Search found 126 matches

by Belisknar
Tue Aug 30, 2016 3:13 pm
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

So what it seems to be coming down to now is that the problem isn't with Collectors/accumulators as a concept... but more that it's an issue with the Hydrogen bubble based description of the jump travel that Mongoose has proppogated over the 2 editions. Seems if we were working with a Jump Grid or M...
by Belisknar
Mon Aug 29, 2016 11:40 pm
Forum: Traveller
Topic: Synchronized Jumps
Replies: 81
Views: 3654

Re: Synchronized Jumps

"To synchronise a jump, every ship taking part must have a crew member succeed at a Difficult (10+) Engineer jump drive) check (1D rounds, INT or EDU). If one ship fails in this check, then it may not join in the synchronised jump. If this happens, the admiral may choose to jump without it or give ...
by Belisknar
Sun Aug 28, 2016 1:23 pm
Forum: Traveller
Topic: Bwaps
Replies: 7
Views: 700

Re: Bwaps

Reynard wrote:Just so I'm up to speed and because a search turns up nothing relevant to gaming, what is bwap?
Seconded, I can't find anything for "Bwarp"(as it was mentioned above) that makes any sense either. so an explanation would be nice.
by Belisknar
Sat Aug 27, 2016 9:53 pm
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

Collectors, plus the space folding drive. The space folding drive doesn't use fuel, just power so it's usefullness as an alternative to fuel is mute. I would imagine in most cases the size of the collectors wouldn't be larger than the extra size for the power plant to provide the power needed for t...
by Belisknar
Sat Aug 27, 2016 7:58 pm
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

Collectors, plus the space folding drive. The space folding drive doesn't use fuel, just power so it's usefullness as an alternative to fuel is mute. I would imagine in most cases the size of the collectors wouldn't be larger than the extra size for the power plant to provide the power needed for t...
by Belisknar
Fri Aug 26, 2016 8:03 pm
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

I don't think anyone's addressed the nature of these "exotic particles" that are being collected? In Annic Nova it says it's a "stellar collector". On pg17 it says "The canopy collects radiated stellar power and stores it in the accumulators on the drive deck". So whatever they are seems to origina...
by Belisknar
Fri Aug 26, 2016 5:21 pm
Forum: Traveller
Topic: High Guard is Here!
Replies: 388
Views: 20019

Re: High Guard is Here!

Survey Scout: Extra Small Bridge isn't noted
by Belisknar
Fri Aug 26, 2016 11:04 am
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

damnit... Just saw my collector mistake... The Breakaway section with the collectors seems like a pretty good idea. EDIT: I just now saw that your tug has 3 Clamps... and it dawned on me that thing can pull 6k tons of cargo/ships at J-1 in that config... It might be a bit slow but for it's size it's...
by Belisknar
Fri Aug 26, 2016 10:01 am
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

Nice application! Battle Tenders would work well at this as well. Any heavy lift really. Oversize the Collector to match the Jump Drive. So you 400 Ton ship with staterooms and living space has Jump Drive and Collector sized for a 1000 or 2000 movement. Add in a Docking Clamp and you haul large SDB...
by Belisknar
Fri Aug 26, 2016 12:31 am
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

I think the place that Collectors can really shine is with jump shuttles.

Small ships that are mostly jump drive and collectors that just need to be able to clamp onto bigger ships.
by Belisknar
Thu Aug 25, 2016 10:44 pm
Forum: Traveller
Topic: High Guard Errors: Bridge Sizes
Replies: 1
Views: 356

High Guard Errors: Bridge Sizes

So while I was looking at some of the ships in High Guard this evening I noticed that the Bridge for the Close Escort (p. 131) is listed as being 10 Tons. Where as this size (400 Tons) of ship requires a 20 Ton bridge otherwise it should be listed as small like with the Fleet courier and as such off...
by Belisknar
Thu Aug 25, 2016 10:28 pm
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

I think folks need to take a step back and realise, as Matthew has stated before, Canon is what Marc (and whomever is part of that crew) want. As designer, contributor, whatever - when you are told "X is canon" - thats what you go with. It's not about You reading every single source of canon, becau...
by Belisknar
Thu Aug 25, 2016 10:14 pm
Forum: Traveller
Topic: Study Period and the character sheet
Replies: 6
Views: 754

Re: Study Period and the character sheet

The first _ is the number of weeks you have studied. The second is the total number of weeks you need to study. Eg: 3/8, I have studied 3 weeks of my required 8 to get my Gun Combat skill from 0 to 1. 6/16, I have studied 6 weeks of my required 16 to get my Gun Combat skill from 2 to 3 At least tha...
by Belisknar
Thu Aug 25, 2016 12:40 am
Forum: Traveller
Topic: TL 14 Collectors In High Guard
Replies: 221
Views: 9048

Re: TL 14 Collectors In High Guard

Correct, not intended for the Third Imperium setting. The only ship using it is the Annic Nova, and that was needed in order to do the ship in the new version. Are these non-3I technologies clearly defined as such in High Guard? Yes, they are listed in the 'High Technology' Chapter, which contains ...
by Belisknar
Mon Aug 22, 2016 11:03 pm
Forum: Traveller
Topic: Space Stations
Replies: 9
Views: 805

Re: Space Stations

Yea, I've already designed two space stations . At one point, I had to stop (and go to the day job :( ) and came back to it. I accidentally turned to the ship rules and figured out why a few things didn't make sense. Finally I figured out I was in the wrong section and everything was alright again....
by Belisknar
Sun Aug 21, 2016 5:23 pm
Forum: Traveller
Topic: 1e to 2e: Ship Conversion
Replies: 28
Views: 1971

Re: 1e to 2e: Ship Conversion

Did you remember to add common areas? THat was where I first fell short. In 1E they are taken as just there where as in 2E you need to put the space aside based on your stateroom allocation. Not exactly, you still get the same allocation in terms of 4 tons per stateroom, deck plan wise those are us...
by Belisknar
Sun Aug 21, 2016 10:26 am
Forum: Traveller
Topic: 1e to 2e: Ship Conversion
Replies: 28
Views: 1971

Re: 1e to 2e: Ship Conversion

Since I participated in the beta, I knew that the ship designs were changing drastically. And I knew that there was no way that all the ships from 1e could be represented in the new High Guard. After all there are details of ships in Book 3 - Scout, Book 6 - Scoundrel, all of the Alien modules, Tra...
by Belisknar
Mon Aug 15, 2016 4:52 pm
Forum: Traveller
Topic: Gazelle Close Escort
Replies: 18
Views: 991

Re: Gazelle Close Escort

Nice artwork, now all we need are some official 2E stats for the ship. 400 tons, reinforced hull. Armour: 3 Jump-5 Manoeuvre-6 Computer 30 Military Grade Sensors Particle Barbette x2 Triple Turret (beam laser) x2 Gig Drop tank mount Fuel processor (120/tons day) Armoury Fuel Scoops Wow... I was jus...
by Belisknar
Mon Aug 15, 2016 4:46 am
Forum: Traveller
Topic: Gazelle Close Escort
Replies: 18
Views: 991

Re: Gazelle Close Escort

Nice artwork, now all we need are some official 2E stats for the ship.
by Belisknar
Sun Jan 03, 2016 9:58 pm
Forum: Traveller
Topic: Computers.....
Replies: 39
Views: 2676

Re: Computers.....

Didn't want to start a new thread since this computers one is already here. Agent and Intellect... How is this software supposed to be viewed to opperate? Since they can utilise software 'Up to their bandwitdth' are we supposed to be running computers with extra Rating for the intellect, or do they ...