Search found 65 matches

by Garran
Wed Mar 11, 2020 5:36 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 476
Views: 100935

Re: Pirates of Drinax - GMs thread

Thanks for the input. I think there certainly situations in which a traveller could learn an “inappropriate” skill, but I couldn’t see the can military teaching a female how to be a gunner, how example. Separate service and advanced skill tables by gender would solve this. Maybe they learned the Gu...
by Garran
Tue Jan 21, 2020 6:11 am
Forum: Traveller
Topic: How to let players generate the characters they want without letting them min/max?
Replies: 22
Views: 2113

Re: How to let players generate the characters they want without letting them min/max?

that's a fair question, in fact - given that the Element Cruiser Naval campaign presumably requires all characters to be serving naval officers of non-flag-rank, how does it do character creation? Skills are outright chosen based on rank/terms/position. You do still roll survival/events for each te...
by Garran
Fri Jan 17, 2020 11:36 am
Forum: Traveller
Topic: How to let players generate the characters they want without letting them min/max?
Replies: 22
Views: 2113

Re: How to let players generate the characters they want without letting them min/max?

The package-based character generation in the Traveller Companion is a good answer to this. Otherwise, there are various house rules used to make the system more malleable, some of which were recently talked about in another thread: http://forum.mongoosepublishing.com/viewtopic.php?f=89&t=122239 Als...
by Garran
Sun Dec 22, 2019 10:20 pm
Forum: Traveller
Topic: What would it be worth in Traveller?
Replies: 18
Views: 1059

Re: What would it be worth in Traveller?

Could be ceremonial jewelry, meant more to be shown than worn on a daily basis? Would explain why it has such a massive gem set in it - and in that case should definitely be a master artisan's work.
by Garran
Tue Dec 17, 2019 4:54 am
Forum: Traveller
Topic: Character creation second edition question about commisions
Replies: 4
Views: 412

Re: Character creation second edition question about commisions

I can only help with #1: You don't make an advancement roll if you've gained a commission in that term. (Last line under Commission, P16.)
by Garran
Thu Dec 12, 2019 9:21 pm
Forum: Traveller
Topic: Repeated Basic Training
Replies: 4
Views: 405

Re: Repeated Basic Training

I was under the impression that the last one you listed was already the case per the usual process of gaining skills with specialties.
by Garran
Thu Dec 12, 2019 2:11 pm
Forum: Traveller
Topic: New Player Questions
Replies: 14
Views: 908

Re: New Player Questions

#4: Yes. Difficulty defaults to 8 if nothing is listed.
by Garran
Wed Dec 11, 2019 9:59 pm
Forum: Traveller
Topic: Do you think its reasonable?
Replies: 1
Views: 300

Re: Do you think its reasonable?

They want more data for their plan, and a main point of the ceremony is to gather influential people to get that data from (via the statue), so Krond is very likely to be on the list. Plus, GeDeCo is a big Imperial company, and he's an Imperial flag officer (however dubiously), so it would be seen a...
by Garran
Mon Dec 02, 2019 1:27 am
Forum: Traveller
Topic: 1 question on Huscarle Fleets
Replies: 46
Views: 2127

Re: 1 question on Huscarle Fleets

A couple of things came to mind reading the thread: Even if you're outside a planetary/solar gravity well, you're still going to be inside the galactic one (barring a record breaking long-distance misjump), so the M-Drive still has something to 'relate' to. This has to happen to some degree, otherwi...
by Garran
Sat Nov 30, 2019 11:16 am
Forum: Traveller
Topic: What rank would the commander hold? and suggested Skill DM?
Replies: 4
Views: 410

Re: What rank would the commander hold? and suggested Skill DM?

Considering the traditions of Drinax... Is Lord Wrax gone? If he's still around then he'd be the natural choice to command them, and his title would be... the same as it always was, unless Rao chooses to add another one. If Lord Wrax isn't around anymore (for whatever reason) then the title would be...
by Garran
Sat Nov 30, 2019 1:17 am
Forum: Traveller
Topic: New vs Previous Traveller
Replies: 31
Views: 2924

Re: New vs Previous Traveller

Re the terminology confusion, RPGs - except for a few that explicitly split them into separate stats - generally roll agility and dexterity (as real-world terms) together under a single stat, which gets game-termed as one of the two. Dexterity is the "traditional" choice, at least among pen-and-pape...
by Garran
Thu Nov 28, 2019 9:29 am
Forum: Traveller
Topic: New vs Previous Traveller
Replies: 31
Views: 2924

Re: New vs Previous Traveller

I'm not quite sure what you're asking there? Throwing things is covered by Athletics under both systems. (Athletics/Coordination in 1E and Athletics/Dexterity in 2E.) If you only have the 1E book and maybe misinterpreted the previous post, Athletics still has specializations - they're just straightf...
by Garran
Tue Nov 26, 2019 3:18 pm
Forum: Traveller
Topic: New vs Previous Traveller
Replies: 31
Views: 2924

Re: New vs Previous Traveller

1E handled difficulty as a modifier to the check with a fixed target number, 2E assigns a target number for difficulty. The math is the same but arrived at differently, but it's worth bearing in mind when translating difficulties and target numbers between editions. Jump mechanics are different beca...
by Garran
Thu Sep 26, 2019 7:25 am
Forum: Traveller
Topic: What extra ships should she give Ferrik?
Replies: 3
Views: 1286

Re: What extra ships should she give Ferrik?

We have very different views about level-scaling in games, so leaving that argument aside, there are two specific problems with doing so in the adventure in question: If Redthane has a battle-capable squadron that can take on multiple high-tech raiders then he probably wouldn't be there in the first...
by Garran
Sun Sep 22, 2019 5:07 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 146
Views: 25626

Re: Ship Combat: The Particle Barbette

There'd still be the tradeoff that if you're using your Fire Control for PD, you're not using it to help stop the ship (or whatever) that's actually flinging the missiles your way. In any case, absent applying the laser DM bonus, I don't see any reason why you wouldn't switch over, nor any particula...
by Garran
Sun Sep 22, 2019 2:25 am
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 146
Views: 25626

Re: Ship Combat: The Particle Barbette

High Guard has other energy weapons but only as barbette/bay/spinal mounts. Of the turrets listed there the only new one is the laser drill, so it's still laser-only any which way.
by Garran
Sat Sep 21, 2019 9:47 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 146
Views: 25626

Re: Ship Combat: The Particle Barbette

My guess would be that it's an artifact of lasers being the only turret-mount energy weapons in the core book. I don't think that High Guard includes any but if you had turret-mounted energy weapons of some other sort (including particle-based ones) then there's no reason you shouldn't be able to us...
by Garran
Sat Sep 21, 2019 9:29 pm
Forum: Traveller
Topic: What extra ships should she give Ferrik?
Replies: 3
Views: 1286

Re: What extra ships should she give Ferrik?

The NPCs shouldn't get to artificially scale up with the PCs or there isn't much point in the PCs actually gaining/improving anything. Ferrik has what he has. If the PCs have four ships to his one, he doesn't get to escape. He knows this, and so will everyone else. That means there's a better-than-a...
by Garran
Fri Sep 20, 2019 8:38 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 476
Views: 100935

Re: Pirates of Drinax - GMs thread

The information about the Aslan strikes me as something that would be readily available given the context. Pretty much all of it is basic library stuff for the Trojan Reach, and leaving that aside, you've got the Scholar's Tower, Kasiyl, and all and sundry people who would deal with (or be from) the...
by Garran
Tue Sep 17, 2019 9:38 pm
Forum: Traveller
Topic: Pirate Booty Quick Mechanics
Replies: 8
Views: 2255

Re: Pirate Booty Quick Mechanics

I don't see the need for a bunch of tables for this: the off-camera ship simply generates a certain amount of return on investment (much like unused ship ownership from chargen can). You only need to worry about it beyond that when the story specifically calls for it, such as during the Sun & Shadow...