Search found 10 matches

by Liodre
Wed Apr 05, 2017 3:23 pm
Forum: Traveller
Topic: Vehicle Hull Points Questions
Replies: 17
Views: 1830

Re: Vehicle Hull Points Questions

It won't, necessarily, destroy it, just render it inoperable. Damage the grav system so it can't fly, damage the gyros so it can't correct rotations, etc. Like with a ground car: damage any of the various fluid systems, shoot out the tires, jam the steering. That's how I see it, at least. Your rule ...
by Liodre
Tue Apr 04, 2017 11:38 am
Forum: Traveller
Topic: Removing Hardpoint Limits: Necessity or Heresy?
Replies: 48
Views: 5048

Re: Removing Hardpoint Limits: Necessity or Heresy?

I have not seen 'The Expanse', so this is going off a quick internet search. If you have the CSC, using heavy/vehicle weapons could work. Things like the heavy autocannon do space scale damage, are rapid firing, and seem to fit the look, just reskin them to be rotary cannons. The railgun in there is...
by Liodre
Thu Sep 29, 2016 8:45 pm
Forum: Traveller
Topic: Referee's Briefing 4: Mercenary Forces
Replies: 9
Views: 961

Re: Referee's Briefing 4: Mercenary Forces

I noticed a couple small, very common, errors in the 'Tools of the Trade' section. The stat block for the VRF still has the 'Light Gatling Laser' label. The rest of the stat block seems to be accurate. Also, just noticed: the last sentence in the Gatling laser description has an 'm' instead of a com...
by Liodre
Wed Aug 03, 2016 1:41 pm
Forum: Traveller
Topic: Spacecraft sensor types for ships?
Replies: 10
Views: 469

Re: Spacecraft sensor types for ships?

Under 'Sensor Types' on pg 151 of the Core book it lists, unsurprisingly, the sensor types. In parantheses next to each type is notes which packages include them. Which follows AnotherDilbert's table. Visual, Thermal, and Radar/Lidar are included in all packages. Advanced (which seems to need to be ...
by Liodre
Sun Dec 06, 2015 4:10 pm
Forum: Traveller
Topic: Travel times question
Replies: 10
Views: 359

Re: Travel times question

Lee Thanks for pointing out my math error and the inconsistency in the rules. I'll stick the numbers in the table into Excel and post it, I have a feeling the table is fine now it's clear we're using metres, seconds and a rounded 1G. Tim Glad it was helpful, Tim. I was just as confused when I start...
by Liodre
Fri Dec 04, 2015 2:00 pm
Forum: Traveller
Topic: Travel times question
Replies: 10
Views: 359

Re: Travel times question

I noticed that as well, some time back, and figured out the math. The table uses different units than the ubiquitous kilometer, 'G', and minute. The travel formulas are straight out of physics, so units matter. Distance is best converted to meters, to match acceleration. Acceleration is rounded to 1...
by Liodre
Thu Oct 15, 2015 8:18 pm
Forum: Traveller
Topic: Challenge: Explain Our Planet (TR 3012)
Replies: 23
Views: 1948

Re: Challenge: Explain Our Planet (TR 3012)

It doesn't actually say that the Scouts who use the name are on the world. Just that the clerks use the official name, while everyone else uses the common one. One thing I've come up with myself is an imperial safari planet, where only gameskeepers live permanently. Indeed, misinterpreted the text....
by Liodre
Thu Oct 15, 2015 2:01 pm
Forum: Traveller
Topic: Challenge: Explain Our Planet (TR 3012)
Replies: 23
Views: 1948

Re: Challenge: Explain Our Planet (TR 3012)

The Traveller wiki (which may have already been researched; http://wiki.travellerrpg.com/Our_Planet_(world) ) Describes the inhabitants as Scout Service clerks. The planet may be set aside, by the Emperor, for Scout use. Or maybe set aside as an overflow world for when the worlds around it really ge...
by Liodre
Sun Oct 11, 2015 2:41 pm
Forum: Traveller
Topic: Traveller Player Locator
Replies: 323
Views: 75011

Re: Traveller Player Locator

Australia Australia - NSW - Sydney - krontekag Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Townsville - Ronnke Belgium Belgium - Brussels - Trojan Points (http://trojanpoints.blogspot.com/) Canada ...
by Liodre
Wed Sep 30, 2015 11:50 am
Forum: Traveller
Topic: Air/Raft
Replies: 18
Views: 808

Re: Air/Raft

This seems like the place to ask (instead of making a new thread). Maybe being brand new to looking a Traveller (the beta is my first go at it) I don't have the background but, looking through the vehicle section just now, is there a reason that the air/raft and G/bike cost a quarter million credits...