Search found 4 matches

by enpeze2
Sun Feb 10, 2019 1:43 pm
Forum: Mongoose General Discussion
Topic: State of the Mongoose 2018
Replies: 21
Views: 2890

Re: State of the Mongoose 2018

Regarding the Alien Modules, I would wish for a kind of material which helps a gamemaster to portray them more easily to the players. For example when players visit an outpost of the kkree what impressions do they have. What kind of electronics to kkree have, what is the smell there and which exotic...
by enpeze2
Sun Dec 30, 2018 11:09 am
Forum: Traveller
Topic: Vehicle Handbook: question about Hull=HP
Replies: 11
Views: 712

Re: Vehicle Handbook: question about Hull=HP

does anyone know when the companion is released? thanks for any info. Hi enpeze2, Yes, you have understood it correctly. It does mean that a good kick can put a dune buggy out of action :) The newly released Traveller Companion (p. 104) has a couple of options for getting around that kind of unreali...
by enpeze2
Sat Dec 29, 2018 1:48 pm
Forum: Traveller
Topic: Vehicle Handbook: question about Hull=HP
Replies: 11
Views: 712

Re: Vehicle Handbook: question about Hull=HP

thank you very much for the info. Its quite dangerous to be a dune buggy or a WW2 fighter in nu traveller, it seems. :) Jokes aside, I think this problem is quite easy to adress by just give such vehicles more hull. (for example the dune buggy instead of 3 you could give it 15 or so) Maybe the solut...
by enpeze2
Sat Dec 29, 2018 11:06 am
Forum: Traveller
Topic: Vehicle Handbook: question about Hull=HP
Replies: 11
Views: 712

Vehicle Handbook: question about Hull=HP

after reading the new vehicle handbook I would like to ask if I understand this correctly? A dune buggy (TL6) has only 4 HP (hull 4) and armor 2. So any hit with a weapon causing 6+ damage will put it out of action? Or a vanguard fighter (page 78) has hull 5 and 9 armor, so any hit wit 14+ damage wi...