Search found 22 matches

by golem64
Fri Sep 07, 2018 8:30 pm
Forum: Traveller
Topic: Inhabited Gas Giants
Replies: 10
Views: 2125

Re: Inhabited Gas Giants

If you want some good inspiration, Iain M. Banks has awesome and hilarious gas giant dwellers in his excellent novel The Algebraist.
by golem64
Wed Sep 06, 2017 2:32 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 13550

Re: Finally: Traveller Trading Tool

Fantastic additions. Keep up the good work!
by golem64
Thu Jul 27, 2017 7:39 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 13550

Re: Finally: Traveller Trading Tool

Great. Working. Thanks.
by golem64
Thu Jul 27, 2017 12:29 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 13550

Re: Finally: Traveller Trading Tool

Great new features. Tested it by buying goods on Tobia and selling them on Attee. However, a small bug occurred in the Description column of the FINANCES > ACCOUNT section. All the sold goods are listed as Polymers (10t). Thanks for the great work.
by golem64
Sun Apr 23, 2017 12:50 am
Forum: Traveller
Topic: Lentuli Subsector/Empty Quarter
Replies: 2
Views: 449

Re: Lentuli Subsector/Empty Quarter

There seems to be info in the Traveller Map:
https://travellermap.com/?x=57.591&y=5 ... ions=58359
by golem64
Fri Apr 21, 2017 12:53 am
Forum: Traveller
Topic: State Room issue that's always bugged me
Replies: 34
Views: 4683

Re: State Room issue that's always bugged me

I can't remember exactly, but isn't the occupancy issue more about passengers. High Passage is single occupancy and Middle Passage is double occupancy. The Captain and/or Owner might have their own stateroom, but crew are typically double occupancy.
by golem64
Thu Apr 20, 2017 10:17 pm
Forum: Traveller
Topic: Tech Superiority
Replies: 13
Views: 1795

Re: Tech Superiority

How might it work with weapons and armour? With weapons and armour; it's definitely factored in. Because when you go to a TL14 armourers, describe an assault rifle, and ask them to make you one, what you actually get is a magrail carbine; moving up TLs already gives items fundamentally different st...
by golem64
Tue Apr 18, 2017 10:06 pm
Forum: Traveller
Topic: Tech Superiority
Replies: 13
Views: 1795

Tech Superiority

In MTU, I would like to emphasize technological superiority. I want equipment manufactured at higher tech levels to be superior to those produced at lower ones. For me, part of the power of the Third Imperium is its technological superiority. However, I’m not sure how to best quantify this differenc...
by golem64
Sun Feb 05, 2017 9:30 pm
Forum: Traveller
Topic: Tech alternatives query
Replies: 6
Views: 900

Re: Tech alternatives query

The new Traveller version of Mindjammer could work. It is a transhuman setting and should include at least some of the tropes you mentioned.
Here is the link (note that the free, quick-start is available, even though it says Coming Soon):
https://mindjammerpress.com/mindjammer-traveller/
by golem64
Fri Feb 03, 2017 11:48 am
Forum: Traveller
Topic: Ian Stead Contact Info
Replies: 2
Views: 490

Re: Ian Stead Contact Info

I found it here on his blog:
https://biomassart.wordpress.com/about/

"My email address is biomassartATgmail.com"
by golem64
Mon Dec 05, 2016 5:30 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 13550

Re: Finally: Traveller Trading Tool

I definitely used the date tools and the trade auto calculation, but the dates weren't carrying forward consistently. I will try it again and post some screenshots of the process for clarity.
by golem64
Thu Dec 01, 2016 1:22 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 13550

Re: Finally: Traveller Trading Tool

That would be great, Markus. In terms of on-going playability, it would be nice if it remembered the date as you buy and sell. For example, my Travellers would fill their hold and berths on Tobia, after taking three days to find a supplier and passengers going to Pichot. They might stay on another f...
by golem64
Fri Nov 25, 2016 10:59 pm
Forum: Traveller
Topic: Finally: Traveller Trading Tool
Replies: 64
Views: 13550

Re: Finally: Traveller Trading Tool

Love this tool. Great work. Can't wait to use it in play. I know my players love to roll themselves for trade. Any chance to add manual input for dice rolls.
by golem64
Thu Nov 10, 2016 8:54 pm
Forum: Traveller
Topic: Misjump
Replies: 26
Views: 3333

Re: Misjump

If they did misjump into deep space, I would allow them to go into cold sleep for the long voyage to the closest system, then have them encounter something on the way. One possibility is a famous and badly damaged Navy derelict, perhaps lost for decades or even centuries. Depending on how much you w...
by golem64
Thu Nov 10, 2016 12:26 am
Forum: Traveller
Topic: Misjump
Replies: 26
Views: 3333

Re: Misjump

Exactly. Especially when the Travellers use Jump to escape an enemy quickly. If they don't take the required time (-2 or more to reduce the time frame) or jump within the 100 diameter limit, they should have a chance to misjump. Without the risk, there's no drama.
by golem64
Wed Aug 31, 2016 11:42 pm
Forum: Traveller
Topic: What is the TL of a person?
Replies: 20
Views: 1727

Re: What is the TL of a person?

And what if they have none? Maybe the tech level of their homeworld. But better would be the highest tech level of the service they mustered out of or participated in during their career? How does one's upbringing affect the guidance system of a bullet? Sorry, took tech level of a person a little t...
by golem64
Wed Aug 31, 2016 6:45 pm
Forum: Traveller
Topic: What is the TL of a person?
Replies: 20
Views: 1727

Re: What is the TL of a person?

EldritchFire wrote:
golem64 wrote:Depends on which augmentations they've bought.
And what if they have none?
Maybe the tech level of their homeworld. But better would be the highest tech level of the service they mustered out of or participated in during their career?
by golem64
Wed Aug 31, 2016 2:31 am
Forum: Traveller
Topic: What is the TL of a person?
Replies: 20
Views: 1727

Re: What is the TL of a person?

Depends on which augmentations they've bought.
by golem64
Tue Dec 16, 2014 4:16 am
Forum: Traveller
Topic: If you could change space combat, how would you do it?
Replies: 39
Views: 4050

Re: If you could change space combat, how would you do it?

I would add armour degradation into the damage. The more hits you take, the less effective your armour is.
by golem64
Tue Sep 16, 2014 11:19 pm
Forum: Traveller
Topic: What type of game are you running?
Replies: 13
Views: 1575

Re: What type of game are you running?

I ran seven sessions of the Pirates of Drinax over the last year. It turned into a Merchant Prince and Diplomacy-style game. Very fun. However, I found it hard to keep track of everything, so I decided to create my own campaign in the hopes that I could keep everything straight. It's a hybrid campai...