Search found 1526 matches

by Prime_Evil
Mon Mar 22, 2021 6:53 am
Forum: Legend
Topic: State of Mongoose 2019, 2020 and in to 2021: Legend
Replies: 51
Views: 42617

Re: State of Mongoose 2019, 2020 and in to 2021: Legend

Mongoose seems to follow an aggressive schedule for Traveller these days. And some recent books in the line are great (although I'm still waiting for an updated 2300 AD). This probably explains the need for an extra editor. But it's a pity that Legend still doesn't some love! Curiously enough, I've ...
by Prime_Evil
Sun Feb 07, 2021 10:34 pm
Forum: Legend
Topic: Zinequest 2021
Replies: 4
Views: 3166

Re: Zinequest 2021

Sold! This is an instabuy for me. I've been thinking of doing a swashbuckling game using Pirates of Legend, so this may provide some additional ideas. It's a pity the hardcopy isn't available outside the US though. Would you consider releasing it as a PoD product later? Or is this not economically v...
by Prime_Evil
Sun Jan 03, 2021 3:14 pm
Forum: Legend
Topic: Happy Christmas and Best wishes for 2021
Replies: 7
Views: 2404

Re: Happy Christmas and Best wishes for 2021

I recently set up www.whiteharegames.uk and I have been heading up the Advanced Fighting Fantasy/Fighting Fantasy fanzine The Warlock Returns. Issue #02 released just before new years and I need to start work on #03. I didn't realize you were behind this endeavour! I will always have a soft spot fo...
by Prime_Evil
Sun Jan 03, 2021 4:45 am
Forum: Legend
Topic: Happy Christmas and Best wishes for 2021
Replies: 7
Views: 2404

Re: Happy Christmas and Best wishes for 2021

Happy new year!

Achievement unlocked: You completed 2020 on Survival Mode.

Next Achievement: Publish at least one new Legend Product in 2021.
by Prime_Evil
Thu Nov 05, 2020 8:57 pm
Forum: Legend
Topic: Song of the Beast Gods & Sheoloth
Replies: 8
Views: 4046

Re: Song of the Beast Gods & Sheoloth

It would be great to see some Legend out-of-print Legend books released as POD. Personally, I'd love to get a hardcover version of the core rules. It looks like Drivethrurpg supports the correct size, but I'm not sure about the economics though: https://www.drivethrurpg.com/pub_pod_cost.php Also, I'...
by Prime_Evil
Mon Jul 06, 2020 11:32 am
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

That would be nice! I think I've still got them. Let me check...
by Prime_Evil
Sun Jul 05, 2020 11:56 pm
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

Maybe there should be two options - a sorcery version that provides an unnatural extension to the caster's lifespan and a more modest Common Magic variant like this? The latter option does nicely reflect the folklore surrounding Taoist monks, Yoga masters, and Western mystics. If you live an aesceti...
by Prime_Evil
Tue Jun 30, 2020 3:05 am
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

Venom Breath Instant, Magnitude 1, Progressive This spell allows the caster to exhale a greenish-yellow cloud of poisonous gas. Creatures in a cone-shaped area in front of the caster must evade or suffer the effects of the venom. The blast of poison gas has a range in metres equal to the spell’s Ma...
by Prime_Evil
Tue Jun 30, 2020 2:46 am
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

Having multiple versions of an iconic spell works for me :)
by Prime_Evil
Mon Jun 29, 2020 5:44 am
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

Good stuff, though I do see anti-ageing magic as more of a sorcery thing myself. I thought about this myself. The problem with making it a Sorcery spell is that the caster can use Manipulation to affect multiple targets or further extend the duration. Perhaps we need a Sorcery spell allowing the ca...
by Prime_Evil
Mon Jun 29, 2020 2:28 am
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

I expect this spell to be a little controversial. It reflects something appearing in folklore around the world, but might be a little crazy for common magic: Slow Ageing Duration Special, Magnitude 1, Progressive This rare spell curtails the ageing process, increasing the longevity of the caster. Th...
by Prime_Evil
Sat Jun 27, 2020 10:44 pm
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

And here's another Common Magic spell... Eavesdrop Duration 5, Magnitude 1 The caster can use this spell to eavesdrop on distant conversations. The spell filters out distractions and ambient noise. For the duration of the spell, the caster can hear a single conversation within a radius equal to his ...
by Prime_Evil
Sat Jun 27, 2020 1:03 pm
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

I've been working on some new spells for the upcoming release and thought I'd try to share one each day. Here's the first one - a straightforward bit of Common Magic: Suppress Scent Duration Special, Magnitude 1, Progressive This spell removes all odours from a single living creature for a period of...
by Prime_Evil
Tue Jun 02, 2020 1:24 am
Forum: Legend
Topic: Entry-Level Game: Legends of Adventure
Replies: 10
Views: 5982

Re: Entry-Level Game: Legends of Adventure

How are you going to handle Magic Skills? Are you going to reduce it to a single skill per magic type (e.g. Common Magic, Divine Magic, Sorcery)? Or are you just going to have a single Magic skill?
by Prime_Evil
Fri May 29, 2020 1:03 am
Forum: Legend
Topic: Entry-Level Game: Legends of Adventure
Replies: 10
Views: 5982

Re: Entry-Level Game: Legends of Adventure

Are you planning to publish this variant or develop it as private house rules? How do you plan to differentiate it from lightweight d100 implementations such as GORE and OpenQuest? For skills, you can consider some Advanced Skills to be specialisations of Common Skills. For example, Oratory and Sedu...
by Prime_Evil
Fri May 08, 2020 1:53 am
Forum: Legend
Topic: Legend OGL
Replies: 11
Views: 8979

Re: Legend OGL

I wonder if Mongoose would be happy for somebody to create an SRD website - it's technically legal under the OGL, but we don't want to cannibalize sales of the official game.
by Prime_Evil
Fri May 08, 2020 1:44 am
Forum: Legend
Topic: OGL and Translation
Replies: 2
Views: 3162

Re: OGL and Translation

Foreign language publishing rights are a weird area - many RPG publishers license the rights to produce material in other languages to local third-party publishers. Some RPG systems produced under the OGL have trademark compatibility licenses limiting the ability of third-parties to publish their ow...
by Prime_Evil
Thu Apr 16, 2020 1:11 pm
Forum: Legend
Topic: Legend OGL
Replies: 11
Views: 8979

Re: Legend OGL

Someone should really convert the main open content books to a DOC or RTF. I've done this, but have kept it for private use. I've also got my own custom variant. My changes mostly involve clarification and the addition of a few extra features I need for my campaign. Here are a few sample pages from...
by Prime_Evil
Thu Apr 16, 2020 11:27 am
Forum: Legend
Topic: Spells of Legend
Replies: 243
Views: 134524

Re: Spells of Legend

Ok...I'll get cracking on cleaning it up for release. :D
by Prime_Evil
Wed Apr 15, 2020 12:41 pm
Forum: Legend
Topic: List of Legend OGL Games
Replies: 7
Views: 4289

Re: List of Legend OGL Games

It might be useful to categorise these based on whether they contain Open Game Content or not. Don't forget Raiders of Rl'yeh . Mystical Throne Entertainment produced a series of historical supplements for Legend including: Ultimate Guide to the Mongol Empire Ultimate Roman Legions Guide Ultimate Th...