Search found 25 matches

by ShadowFox
Tue Feb 12, 2008 6:57 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Skinnies - not as scary as bugs, but they shoot back! Novice Skinny Raider (Raider 1) Init +9; Def 21 (touch 16, flat-footed 15); hp 13; Spd 35 ft; Atk: Constrictor rifle +6 ranged (1d4*+Special/20), powered glove +3 melee (1d8*/20); SQ Low-light vision, Skinny Comm, Darkvision 60 ft, Raider Trainin...
by ShadowFox
Tue Feb 12, 2008 6:54 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Untrained, poorly armed civilians vs. elite powered armor troopers - sounds good to me :wink: Civilian Militiaman (Militiaman 1) Init +3; Def 18 (touch 14, flat-footed 14); hp 15; Spd 30 ft; Atk: archaic rifle +3 ranged (1d10+3/20), combat knife +2 melee (1d4+2/19-20); SQ Combat Training, Partisan T...
by ShadowFox
Tue Feb 12, 2008 6:49 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Black Cross - fighting bugs for fun and profit Black Cross Mercenary (Mercenary 1) Init +3; Def 18 (touch 14, flat-footed 14); hp 15; Spd 30 ft; Atk: Morita rifle +5 ranged (2d8+3/20), combat knife +3 melee (1d4+2/19-20); SQ Mercenary, Face the Void; SV Fort +4, Ref +4, Will +1; Str 14, Dex 16, Con ...
by ShadowFox
Tue Feb 12, 2008 6:47 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Civilians - the other white meat :wink: FedNet Reporter (Civilian 1) Init +2; Def 21 (touch 12, flat-footed 19); hp 11; Spd 30 ft; Atk: Morita carbine +2 ranged (2d8+1/20), combat knife +1 melee (1d4+1); SQ Background (Academic), Expertise (Investigate); SV Fort +0, Ref +2, Will +3; Str 9/13, Dex 12...
by ShadowFox
Tue Feb 12, 2008 6:46 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

MI does the dying, Fleet just does the flying... Fleet Officer (Fleet 1) Init +2; Def 13 (touch 12, flat-footed 11); hp 11; Spd 30 ft; Atk: Morita carbine +2 ranged (2d8+2/19-20); combat knife -1 melee (1d4-1/19-20); SQ Academy Training; SV Fort +1, Ref +3, Will +2; Str 9, Dex 15, Con 11, Int 16, Wi...
by ShadowFox
Tue Feb 12, 2008 6:44 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Military intelligence - a polite oxymoron SICON Intelligence Officer (Agent 2) Init +2; Def 22 (touch 13, flat-footed 19); hp 16; Spd 30 ft; Atk: Morita carbine +2 ranged (2d8+1/20), combat knife +1 melee (1d4+1/19-20); SQ Foreboding (1 hp), Hunch (2 hp), Mental Focus (1 hp), Awareness, Career Choic...
by ShadowFox
Tue Feb 12, 2008 6:42 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

MI Light armor troopers - soon to be issued red shirts Light MI Raw Recruit/Militia (Light MI 1) Init +3; Def 18 (touch 14, flat-footed 14); hp 15; Spd 30 ft; Atk: Morita rifle +5 ranged (2d8+3/20), combat knife +3 melee (1d4+2/19-20); SQ Prior Experience (Blue Collar), Accelerated Training; SV Fort...
by ShadowFox
Tue Feb 12, 2008 6:40 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Pathfinders - special forces that make even MI veterans nervous: MI Pathfinder Recruit (Trooper 5/Pathfinder 1) Init +5; Def 26 (touch 17, flat-footed 19); hp 25; Spd 35 ft; Atk: Morita rifle +12 ranged (2d8+3/20), combat knife +11 melee (1d4+3/19-20); SQ Basic Training, On the Bounce, Fearless (war...
by ShadowFox
Tue Feb 12, 2008 6:30 am
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

A few more MI specialists from Signs & Portents and the MI Field Guide: MI Remote Operator (Trooper 5/Remote 3) Init +5; Def 27 (touch 18, flat-footed 19); hp 25; Spd 35 ft; Atk: Morita rifle +12 ranged (2d8+3/20), combat knife +11 melee (1d4+3/19-20); SQ Basic Training, On the Bounce, Hard-Hitting,...
by ShadowFox
Mon Feb 11, 2008 7:47 pm
Forum: Other Roleplaying Games
Topic: Starship Troopers RPG questions
Replies: 18
Views: 8902

Since I noticed this, and I was the original poster for those stats, I'll re-post them here. I have them saved on a word file at home.
by ShadowFox
Wed Feb 22, 2006 1:04 am
Forum: Other Roleplaying Games
Topic: What class would you like to see next?
Replies: 16
Views: 9774

I'd like to see the Assassin. That is, after S&P prints your Palmyrion Knight of the Shield and my Stornlands Mercenary! :wink:
by ShadowFox
Fri Feb 17, 2006 12:43 am
Forum: Other Roleplaying Games
Topic: Lonewolf-online MMORPG
Replies: 9
Views: 4646

Last I heard, work on the MMORPG has stopped completely, and probably won't resume. However, new rumors have surfaced of a console-based action-RPG for Lone Wolf, with the creative input of Joe Dever himself. More details can be found at http://www.towerofthesun.com.
by ShadowFox
Wed Jan 25, 2006 10:32 pm
Forum: Other Roleplaying Games
Topic: Lone Wolf
Replies: 4
Views: 2903

While Mongoose doesn't have plans to make any new LW books this year, they have promised to keep supporting it in S&P (which is free now).
by ShadowFox
Wed Jan 25, 2006 10:31 pm
Forum: Other Roleplaying Games
Topic: Combat example...giaks
Replies: 16
Views: 7909

I posted some upgraded Giak stats over at the Tower of the Sun a while back, you might find them useful. Check out the Lorehall of Light, and the Enemy Tactics: Giaks or the Darklands Military threads.

http://www.towerofthesun.com
by ShadowFox
Mon Jan 02, 2006 6:21 pm
Forum: Other Roleplaying Games
Topic: Classes you would like to see...
Replies: 35
Views: 15348

Automatic spellcheckers will frequently try to "fix" those spellings if you don't remember to disable them. Makes it slightly more frustrating when attempting to write for fantasy RPGs.
by ShadowFox
Thu Dec 22, 2005 2:47 am
Forum: Other Roleplaying Games
Topic: Dessi Mage: One Trick Pony?
Replies: 51
Views: 22481

The class is powerful, and it should be since the arts of the shianti are superior to any other yet seen on magnamund. Howevev, the reason it seems too powerful is only because the dessi was released first, had the shianti sorc been released in the rulebook along with the kai class and the brotherh...
by ShadowFox
Wed Dec 21, 2005 12:26 am
Forum: Other Roleplaying Games
Topic: Dessi Mage: One Trick Pony?
Replies: 51
Views: 22481

The Shianti Sorcerer from Magic of Magnamund is way powerful, and you should be really careful letting a player have one in your party. They tend to overshadow the other characters, particularly other spellcasters. They're best used in solo games, or if they're a level or two lower than the rest of ...
by ShadowFox
Tue Dec 20, 2005 9:09 pm
Forum: Other Roleplaying Games
Topic: Anyone running an online Play by Post game?
Replies: 1
Views: 1627

TOTS has a couple of PbP games going, as well as the West Watch game, which is more interactive storytelling than game stats.

http://www.towerofthesun.com
by ShadowFox
Tue Dec 20, 2005 9:07 pm
Forum: Other Roleplaying Games
Topic: Lone Wolf Messageboard Game
Replies: 9
Views: 3324

The rules for the Kai Lords are as follows. Kai Lords must post once a month or they are kicked out of the class (but not off the site). Kai Lords must be members of the class for 30 days before they are eligible for Master status, regardless of post count. Kai Lords must be members of the class for...
by ShadowFox
Tue Dec 13, 2005 7:07 am
Forum: Other Roleplaying Games
Topic: CALLING ALL BOR GUNNERS TOO ARMS
Replies: 211
Views: 70022

The only way you could justify being "up to your knees" in the underworld was if you were being hung upside down in it. After all, you are the owner of The Cheatingest Edge, seller of quality performance enhancers, purveyor of chalk (death sentence in several kingdoms for that), and Cheatingest Chea...