Search found 871 matches

by Moppy
Sun Sep 22, 2019 9:25 pm
Forum: Traveller
Topic: WW1
Replies: 31
Views: 423

Re: WW1

Careful with mount weights, or comparing mounted weapons between sea and land. Naval gun mounts will be significantly larger and heavier than land mounts. WW2 naval guns were usually stabilised, and must withstand rough seas and salt water. A railway gun mount is fragile in comparison and wouldn't b...
by Moppy
Sat Sep 21, 2019 8:42 am
Forum: Traveller
Topic: What Tech Level would they be?
Replies: 7
Views: 205

Re: What Tech Level would they be?

Thanks. I skipped school so gaps like this occasionally show up.
by Moppy
Sat Sep 21, 2019 12:09 am
Forum: Traveller
Topic: What Tech Level would they be?
Replies: 7
Views: 205

Re: What Tech Level would they be?

Hartford688 wrote:
Fri Sep 20, 2019 3:58 pm
So many dreams. MLK would be envious.
MLK?
by Moppy
Fri Sep 20, 2019 6:16 pm
Forum: Traveller
Topic: Official Mongoose 2E Traveller ruleset on Fantasy Grounds VTT
Replies: 4
Views: 121

Re: Official Mongoose 2E Traveller ruleset on Fantasy Grounds VTT

ShawnDriscoll wrote:
Fri Sep 20, 2019 5:58 pm
So you're going to be a human computer for other video players?
not a computer moderated game.

it's a tool that helps run the game, providing access to things like dice rolling and shared maps over the internet
by Moppy
Fri Sep 20, 2019 2:32 pm
Forum: Traveller
Topic: What Tech Level would they be?
Replies: 7
Views: 205

Re: What Tech Level would they be?

This reminds me of the shields from Dune (the Frank Herbert novel). Shields stop fast bullets but don't stop slow ones, so they use crossbows. If a laser his a shield, there is a nuclear explosion. So shields are illegal. i don't think traveler is big on projectile shields. tbh i don't see how it's ...
by Moppy
Fri Sep 20, 2019 9:59 am
Forum: Traveller
Topic: WW1
Replies: 31
Views: 423

Re: WW1

The Royal Sovereign with a total displacement of 14,150 long tons which is the weight of the water it displaces. This equates to an approximate volume of displaced water of 35 cubic feet (close enough to 1 cubic meter of water) per ton so the ship actually displaces (assuming 14 cubic meters of hyd...
by Moppy
Fri Sep 20, 2019 6:26 am
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

Re. particle accelerators, can anyone offer a good in-universe rationale for why they are not used for point defence? I have no objection to the approach in the current excellent rules, but I’d like to offer a rationale to players in our next season of Traveller . Might Rate of Fire be a factor, fo...
by Moppy
Fri Sep 20, 2019 6:03 am
Forum: Traveller
Topic: WW1
Replies: 31
Views: 423

Re: WW1

I still think misfire chance is a way to get more granulatity without additional record keeping. It's easier to remember if the gun is jammed, than its specific number of reload turns. It's realistic for pre-WW1 guns as well. From VH page 35 we get max Protection of 10 for TL 3-5 (ignoring the fact ...
by Moppy
Thu Sep 19, 2019 5:48 pm
Forum: Traveller
Topic: WW1
Replies: 31
Views: 423

Re: WW1

Yea world war 1 is around the start of modern guns, and before that is dodgy, but the thread title is WW1 and I think it's relevant.
by Moppy
Thu Sep 19, 2019 5:34 pm
Forum: Traveller
Topic: WW1
Replies: 31
Views: 423

Re: WW1

World War 1 and 2 naval guns were not that dissimilar. There were some advances in AP shell design. British 15" from 1915-1965; 880kg shell at 800m/s to 35km, theoretical rate 2/minute https://en.wikipedia.org/wiki/BL_15-inch_Mk_I_naval_gun German 15" from 1940; 800kg shell at 820m/s to 36km, theore...
by Moppy
Tue Sep 17, 2019 7:56 pm
Forum: Traveller
Topic: New Adventure Start: Flatlined
Replies: 32
Views: 960

Re: New Adventure Start: Flatlined

Again with the hyperbole. Again with the snark, without offering any thoughts of your own. Its okay, we’re used to it. If you've played the Ars Magica RPG, you'll be familiar with handling mixed power level parties. The premise of this game is super powerful wizards with sidekicks and minions. Each...
by Moppy
Tue Sep 17, 2019 6:53 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

Formally, it refers to the use of state power to restrict speech/expression/content. Informally, it will often be used to refer to any perceived restriction. Just wait until you end up having to deal daily with someone who insists on doing this with any question that begins with, "Can I..." Other w...
by Moppy
Tue Sep 17, 2019 5:47 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

I am sure there would be less traumatised children if that game was different. :-) Would the game be any better if the die and how to roll it was specified in detail? Monopoly sets come with dice, so we can take that as a dice specification. You could play monopoly with a backgammon dice if you wan...
by Moppy
Tue Sep 17, 2019 5:30 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

If you’re so unhappy with the game, the rulebook, and the fact that Matt has a few rules on behavior in his own space, perhaps you might be happier limiting your participation even more. Or perhaps make a positive contribution by telling us how you adjudicate various ambiguities in the rulebook, an...
by Moppy
Tue Sep 17, 2019 5:16 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

Since I introduced Monopoly into this discussion (regrettably), I only used it as an example of game that is not "badly broken" by the lack of specific definition of dice and how to roll them. Not as an example of a brilliant game. I am sure there would be less traumatised children if that game was...
by Moppy
Tue Sep 17, 2019 4:55 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

One of the aims we have with our games (which Traveller is not best suited to when first starting out, but becomes so the more you play) is to make them 'invisible' during play. If you can play a game without thinking about the rules, then you have that social situation you mention. As soon as you ...
by Moppy
Tue Sep 17, 2019 4:10 pm
Forum: Traveller
Topic: New Adventure Start: Flatlined
Replies: 32
Views: 960

Re: New Adventure Start: Flatlined

This is slightly confusing. Some make a big fuss about honesty and trying to win to protest what they see as dice cheating. Here the rolls are unquestionably legitimate and still the issue of high stats continues. Can someone explain to me what exactly is going on, and what the real problem is? Do y...
by Moppy
Tue Sep 17, 2019 2:33 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

Put another way, and I am quoting another games designer here (of the World Famous variety): "If we have a rule where we can write one paragraph and eliminate 90% of misunderstandings or write four paragraphs and eliminate them all... we will write one paragraph." That makes good sense, but then th...
by Moppy
Tue Sep 17, 2019 9:22 am
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

It never stops amazing me what people find unacceptable. I find almost everything acceptable, because anything that introduces new physics is untestable, and all untestable claims are equally strong (in that you can't rate them for implausability as the rating system replies "unknown" for all of th...
by Moppy
Mon Sep 16, 2019 6:40 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 141
Views: 6937

Re: Ship Combat: The Particle Barbette

That particular description is cartoon physics at its best... and is totally at odds with how plasma and fusion weapons have been described in earlier editions. Scrap it and go back to a more sensible description such as the one in original LBB:4... There is very little in this game that isn't cart...