Search found 746 matches

by Tenacious-Techhunter
Wed Aug 03, 2016 10:07 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Let us instead not do that, and instead come up with a legitimate , actionable reason for Maneuver Drives to not behave this way, that enhances playability . Yes, and next perhaps with a legitimate, actionable reason why biotechnology labs cannot produce biological weapons, or why fusion bombs cann...
by Tenacious-Techhunter
Wed Aug 03, 2016 9:51 pm
Forum: Traveller
Topic: Cargo manipulation
Replies: 52
Views: 3236

Re: Cargo manipulation

Except it can’t. The ceiling is only 2.5 meters tall, for the sake of the ducting. And you need wiggle room to fish one box out from the middle. Cargo has to be shipped in multiples of 2.5 cubic meter units to be workable. That leaves enough play for the cargo to be handled. Wow, there a lot of ass...
by Tenacious-Techhunter
Wed Aug 03, 2016 9:40 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Let's assume that with a little handwavium, all high tech high pop worlds that would make prime targets, actually have sensors and weapon systems that would detect and neutralize the threat. Let us instead not do that, and instead come up with a legitimate , actionable reason for Maneuver Drives to...
by Tenacious-Techhunter
Wed Aug 03, 2016 9:16 pm
Forum: Traveller
Topic: Art:200 Ton Free trader
Replies: 59
Views: 3263

Re: Art:200 Ton Free trader

I wasn’t blaming anyone. I was explaining the series of events that occurred, since you appeared to not understand how we got here.
by Tenacious-Techhunter
Wed Aug 03, 2016 9:11 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Naval architects might be told by their governments to install governors in every M-Drive to prevent ships from being used in this way, by aiming the prow of the ship at a planet and going at ramming speed at it. Anything that can be installed can be uninstalled . A regulations compliant design app...
by Tenacious-Techhunter
Wed Aug 03, 2016 9:00 pm
Forum: Traveller
Topic: Art:200 Ton Free trader
Replies: 59
Views: 3263

Re: Art:200 Ton Free trader

James Rowe’s invalid assumption about the setting was something that needed to be corrected for constructive advice to be issued. My divergence into what the setting itself assumes were purely a function of his responses. Let’s please return this thread to its proper subject.
by Tenacious-Techhunter
Wed Aug 03, 2016 8:55 pm
Forum: Traveller
Topic: Cargo manipulation
Replies: 52
Views: 3236

Re: Cargo manipulation

Just for comparison those big standardised 20ft and 40ft containers that you see on container ships, lorries and trains today are about 3 dt and 6 dt in volume respectively. How many of those could fit in a trader's cargo bay? The Standard Container in Traveller is 4 dTons... 3 x 3 x 6 meters. (2 b...
by Tenacious-Techhunter
Wed Aug 03, 2016 8:49 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Let's say approximately spherical. a 5m rock will have a displacement of 5 tons. Do they make engine, reactor, fuel, sensor, and computer systems that small to power and guide such a small object to near light velocity for ten years? Thruster plates are gravitic and there is no gravity in the outer...
by Tenacious-Techhunter
Wed Aug 03, 2016 8:38 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

I think the big picture is, unless you're really rich and crazy, no empire is going to tolerate Weapons of Mass Extinction. Scorched Earth policy demands nasty retaliation. I think this is covered in Secrets of The Ancients . The Spinward Marches is full of the wreckage caused by two thousand years...
by Tenacious-Techhunter
Wed Aug 03, 2016 8:35 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

You can’t use badly written fiction to justify other parts of badly written fiction. Instead, you can write good fiction that doesn’t need justification. The solution to this problem is to constrain the performance of Reactionless Drives somehow so that they simply can’t perform at all well particu...
by Tenacious-Techhunter
Wed Aug 03, 2016 8:21 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Tabletop RPG isn’t the same thing as works of fiction. Players and GMs have to depend on the information given to them, and have to form plans based on that information. That’s not something a member of a work of fiction’s audience has to do! Because the role of information is different between the...
by Tenacious-Techhunter
Wed Aug 03, 2016 8:20 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

No. We're talking about a small nickel-iron asteroid, approx. 4-5m across, tossed and aimed from another star system at .99c The object in question would weigh about 400 tons. So one puny thruster plate alone could accelerate it at .1g for 10 years, reaching .99c. This thruster plate would constant...
by Tenacious-Techhunter
Wed Aug 03, 2016 8:01 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Reynard, as you describe it, a character whose job it is to interact with technology is only capable of repairing things ; he’s not capable of coming up with creative solutions to problems, because there’s no detail underneath to interact with . What if your ship’s engineer wants to try using a lase...
by Tenacious-Techhunter
Wed Aug 03, 2016 7:28 pm
Forum: Traveller
Topic: Tech Level 8 Solar System
Replies: 135
Views: 9071

Re: Tech Level 8 Solar System

With Logarithmic Polar, you only need the one chart for Jupiter, and the one chart for the Sol planetary system... you really should give it a shot. The problem is there is not much room to put space colonies on this map. No, you’re missing my point. With a Logarithmic Polar plot, you can have one ...
by Tenacious-Techhunter
Wed Aug 03, 2016 7:07 pm
Forum: Traveller
Topic: The Cyrranus System from Battlestar Galactica
Replies: 104
Views: 8212

Re: The Cyrranus System from Battlestar Galactica

The two Trojan planets at the Lagrange Points of Hestia are certainly ambitious , but not impossible . Making Hestia big enough should solve the problem, and, since it only has to be 25 times bigger , it probably is fine the way it is. The Trojans are not “held in place” by Hestia; the issue is more...
by Tenacious-Techhunter
Wed Aug 03, 2016 6:57 pm
Forum: Traveller
Topic: Art:200 Ton Free trader
Replies: 59
Views: 3263

Re: Art:200 Ton Free trader

If you want to add realism to it in your own games, then go nuts and add realism there. If you want to add realistic options to the game for everyone else to use, then that's fine too. But your approach of saying "it's all wrong, throw it all out and start again" is unconstructive and confrontation...
by Tenacious-Techhunter
Wed Aug 03, 2016 6:46 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

"Any good starship is also necessarily a good Faraday Cage (to keep out dangerously powerful natural and artificial RF sources), which should outright prevent anyone on a vessel from being killed that way." So, the way these conversations have been going here, Larry Niven must now recall all his wo...
by Tenacious-Techhunter
Wed Aug 03, 2016 6:30 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

But this strand of argument really is a huge can of worms that has been argued over many times before without resolution. And it’s the Game Developer’s job to prevent games from having “cans of worms” like this. And it’s not like Mongoose can plead ignorance, either, because the problem is ages old .
by Tenacious-Techhunter
Wed Aug 03, 2016 6:27 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

I have to admit some fuzziness on this point because ship's combat not getting into delta v's of ships and the near impossibility of getting a matching velocity so you could fight. A Traveller Ship’s delta-v is its acceleration in “g”s times the rate of fuel consumption by the Power Plant times the...
by Tenacious-Techhunter
Wed Aug 03, 2016 6:20 pm
Forum: Traveller
Topic: Ships Drives
Replies: 196
Views: 9584

Re: Ships Drives

Actually, he has a point here. The physics behind that fact are explained at great length on Winchell Chung's "Atomic Rocket" site http://www.projectrho.com/public_html/rocket/index.php Just read under the topic "reactionless drives". There also was a large discussion on the Traveller Mailing List ...