Search found 1486 matches

by Prime_Evil
Mon Jan 22, 2018 11:33 am
Forum: Legend
Topic: State of Legend
Replies: 18
Views: 740

Re: State of Legend

I was looking at doing 'Portuguese conquestador' style games. Is the renaissance version worth looking at or shall I just wing it with the legend rules? I'm well up on the historical and arms for the period, just looking for extra 'flavour' really. Renaissance would be good, but Pirates of Legend h...
by Prime_Evil
Mon Jan 22, 2018 11:22 am
Forum: Legend
Topic: State of Legend
Replies: 18
Views: 740

Re: State of Legend

Bifford wrote:
Sun Jan 21, 2018 11:44 pm
It has spurred me on to want to write up my Legend: Ancient Stones settings into a proper book. Might take me a while!
Please do - I'd be very interested to see this!
by Prime_Evil
Wed Jan 17, 2018 5:28 am
Forum: Legend
Topic: State of Legend
Replies: 18
Views: 740

Re: State of Legend

Personally, I don't expect Mongoose to support this system. If they do, fine, if not, that's OK too. The entire system is SRD now, so I don't NEED Mongoose. I can publish my own stuff and keep the system alive that way. While I agree with what you are saying, it would be nice to see Mongoose produc...
by Prime_Evil
Mon Jan 15, 2018 4:53 am
Forum: Legend
Topic: State of Legend
Replies: 18
Views: 740

Re: State of Legend

Yeah, I think anyone who is looking for new material will have to convert Mythras (RQ6) material that is being published. Legend and Mythras (RQ 6) are such close cousins that this is trivial to do during play - you can use Legend material in your Mythras game too. This is a good thing for both sys...
by Prime_Evil
Mon Jan 15, 2018 4:51 am
Forum: Legend
Topic: State of Legend
Replies: 18
Views: 740

Re: State of Legend

http://blog.mongoosepublishing.co.uk/?p=849 Not a single word about Legend. Not. A. Single. Word. Not one. Not a mention in passing, not a breath, not a 'we're doing nothing with Legend in 2018, but haven't forgotten.' Its as though the game doesn't exist and never did exist. It's certainly disappo...
by Prime_Evil
Wed Nov 15, 2017 10:43 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

Yeah, I hear you on this, but I think that if you don't make stuff explicit in the spell, it leave it open to interpretation which leads to argument which leads to rules lawyering which leads to me banging my head on the table. :) In my own personal Legend variant, I have made it explicit. You need...
by Prime_Evil
Tue Nov 14, 2017 10:25 am
Forum: Traveller
Topic: Drinax Harrier 'Waynes' Workshop Manual.
Replies: 6
Views: 504

Re: Drinax Harrier 'Waynes' Workshop Manual.

msprange wrote:
Tue Nov 14, 2017 9:21 am
Funny this should be mentioned - we are giving serious thought to doing pretty much this for the Free Trader...
It's not a bad idea, especially if it provides details of all the ways you can void the warranty!
by Prime_Evil
Mon Nov 13, 2017 11:42 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

And here's a simple but terrifying Divine Magic spell: Accelerate Aging Instant, Touch, Rank (Priest), Resist (Resilience) This spell accelerates the aging of a single target creature. The target creature ages 1D4 years per point of Magnitude. The normal physical effects of aging apply. The victim a...
by Prime_Evil
Mon Nov 13, 2017 6:11 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

It's things like this that have made us move to Mithras where the common magic spells aren't quite so uber as Legend's common magic versions. In my own games, I draw a distinction between between Common Magic and Battle Magic. Battle Magic is not a discrete form of magic. It is a term applied to Co...
by Prime_Evil
Mon Nov 13, 2017 6:02 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

As a compromise, how about something like this: Battle Cry Magnitude 1, Progressive, Duration (Special) The caster shouts a loud battle cry when casting this spell. They must have a close combat weapon in their hands, ready to attack. For a number of rounds equal to the spell's Magnitude, double the...
by Prime_Evil
Mon Nov 13, 2017 5:37 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

soltakss wrote:
Sun Nov 12, 2017 7:46 pm
Not so sure about Battle Cry and Bladesharp, Battle Cry affects the person and Bladesharp affects the weapon.
Yes...that was essentially my reasoning too.
soltakss wrote:
Sun Nov 12, 2017 7:46 pm
I'd make Battle Cry incompatible with Fanaticism and Berserker, but allow it to be used with Bladesharp.
That's a good point.
by Prime_Evil
Sat Nov 11, 2017 4:28 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

An earlier draft had a comment stating that it did not stack with other weapon enhancement spells such as Bladesharp, Bludgeon, or Fireblade. But I took it out as I was n't sure if it was necessary. But I take your point.
by Prime_Evil
Fri Nov 10, 2017 12:00 pm
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

Thanks for the feedback! It is very helpful. I can see that the wording of the Assay spell doesn't adequately capture my intention. As you have surmised, my goal was to indicate that the spell can't determine any magical properties of a substance. I'll follow your suggestion and redraft it to be mor...
by Prime_Evil
Wed Nov 08, 2017 11:06 am
Forum: Legend
Topic: Spells of Legend
Replies: 217
Views: 35162

Re: Spells of Legend

Since things are still pretty quiet, here are a couple of new Common Magic spells: Assay Instant, Magnitude 1, Touch This spell determines the composition of any liquid or solid. It determines the constituent ingredients and the relative amounts of each. It does not provide exact measurements but ap...
by Prime_Evil
Wed Oct 04, 2017 6:03 am
Forum: Legend
Topic: Hoping For New Legend Books In 2017
Replies: 29
Views: 3991

Re: Hoping For New Legend Books In 2017

You can never have too many meercats! Seriously though, it would be nice if Matt could drop by and let us know how things stand at the moment. It's been a couple of months since the last update and Mongoose have successfully completed a couple of big projects. Is there any light at the end of the tu...
by Prime_Evil
Tue Sep 26, 2017 11:50 am
Forum: Legend
Topic: Hoping For New Legend Books In 2017
Replies: 29
Views: 3991

Re: Hoping For New Legend Books In 2017

One problem Mongoose faces is that the d100 market is more crowded than it was when MRQ II was the only kid on the block. We have BRP, Call of Cthulhu, OpenQuest, Mythras, Revolution d100, Delta Green, Renaissance, the Sabre System, and Raiders of R'yleh. Plus there is new edition of RuneQuest on th...
by Prime_Evil
Tue Sep 26, 2017 11:00 am
Forum: Legend
Topic: Hoping For New Legend Books In 2017
Replies: 29
Views: 3991

Re: Hoping For New Legend Books In 2017

One thing I ***WOULD*** suggest to you guys who have Matt's ear: The Bundle of Holding !!!!!!! Get him to throw together a "Legend" bundle! Legend + 3x Spider Gods Bride + your stories + the other Legend books. That is a fantastic way to get your books out there and while it would be for charity it...
by Prime_Evil
Mon Sep 25, 2017 12:19 pm
Forum: Legend
Topic: Hoping For New Legend Books In 2017
Replies: 29
Views: 3991

Re: Hoping For New Legend Books In 2017

I must admit that I'm disappointed about this too. I understand that Mongoose are busy with Traveller and Paranoia and we are unlikely to see new Legend material in the short term, but the ongoing silence about future plans is irritating. We have no idea whether the product line has been abandoned c...
by Prime_Evil
Wed Apr 19, 2017 9:21 pm
Forum: Legend
Topic: Hoping For New Legend Books In 2017
Replies: 29
Views: 3991

Re: Hoping For New Legend Books In 2017

I have heard back from Matthew. Mongoose won't have any capacity to look at Legend for at least another 6 months, due to Traveller and Paranoia commitments. After that, it's a question of wait and see, I think, as they still might not have the capacity. However, they are still keen on publishing Le...
by Prime_Evil
Tue Apr 18, 2017 1:35 pm
Forum: Legend
Topic: Gothic Vampires?
Replies: 0
Views: 416

Gothic Vampires?

I've been playing around with some expanded rules for vampires for a Gothic Horror setting that I'm playing around with. Here are some rough notes that I've started pulling together. Note that these assume a very traditional view of vampirism suitable for a master villain in the style of Dracula. Ob...