Search found 31 matches

by Garran
Sun Feb 03, 2019 12:55 am
Forum: Traveller
Topic: What if Surgery falls short? How many surgeries?
Replies: 5
Views: 180

Re: What if Surgery falls short? How many surgeries?

It isn't unusual to require multiple surgeries in the case of really severe damage. The final one(s) might be for relatively minor things (mostly cosmetic/reconstructive), but sometimes you just can't deal with everything at once, if only because the person's body wouldn't be able to take it.
by Garran
Sun Jan 27, 2019 6:42 am
Forum: Traveller
Topic: How does a traveller computer work, and apart from skil wafers what does it do that we cant do today?
Replies: 9
Views: 414

Re: How does a traveller computer work, and apart from skil wafers what does it do that we cant do today?

Really, it comes down to this. Traveller was conceived about forty years ago when the things that computers can do today (and the forms they take) would've been seen as the realm of wildly implausible sci-fi. The effects of most other technology getting better largely amounts to doing the same thing...
by Garran
Sat Jan 26, 2019 11:13 am
Forum: Traveller
Topic: Getting rid of negative Quirks in spacecraft
Replies: 26
Views: 1201

Re: Getting rid of negative Quirks in spacecraft

We want a cheaper ship! Let's load it up with as many quirks as we can get away with so it's real cheap then complain we can't do anything with such a quirky ship and demand cheap ways to get rid of the quirks. While that might be true in the case of a chargen-obtained ship, the PCs may come into p...
by Garran
Wed Jan 09, 2019 5:16 pm
Forum: Traveller
Topic: Large Scout Ships?
Replies: 27
Views: 1508

Re: Large Scout Ships?

The naval / element cruiser sourcebook has 'exploration pods' among the modular options for the ships, and that entry talks about their use in scouting operations. They aren't owned and operated by the scout service when working in that capacity, though, even if scout service personnel are assigned ...
by Garran
Fri Dec 28, 2018 5:54 am
Forum: Traveller
Topic: The Traveller Companion - PDF & Pre-Order
Replies: 83
Views: 7192

Re: The Traveller Companion - PDF & Pre-Order

Since there isn't a specific career entry for it, how are psionic characters meant to be handled in package-based chargen?
by Garran
Fri Nov 23, 2018 11:22 am
Forum: Traveller
Topic: Traveller Universe vs Star Wars vs Star Trek Tech ?
Replies: 15
Views: 1889

Re: Traveller Universe vs Star Wars vs Star Trek Tech ?

I'd agree that the difference in tone is likely to be the biggest hitch: Star Wars is flashy white-hat-vs-black-hat space opera, while Star Trek tends to focus on lower-key scenarios that involve some combination of mystery and moral dilemma, as opposed to the Traveler's 'ordinary-ish people trying ...
by Garran
Sun Aug 26, 2018 5:43 pm
Forum: Traveller
Topic: Is SOC per society?
Replies: 74
Views: 9568

Re: Is SOC per society?

Then that leads to the question of why have a SOC score when you can use money instead. One's position in a corporation is a matter of employment, basically what job he holds, such a person could lose his job tomorrow, the corporation could go belly up, there could be a run on its stocks in the sto...
by Garran
Sun Aug 26, 2018 5:35 pm
Forum: Traveller
Topic: The Traveller Companion - It Exists!
Replies: 33
Views: 7658

Re: The Traveller Companion - It Exists!

Considering the frequency with which I've seen character balance issues come up on gaming sites like RPOL, the point-buy part is the one i'm most interested in.
by Garran
Sun Aug 26, 2018 5:27 pm
Forum: Traveller
Topic: Would it work in Traveller
Replies: 4
Views: 1410

Re: Would it work in Traveller

I suppose that if the noble in question had sufficient jurisdiction over the army then they could, in that capacity, issue a new regulation regarding forms of address to cover this situation. That's going to bring a lot of unwanted scrutiny and questions regarding their intentions (or competence) th...
by Garran
Sun Aug 26, 2018 5:22 pm
Forum: Traveller
Topic: Can they legally do this?
Replies: 10
Views: 1853

Re: Can they legally do this?

Both of these are going to depend heavily on the specifics of the laws in question. If you personally know the individual, and are aware of their age/license status, then an attestation might be enough to deflect legal trouble in some places, especially if it's a low law level area. It's not going t...
by Garran
Sun Aug 26, 2018 5:10 pm
Forum: Traveller
Topic: Could they do it?
Replies: 5
Views: 1494

Re: Could they do it?

Could they do it and feel morally justified? Maybe. Could they do it and be legally justified? Not unless that legal system allows it - and if it's based on most real-world 'western' systems then the answer is no. In the same vein, and assuming a similar legal system, they should probably not be on ...
by Garran
Wed Feb 10, 2016 10:13 pm
Forum: Traveller
Topic: CRB 1st ed./MBR Crew Requirements p. 113
Replies: 14
Views: 856

Re: CRB 1st ed./MBR Crew Requirements p. 113

#5: It's just poorly phrased. Each rank of steward among the crew that deals with passengers allows for two high class or five middle class passengers. This may involve one steward or several, as long as they have enough ranks between them to cover all of the passengers. Each ton of Luxuries on the ...
by Garran
Tue Feb 09, 2016 12:48 am
Forum: Traveller
Topic: 1E / 2E Compatibility?
Replies: 2
Views: 296

1E / 2E Compatibility?

I figure that there should be some practical experience with this by now, so... How compatible is 1E material with the 2E core rules? Anything ship-related seems likely to require a good deal of thunking given the changes to ship design/mechanics, but what about character material, setting fluff, et...
by Garran
Sat Dec 26, 2015 4:37 am
Forum: Traveller
Topic: A Quick Word About Radioactivity
Replies: 26
Views: 1758

Re: A Quick Word About Radioactivity

Actually, the (possibly wrong) impression I got from what I looked up was that the extremely long half-life materials were not the materials that were left after nuclear explosion. That's also what I was referring to, not wind/rain/etc. It might not be safe in a month or so, but years later, and es...
by Garran
Sun Dec 20, 2015 4:37 am
Forum: Traveller
Topic: A Quick Word About Radioactivity
Replies: 26
Views: 1758

Re: A Quick Word About Radioactivity

In the case of something like a derelict ship, anyone going aboard is presumably going to be wearing a vacc suit, and those already need to protect the wearer from the ambient radiation they'll be getting if they're outside a planet's magnetic field and even more so if they happen to be outside the ...
by Garran
Sun Dec 13, 2015 7:27 am
Forum: Traveller
Topic: Healing and skills
Replies: 10
Views: 1038

Re: Healing and skills

Something from 1st: First Aid/Surgery/etc probably ought to restore 1 + Effect rather than Effect. Otherwise you can have successful checks that don't actually do anything.
by Garran
Sun Dec 13, 2015 7:21 am
Forum: Traveller
Topic: Iron Man rules
Replies: 5
Views: 386

Re: Iron Man rules

Sure, it's conceptually interesting, but what benefit does it actually give on a practical level? The only thing I can see it doing is resulting in a lot of wasted time as a player has to start over (and over and over) again.
by Garran
Sun Dec 13, 2015 7:18 am
Forum: Traveller
Topic: If you cranked Specialization Grouping up to 11...
Replies: 5
Views: 316

Re: If you cranked Specialization Grouping up to 11...

Natural Weaponry
Unarmed Combat


These are really the same thing when you get down to it - fists are 'natural weapons' for humans, etc.
by Garran
Wed Dec 02, 2015 1:39 am
Forum: Traveller
Topic: Diversity in Alien Computers
Replies: 10
Views: 530

Re: Diversity in Alien Computers

Cross-compatibility would be less of an issue given that the setting is often dealing with computer tech that has some degree of intelligence and problem-solving built into it or at least available to it as programs, but to the extent that it remains relevant I'd rather it continue to be handled abs...
by Garran
Wed Dec 02, 2015 1:33 am
Forum: Traveller
Topic: A Quick Word About Radioactivity
Replies: 26
Views: 1758

Re: A Quick Word About Radioactivity

Depends on what you mean by "doesn't go away". Things can stop being meaningfully radioactive after a certain amount of time because they aren't producing anything more than normal background levels - there are non-threatening levels of radioactivity in everyday materials and events (rocks, rain, et...