Search found 5538 matches

by Condottiere
Sun Dec 17, 2017 12:22 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

So, out of curiosity, I checked out Space Station construction. Bridge installation doesn't seem to align with it's spaceship counterpart. But I didn't go away empty handed. While space stations might move like lame ducks, nothing says they can't jump like kangaroos down the rabbit hole. Space Stati...
by Condottiere
Sat Dec 16, 2017 9:40 pm
Forum: Traveller
Topic: Nobility & bureaucracy at the sector and subsector levels
Replies: 12
Views: 78

Re: Nobility & bureaucracy at the sector and subsector levels

Fairly sure that the Spinward Marches Sector Command was reinforced from Corridor at some point.
by Condottiere
Sat Dec 16, 2017 9:37 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

Let's scale down from the Death Star to something more manageable, the Tigress superdreadnought.

It has only one bridge, but with holographic controls.

In which case, you would be correct: warships are designed like submarines.
by Condottiere
Sat Dec 16, 2017 8:52 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

In Traveller, there would be no difference, therefore, it weighs the same and costs the same, being a clone of the bridge, not counting if sensor and weapon system workstations are placed adjacent.
by Condottiere
Sat Dec 16, 2017 8:49 pm
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 599
Views: 36840

Re: Solomani Confederation (Military)

Spaceships: SPUD VI Light Fighter The SPUD VI is the latest iteration of a rather venerable Solomani fighter design, that had it's origins in the earliest Interstellar Wars that the Solomani contested with the First Imperium. Manufactured by the Society for the Promotion of Universal Defence, thoug...
by Condottiere
Sat Dec 16, 2017 8:22 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

There is no additional volume requirement.

The Death Star could be controlled from a sixty tonne bridge.
by Condottiere
Sat Dec 16, 2017 8:18 pm
Forum: Traveller
Topic: Low tech ships - Need help
Replies: 126
Views: 3083

Re: Low tech ships - Need help

Image

Vapour chambered hulls?
by Condottiere
Sat Dec 16, 2017 8:10 pm
Forum: Traveller
Topic: How close are orbital starports?
Replies: 72
Views: 1670

Re: How close are orbital starports?

I'm going with that the lanthanum grid is more precise than the jump bubble.
by Condottiere
Sat Dec 16, 2017 8:08 pm
Forum: Traveller
Topic: Nobility & bureaucracy at the sector and subsector levels
Replies: 12
Views: 78

Re: Nobility & bureaucracy at the sector and subsector levels

Bureaucrats are considered more reliable, as being from the bourgeoisie, they have no personal power base, just the force of the imperial institution they serve.

Domains give individual naval commands depth and resources they can concentrate on a major threat.
by Condottiere
Sat Dec 16, 2017 11:55 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

Now that spaceship bridges are capped at a default sixty tonnes for circa two kay tonnes and upwards, you have the discrepancy that at two kay tonnes, a bridge costs you ten megaschmuckers, and one for a hundred kay tonne spaceship costs a cool half a gigaschmuckers. So what accounts for this discr...
by Condottiere
Sat Dec 16, 2017 11:48 am
Forum: Traveller
Topic: Low tech ships - Need help
Replies: 126
Views: 3083

Re: Low tech ships - Need help

As I recall, hydrogen is explosive in our atmosphere.
by Condottiere
Sat Dec 16, 2017 11:45 am
Forum: Traveller
Topic: How close are orbital starports?
Replies: 72
Views: 1670

Re: How close are orbital starports?

Within whatever they consider the margin of error.

The farther you jump, the greater the allowance.

I don't think that's covered ... will have to look that up.
by Condottiere
Sat Dec 16, 2017 11:41 am
Forum: Traveller
Topic: Nobility & bureaucracy at the sector and subsector levels
Replies: 12
Views: 78

Re: Nobility & bureaucracy at the sector and subsector levels

A principality infers more autonomy than the Imperium could tolerate within it's borders.

Nobility tend to require a personal powerbase, relatively speaking.

Traveller tends to get the Western European feudal hierarchy mixed up a bit, since a Marquis is between a Count and a Duke.
by Condottiere
Sat Dec 16, 2017 12:28 am
Forum: Traveller
Topic: How close are orbital starports?
Replies: 72
Views: 1670

Re: How close are orbital starports?

A well maintained starship with a well trained and competent crew should be able to fall out of the rabbit hole more or less in one hundred and sixty eight hours, exactly where the astrogator had plotted.
by Condottiere
Sat Dec 16, 2017 12:22 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

Spaceships: Bridges to Nowhere Now that spaceship bridges are capped at a default sixty tonnes for circa two kay tonnes and upwards, you have the discrepancy that at two kay tonnes, a bridge costs you ten megaschmuckers, and one for a hundred kay tonne spaceship costs a cool half a gigaschmuckers. ...
by Condottiere
Fri Dec 15, 2017 12:23 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

Maybe as a form of stealth movement.

No stray neutrons giving away the location of a fusion reactor.
by Condottiere
Fri Dec 15, 2017 12:20 am
Forum: Traveller
Topic: How close are orbital starports?
Replies: 72
Views: 1670

Re: How close are orbital starports?

Generally speaking, astronomical information should be pretty precise in the immediate interstellar neighbourhood.
by Condottiere
Thu Dec 14, 2017 8:43 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2165
Views: 95823

Re: Ship Design Philosophy

Spaceships: Power Plants and Alchemy

So, we got a tank full of hydrogen, and another one of carbon.

Process them simultaneously through a variant fuel processor, we should have a synthetic hydrocarbon admixture, suitable for the onboard chemical plant.
by Condottiere
Thu Dec 14, 2017 8:38 am
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 599
Views: 36840

Re: Solomani Confederation (Military)

Death Star is cool.

Star Destroyer is cool.

Starkiller Base and Luke Starkiller aren't; it almost feels like Disney was trolling us.
by Condottiere
Thu Dec 14, 2017 8:32 am
Forum: Traveller
Topic: How close are orbital starports?
Replies: 72
Views: 1670

Re: How close are orbital starports?

Either to cheap to employ an astogator, or someone who enjoys flying by the seat of his pants.

You could try projecting one parsec over, but deliberately driving through a closer gravity well.