Search found 2562 matches

by AnotherDilbert
Fri Feb 16, 2018 8:01 pm
Forum: Traveller
Topic: Close Combat Maneuvers - suggestions
Replies: 5
Views: 91

Re: Close Combat Maneuvers - suggestions

Can you give an example? I was thinking something like: A Parry is a Average(8+) Melee, DEX, Mod: -Attacker skill & DEX, so you roll 2D + Skill + DEX - Enemy Skill - Enemy DEX ≥ 8 for success. Still only one roll. I would probably toss in a mod for fighting several opponents, say DM -1 for each opp...
by AnotherDilbert
Fri Feb 16, 2018 2:20 pm
Forum: Traveller
Topic: Close Combat Maneuvers - suggestions
Replies: 5
Views: 91

Re: Close Combat Maneuvers - suggestions

Looks good, i like the ideas. Except the opposed rolls, it slows down play too much in my experience. A parry roll to negate damage can lead to boring combat, if the characters are too good at parrying so they nearly always parry. Setting the difficulty of the parry roll based on the skill of the at...
by AnotherDilbert
Mon Feb 12, 2018 6:13 pm
Forum: Traveller
Topic: GRAV plates and Grav Pong
Replies: 22
Views: 228

Re: GRAV plates and Grav Pong

Going back to CT sources I can find no reference to anything but a 1g field for the grav plates and separate acceleration compensation (which would have to be capable of offsetting the ship's maneuvering). The upper level forward is the passenger deck. Six passenger staterooms line the outer bulkhe...
by AnotherDilbert
Mon Feb 12, 2018 2:27 pm
Forum: Traveller
Topic: Questions on hull configurations
Replies: 10
Views: 270

Re: Questions on hull configurations

... Close Structure; A number of different geometrical shapes closely integrated into a hull... Unfortunately, it does not tell me how or why it's a close structure. Sorry, I tried to give the definition I use, based on illustrations rather than rules-text. I can rephrase that to "Close Structure: ...
by AnotherDilbert
Mon Feb 12, 2018 2:19 pm
Forum: Traveller
Topic: Radiation damage on a large ship.
Replies: 5
Views: 122

Re: Radiation damage on a large ship.

If it is a military vessel I would assume the personnel is using some appropriate vacc suit and popping anti-rad meds, so not affected in the long term, so I don't have to worry about it.

If the target is civilian I would assume heavy casualties...
by AnotherDilbert
Sun Feb 11, 2018 11:35 am
Forum: Traveller
Topic: Rulebook reprint
Replies: 15
Views: 571

Re: Rulebook reprint

I'm not sure I would trust the "...errratajun..." pdf?

viewtopic.php?f=89&t=120311&p=919214&hi ... 16#p919214
by AnotherDilbert
Sat Feb 10, 2018 9:54 pm
Forum: Traveller
Topic: Misjumps by fleets?
Replies: 9
Views: 163

Re: Misjumps by fleets?

Then we agree.
by AnotherDilbert
Sat Feb 10, 2018 10:11 am
Forum: Traveller
Topic: Misjumps by fleets?
Replies: 9
Views: 163

Re: Misjumps by fleets?

Answered under 2ed HG Synchronised Jumps. This isn't the actual jump roll, just a preliminary roll to join the synchronised group, hence can't determine misjump. The procedure for a synchronised jump is not well defined in MgT2. I use the following procedure: 1. A single Astrogation roll for the sy...
by AnotherDilbert
Thu Feb 08, 2018 9:22 pm
Forum: Traveller
Topic: Fusion Power Plants
Replies: 19
Views: 333

Re: Fusion Power Plants

The simplest fusion reaction releases energetic neutrons (≈heat), not photons: https://upload.wikimedia.org/wikipedia/commons/thumb/3/3b/Deuterium-tritium_fusion.svg/216px-Deuterium-tritium_fusion.svg.png The heat radiation (photons) from the plasma is highly unordered (=high entropy) so loses a lot...
by AnotherDilbert
Thu Feb 08, 2018 8:46 am
Forum: Traveller
Topic: Imperial marines and battledress
Replies: 93
Views: 1407

Re: Imperial marines and battledress

Annatar Giftbringer wrote: Some thoughts regarding storage and suiting up with battledress..
TNE lists storage volume for armour, battle dress is about 100 litres (0.1 m³), roughly the size of a human.
by AnotherDilbert
Wed Feb 07, 2018 9:01 pm
Forum: Traveller
Topic: Fusion Power Plants
Replies: 19
Views: 333

Re: Fusion Power Plants

Yes, a conversion method that somehow fits in the existing model. We already use (today) direct conversion of heat to electricity, though it only works on the lower scale of things. I don't know enough of the physics around it to fully understand why it doesn't scale upward well. https://en.wikiped...
by AnotherDilbert
Tue Feb 06, 2018 3:14 pm
Forum: Traveller
Topic: Fusion Power Plants
Replies: 19
Views: 333

Re: Fusion Power Plants

T5 seems to use cold fusion, at least at higher TL. Fusion Plus. The individual ship mechanisms are self-powered by Fusion Plus (compact cold fusion modules) ... Fusion Plus may be available at TL 10 (but not all ship builders have access to Fusion Plus technology). FusionPlus is a small portable ve...
by AnotherDilbert
Tue Feb 06, 2018 2:27 pm
Forum: Traveller
Topic: Combined edition variants Gazelle to MGT 2ed
Replies: 24
Views: 446

Re: Combined edition variants Gazelle to MGT 2ed

Yes, the Gazelle design has quirks. Given that it was published by MWM I find it difficult to call it wrong... It is still an interesting design, an attempt at a small ship that might actually survive combat, unlike the civilian designs in LBB2, e.g. the Type T. HG79 doesn't have particle barbettes....
by AnotherDilbert
Tue Feb 06, 2018 1:23 pm
Forum: Traveller
Topic: Combined edition variants Gazelle to MGT 2ed
Replies: 24
Views: 446

Re: Combined edition variants Gazelle to MGT 2ed

High Guard has specs on the tanks under classification of the Unicorn, which appears to be a Gazelle. CE-13768 Unicorn CE-3455762-300000-401000-0 MCr355.99 300 tons ... Note: L-Hyd Tanks add 100 tons of fuel and mass (CE-4444762) and cost MCr.1 I. This isn't the original Gazelle. This is: The two l...
by AnotherDilbert
Mon Feb 05, 2018 7:29 pm
Forum: Traveller
Topic: Fusion Power Plants
Replies: 19
Views: 333

Re: Fusion Power Plants

FFS, p65 wrote:Fission and fusion reactors use the heat to boil water to turn a high-pressure turbine to generate electrical power.
I prefer not to think about how the heat is dumped...
by AnotherDilbert
Mon Feb 05, 2018 7:20 pm
Forum: Traveller
Topic: Combined edition variants Gazelle to MGT 2ed
Replies: 24
Views: 446

Re: Combined edition variants Gazelle to MGT 2ed

That wasn't the original Gazelle.

The original Gazelle in JTAS4 was built with HG'79.
The version in HG'80 & S9 was detuned and rebuilt with HG'80.
by AnotherDilbert
Mon Feb 05, 2018 3:36 am
Forum: Traveller
Topic: Imperial marines and battledress
Replies: 93
Views: 1407

Re: Imperial marines and battledress

For some of the above, why marines? Because they are the Navy personnel trained for those tasks? The marines are the Navy's specialists at shooting people. Engineers generally makes lousy gunners, gunners generally makes lousy engineers, both generally makes lousy infantrymen. But guarding a ship? ...
by AnotherDilbert
Mon Feb 05, 2018 2:09 am
Forum: Traveller
Topic: Combined edition variants Gazelle to MGT 2ed
Replies: 24
Views: 446

Re: Combined edition variants Gazelle to MGT 2ed

baithammer wrote:
THE BARBETTES ...
That is the rule for using the particle barbettes in LBB2 combat.

What is your point?
by AnotherDilbert
Sun Feb 04, 2018 10:20 am
Forum: Traveller
Topic: Combined edition variants Gazelle to MGT 2ed
Replies: 24
Views: 446

Re: Combined edition variants Gazelle to MGT 2ed

JTAS 4 ( Which had different arms depending on if you had book 2 or book 5) is where I got the information about 300t and designed in the small ship universe, ... The JTAS article does not mention how large the drop tanks are. Apparently the Gazelle is 400 Dt including the tanks, that are probably ...
by AnotherDilbert
Sun Feb 04, 2018 4:17 am
Forum: Traveller
Topic: Combined edition variants Gazelle to MGT 2ed
Replies: 24
Views: 446

Re: Combined edition variants Gazelle to MGT 2ed

baithammer wrote: The original gazelle was 300t and designed for small ship universe and by CT-S09-Fighting_Ships its described as the following.
That wasn't the original Gazelle.

The original Gazelle in JTAS4 was built with HG'79.
The version in S9 was detuned and rebuilt with HG'80.