfuRN18