Search found 84 matches

by Garran
Sun Jun 28, 2020 6:41 am
Forum: Traveller
Topic: Drinaxian Compnaion
Replies: 21
Views: 740

Re: Drinaxian Compnaion

Gods of Marduk, P.101, top of right hand column, the ship's name is missing: "Maris has secured the services of the , a large and mostly-automated industrial trawler..." So is the name of the submarine: "When not diving into the depths, the submarine (imaginatively named ) will rest on a cradle..."...
by Garran
Sun Jun 28, 2020 6:00 am
Forum: Traveller
Topic: Drinaxian Compnaion
Replies: 21
Views: 740

Re: Drinaxian Compnaion

Gods of Marduk, P.101, top of right hand column, the ship's name is missing: "Maris has secured the services of the , a large and mostly-automated industrial trawler..." So is the name of the submarine: "When not diving into the depths, the submarine (imaginatively named ) will rest on a cradle..."
by Garran
Tue Jun 23, 2020 4:44 am
Forum: Traveller
Topic: Do Torpol have TL 8 or B?
Replies: 7
Views: 229

Re: Do Torpol have TL 8 or B?

I'd put it down to GeDeCo shenanigans...
by Garran
Wed Jun 17, 2020 9:11 pm
Forum: Traveller
Topic: Prevalence of military vets among PCs
Replies: 16
Views: 551

Re: Prevalence of military vets among PCs

The system does produce a lot of military-background characters; it's partly a setting thematic (they're more likely to be the adventurous type, and to have some relevant experience and connections) and partly a legacy issue - the earliest edition only offered military careers; later editions added ...
by Garran
Sun Jun 14, 2020 11:33 pm
Forum: Traveller
Topic: Leadership
Replies: 20
Views: 647

Re: Leadership

There's no question that Leadership would be used in those situations, but Traveller uses it more broadly than that, effectively making it an alternate for Tactics/Military or Tactics/Naval when giving orders or carrying out a plan where everyone involved is fully ready/willing.
by Garran
Sun Jun 14, 2020 11:09 pm
Forum: Traveller
Topic: Leadership
Replies: 20
Views: 647

Re: Leadership

It's very likely that any group that has worked together for any length of time will have tactical terms/code phrases ready for various situations, so it won't necessarily be a case of spelling out the exact action for each character each time. That also has the benefit of making it harder for the o...
by Garran
Thu Jun 11, 2020 7:47 pm
Forum: Traveller
Topic: Fatigue
Replies: 2
Views: 217

Re: Fatigue

Making a number of melee attacks greater than his END score in a single combat. Is that an intentional change? Combat doesn't tend to last that long anyway, but the core rules only apply this one when you make consecutive attacks greater than END - one round of doing something else effectively rese...
by Garran
Thu Jun 11, 2020 7:43 pm
Forum: Traveller
Topic: Darkness
Replies: 6
Views: 345

Re: Darkness

Being hidden causes you to count as having cover, plus an armor bonus for whatever you're hiding behind. It seems reasonable to suppose that being in total darkness is the equivalent of being hidden, so -2 DM on ranged attacks, and I'd extend that across the board for doing things in pitch darkness,...
by Garran
Tue Jun 09, 2020 5:52 pm
Forum: Traveller
Topic: Help Needed on Cold Weather Gear
Replies: 11
Views: 426

Re: Help Needed on Cold Weather Gear

Neither of those are likely to come up during the adventure in question: between atmospheric and geographic conditions they won't spend any time on open plains (the main segment takes place on a mountain in a rugged area), and it's very unlikely that someone's going to dunk into the tiny lake at the...
by Garran
Mon Jun 01, 2020 4:30 pm
Forum: Traveller
Topic: Help Needed on Cold Weather Gear
Replies: 11
Views: 426

Re: Help Needed on Cold Weather Gear

If they have proper gear (and vacc suits would work just fine, especially the higher-TL ones since they aren't particularly heavy) then they should simply get up without incident. Two reasons: 1) That segment strikes me as edition hangover. "Everyone has to make a whole bunch of the same roll over a...
by Garran
Mon May 04, 2020 7:20 am
Forum: Traveller
Topic: History/Overview
Replies: 13
Views: 1274

Re: History/Overview

This seems to be something that they're doing region by region in appropriate books rather than 'a grand history of...' all by itself. Behind The Claw (Spinward/Deneb), The Pirates of Drinax (Trojan Reach), etc.

Is there a specific area that you're interested in?
by Garran
Fri May 01, 2020 1:47 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 502
Views: 119471

Re: Pirates of Drinax - GMs thread

The Harrier does have a second weapon mount, although it's broken by default at game start. You could replace it with some other weapon mount rather than the default missile (the Harrier book has an anti-shipping torpedo option, but it certainly isn't the only one) if you want something less crew-le...
by Garran
Fri May 01, 2020 1:37 am
Forum: Traveller
Topic: Spying on the Zhodani
Replies: 13
Views: 1405

Re: Spying on the Zhodani

A skinjob would probably have trouble passing through technological scanners/security checks, nevermind psionic ones. If you can insert one past any checkpoints, and it kept away from any likely checkpoints, that would probably work - as long as it's made to look appropriately happy all the time!
by Garran
Tue Apr 28, 2020 9:22 am
Forum: Traveller
Topic: Spying on the Zhodani
Replies: 13
Views: 1405

Re: Spying on the Zhodani

Behind The Claw has a very short mention of this: the implication is that the Zhodani allow Imperium agents to operate as long as they don't cause trouble. (Presumably this means that general observation and reporting is allowed to slide, but anything more than that is increasingly likely to result ...
by Garran
Sat Apr 18, 2020 5:47 pm
Forum: Traveller
Topic: Freight and Passenger DMs
Replies: 11
Views: 981

Re: Freight and Passenger DMs

My impression is that both rolls only take into account the origin planet, with the results showing how many people/shipments want to go to your destination, whatever it is (and however far away it may be), on the basis that there's always going to be a more-or-less steady flow of passengers and fre...
by Garran
Sat Apr 18, 2020 5:12 pm
Forum: Traveller
Topic: What is the salary for crew filling two position?
Replies: 13
Views: 1120

Re: What is the salary for crew filling two position?

In the particular case asked about (I'm the original querent from the TML), one position was made up, the other varied - there was one pilot-plus, one engineer-plus, one gunner-plus, and three new-position-only. The ship is a somewhat uprated pinnace (not jump-capable). The question, however, would...
by Garran
Sat Apr 18, 2020 4:55 pm
Forum: Traveller
Topic: Question on Life Detection (Psionics)
Replies: 3
Views: 556

Re: Question on Life Detection (Psionics)

That's totally valid. Psionics in Traveller is a great noncombat toolkit - much more so than it is a direct in-combat one - unless Awareness is your only talent, and even that has plenty of utility.
by Garran
Fri Apr 17, 2020 7:15 pm
Forum: Traveller
Topic: Question on Life Detection (Psionics)
Replies: 3
Views: 556

Re: Question on Life Detection (Psionics)

Per the description, they do have a general idea of the location of their friends. It's not pinpoint, though, so in the case of a crowded city it would probably be necessary to 'ping' again when they're close(r) to that building/area/etc to get the specific spot. Not a big deal unless they've blown ...
by Garran
Fri Apr 17, 2020 7:03 pm
Forum: Traveller
Topic: What is the salary for crew filling two position?
Replies: 13
Views: 1120

Re: What is the salary for crew filling two position?

What are the two positions (and ship) in question? It'll depend a lot on the circumstances.
by Garran
Wed Mar 11, 2020 5:36 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 502
Views: 119471

Re: Pirates of Drinax - GMs thread

Thanks for the input. I think there certainly situations in which a traveller could learn an “inappropriate” skill, but I couldn’t see the can military teaching a female how to be a gunner, how example. Separate service and advanced skill tables by gender would solve this. Maybe they learned the Gu...