Search found 5 matches

by Lihmal
Wed Mar 22, 2017 3:54 pm
Forum: Legend
Topic: Fatigue in Combat
Replies: 3
Views: 2314

Fatigue in Combat

Concerning Legend rules, each CA a character spends with combat counts as Heavy Action thus causing effects of fatigue. To my opinion, loading and firing a blowgun is much less exhausting than fighting with a two-handed sword ... How do you play that? I thought about only considering closed combat f...
by Lihmal
Mon Feb 15, 2016 4:10 pm
Forum: Legend
Topic: Falling Damage, Some Questions
Replies: 3
Views: 1170

Re: Falling Damage, Some Questions

Hi, thank you for your fast reply! However, I have to admit that I'm still not sure how to calculate the falling damage: * Falling 12 m means each 1D6 damage to 3 random locations (which could result in e. g. 1D6 on head, 1D6 on left leg, and 1D6 on right arm - or even 3D6 on head if 3 x head is rol...
by Lihmal
Mon Feb 15, 2016 2:55 pm
Forum: Legend
Topic: Falling Damage, Some Questions
Replies: 3
Views: 1170

Falling Damage, Some Questions

Hi, For calculating the falling damage, the rule book says on p. 82 "4D6 points of damage to four random locations" for 16 to 20 m, and "+1D6 damage" for each 5 m beyond. My questions are: 1) "4D6 points of damage to four random locations" means i) 4D6 damage for EACH random location, e. g. 4D6 on b...
by Lihmal
Mon Feb 08, 2016 4:01 pm
Forum: Legend
Topic: Closing and Disengaging, Nature of the Evade Opposed Skill Test
Replies: 1
Views: 1933

Closing and Disengaging, Nature of the Evade Opposed Skill Test

Hello, when a character tries to close or disengage, and his opponent tries to keep distance, both need to attempt an opposed skill test on the skill Evade . My question is: With respect to what a character can do in each cycle (the Strike Range countdown of the Gamemaster), has this opposed skill t...
by Lihmal
Mon Feb 08, 2016 3:42 pm
Forum: Legend
Topic: Parry, Evade and SpellCasting "at any time"
Replies: 1
Views: 1124

Parry, Evade and SpellCasting "at any time"

Hello, a very basic question: Legend rules say on p. 127, that the combat actions Cast Spell , Parry and Evade can be attempted at any time during the combat round (of course, as long as unused combat actions are remaining). Does this mean, that a character can also parry, evade or cast spell two or...