I agree on 3. as well. It seems an odd mistake that is dragged in all CEI rules (Element cruiser, Deepnight, and now the Mercenary).
For 5. Just calculate it at the end of the engagement - i.e. the less frequent - the better.
Search found 423 matches
- Fri Feb 12, 2021 5:03 pm
- Forum: Traveller
- Topic: CEI (and ECEI)
- Replies: 5
- Views: 466
- Fri Feb 12, 2021 8:48 am
- Forum: Traveller
- Topic: Deepnight Revelation - GMs Thread
- Replies: 34
- Views: 3630
Re: Deepnight Revelation - GMs Thread
I have yet to play it. Originally, we expected to play it when it was released, but Corona struck, it got delayed a bit and we started with DnD 5e. To be honest, we kind of exhausted the latter, so I expect the players are eager for something different (i.e. DR) after we wrap up the fantasy. I have ...
- Thu Nov 19, 2020 8:32 am
- Forum: Traveller
- Topic: Integrating Mongoose 1st ed Firearms/Armour with Mongoose 2nd ed games
- Replies: 5
- Views: 2167
Re: Integrating Mongoose 1st ed Firearms/Armour with Mongoose 2nd ed games
There are a few things to note.
Some of the 2ed armors are better than the 1st ed variant.
Auto rating of 1st edition = 1/2 Auto rating of 2nd edition.
I.e. Auto 4 in 1st = net 2 attacks. Auto 2 on 2nd ed = net 2 attacks.
Some of the 2ed armors are better than the 1st ed variant.
Auto rating of 1st edition = 1/2 Auto rating of 2nd edition.
I.e. Auto 4 in 1st = net 2 attacks. Auto 2 on 2nd ed = net 2 attacks.
- Wed Nov 11, 2020 9:01 am
- Forum: Traveller
- Topic: Become a Journalist for the Travellers' Aid Society!
- Replies: 20
- Views: 12201
Re: Become a Journalist for the Travellers' Aid Society!
I might submit a few fringe weapons, with a little backstory of each.
- Tue Nov 10, 2020 11:46 am
- Forum: Traveller
- Topic: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction rules)
- Replies: 27
- Views: 6907
Re: 4+ Years on, how is the underlying math of MGT2E holding up? (especially in the Starship and Vehicle construction ru
I sometimes rule a stray shot inside a ship will deal dmg to internals, ignoring armor (i.e. laser deals 17 dmg, ~1 dmg to ship). Although both books are not math-tight as my obsessive balance nature would like, they are pretty usable books. Unlike Ed.1 Vehicle and robot books. The vehicle book is a...
- Tue Oct 20, 2020 10:02 am
- Forum: Traveller
- Topic: Rethinking Athletics Specialties
- Replies: 14
- Views: 5727
Re: Rethinking Athletics Specialties
... Per RAW, Athletics (STR) also allows a character to acclimatize automatically to high-gravity environments. Beyond that, I think how much Athletics (STR) and (END) checks come up is largely a reflection of the types of challenges provided by the campaign, much like the use of skills like Art or...
- Mon Oct 19, 2020 10:08 am
- Forum: Traveller
- Topic: Rethinking Athletics Specialties
- Replies: 14
- Views: 5727
Re: Rethinking Athletics Specialties
The current state is that they're not even. (Dex) is superior - no questions. Defenses, Throwing, Sprinting, ZeroG, Flying + other evasion checks. (STR) is subpar - I've used it only once or twice in hundreds of sessions. I think it grants a bit of KG for encumbrance. (END) is subpar - I've never us...
- Fri Jun 12, 2020 2:22 pm
- Forum: Traveller
- Topic: Official Traveller Core Rulebook Update
- Replies: 29
- Views: 9602
Re: Official Traveller Core Rulebook Update
Nice! Was about time and also, timely with the pdf release of some new books/campaigns!
- Sun Jan 19, 2020 3:49 pm
- Forum: Traveller
- Topic: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
- Replies: 73
- Views: 11477
Re: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
Well, chaff, as written, only reduces salvo attack by 1, thus this is only 1 missile.
When 200 fly, 1 is hardly a difference.
When 200 fly, 1 is hardly a difference.
- Fri Jan 17, 2020 3:46 pm
- Forum: Traveller
- Topic: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
- Replies: 73
- Views: 11477
Re: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
There are rules how to use them to hit. In general, a good gunner will stop missiles in 1:1 ratio though. Dogfighters get +4 to hit, interceptors get +2 to hit. However, interceptors have 3/6 chance to stop torpedos and 100% missiles. We can translate this to 50% effectiveness for torpedos, for flee...
- Fri Jan 17, 2020 3:39 pm
- Forum: Traveller
- Topic: How to let players generate the characters they want without letting them min/max?
- Replies: 22
- Views: 5726
Re: How to let players generate the characters they want without letting them min/max?
I've stated that in other topics, but might be good to add it here as well. Two things - from experience: 1. Don't mix random and point-by characters together. The latter are usually over-specialized in a particular thing. 2. Point-by characters tend to be very, very, very strong in one area. This m...
- Thu Jan 16, 2020 5:12 pm
- Forum: Traveller
- Topic: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
- Replies: 73
- Views: 11477
Re: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
Fragmentation missiles kill normal missiles at 1:1 rate in ship combat. Not sure if there are differences for fleet combat.
- Thu Jan 16, 2020 3:45 pm
- Forum: Traveller
- Topic: Exactly how foolish was I?
- Replies: 10
- Views: 3852
Re: Exactly how foolish was I?
It was a well-staged financial fraud by a shady government deal, which benefited several individuals a lot, hundreds smaller by some, and indebted millions. The latter were not in-fact indebted directly, but with the government trying to amend things in the rigid way they can, passing the ball from ...
- Wed Jan 15, 2020 3:23 pm
- Forum: Traveller
- Topic: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
- Replies: 73
- Views: 11477
Re: Fleet Combat/Quite-A-Lot-Of-Credits-Squadron Game?
If you're going to use fleet combat rules, I have a few minor tweaks (house rules), which might give you ideas to address some issues: - Mass drivers should not be applicable for ship-to-ship combat, and in consequence - fleets. Put some penalty to discourage use. Otherwise, it can become a too stro...
- Thu Jan 09, 2020 2:01 pm
- Forum: Mongoose General Discussion
- Topic: State of the Mongoose 2019
- Replies: 37
- Views: 26851
Re: State of the Mongoose 2019
All right, I've made my marks on some of the incoming books (Sword worlds + Aliens). Budget is allocated, for now. I hope my pc mouse doesn't break again, out of warranty.
- Wed Jan 08, 2020 2:45 pm
- Forum: Traveller
- Topic: What do you think of these Pcs?
- Replies: 6
- Views: 3387
Re: What do you think of these Pcs?
Why do they all have leadership (except the medic)?
- Mon Dec 23, 2019 6:01 pm
- Forum: Traveller
- Topic: Naval Campaign Book questions
- Replies: 6
- Views: 1842
Re: Naval Campaign Book questions
There are two rules. One is creating a detachment/team. There, picking only A-team people makes the detachment/team better (gives positive DM to the check). The 2nd is what happens to the crew/detachment when you take parts of it off. This rule is invoked only if you make permanent changes, or if th...
- Mon Dec 23, 2019 1:32 pm
- Forum: Traveller
- Topic: Naval Campaign Book questions
- Replies: 6
- Views: 1842
Re: Naval Campaign Book questions
Check this one though, it is again the same in the Deepnight Revelation Referee book: - On page 17 (Naval book), if we form a Detachment since we pick top guns, the remaining crew may suffer. In the check modifiers, I see: if an "A" team detachment was formed +2 DM. I assume this is -2 DM, since rem...
- Wed Dec 18, 2019 12:11 pm
- Forum: Traveller
- Topic: Grenade Damage on a Failed Attack Roll
- Replies: 6
- Views: 1587
Re: Grenade Damage on a Failed Attack Roll
I’d make them roll a check. Difficulty based on size of target with modifiers for range. If you’re just trying to get close, it would probably be Routine. Over a wall or into a pit or ditch, Average. Through a window, Difficult. And so forth. As for failures - you could simply rule 1 m off per nega...
- Fri Dec 13, 2019 11:28 am
- Forum: Traveller
- Topic: Studying Athletics at university
- Replies: 18
- Views: 2682
Re: Studying Athletics at university
This will confirm what some of you said - the equivalent of sports academy. Here (in Bulgaria) we have Sports Academy. It is equivalent to University - same titles i.e. you can become PhD in Sport. Depending on the branch, you can focus on different things: sports, pedagogy, public health. I know a ...