Search found 6547 matches

by Condottiere
Tue Dec 18, 2018 11:48 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2566
Views: 194930

Re: Ship Design Philosophy

Speed of a freefalling sandblaster in space would be velocity of the dispensing spaceship, plus whatever boost the sandcaster launcher gives, if shot straight ahead. On the other hand, as a caltrop mine, dropped in the path of the pursuer, you'd also want to minimize the time the other ship has to r...
by Condottiere
Tue Dec 18, 2018 11:38 am
Forum: Traveller
Topic: Ship is destroyed, now what?
Replies: 40
Views: 437

Re: Ship is destroyed, now what?

Frozen sperm and eggs, plus fast growth.

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by Condottiere
Tue Dec 18, 2018 11:34 am
Forum: Traveller
Topic: Megafreighters
Replies: 17
Views: 165

Re: Megafreighters

Identify where you can economize with economies of scale, which is the point with megafreighters.

You can do the Heighliner model, and have cargo added and subtratced at each stop, or invest in long range jump drives for a more point to point connection, following large trade flows.
by Condottiere
Mon Dec 17, 2018 7:59 pm
Forum: Traveller
Topic: Solomani Confederation (Military)
Replies: 698
Views: 68746

Re: Solomani Confederation (Military)

Spaceships: SPUD VI Light Fighter The SPUD VI is the latest iteration of a rather venerable Solomani fighter design, that had it's origins in the earliest Interstellar Wars that the Solomani contested with the First Imperium. Manufactured by the Society for the Promotion of Universal Defence, thoug...
by Condottiere
Mon Dec 17, 2018 7:58 pm
Forum: Traveller
Topic: Space Combat Hit Location.
Replies: 53
Views: 681

Re: Space Combat Hit Location.

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Hoody spacesuit, insteady of a helmet.
by Condottiere
Mon Dec 17, 2018 6:11 pm
Forum: Traveller
Topic: [High Guard] Weapon and component questions
Replies: 38
Views: 1819

Re: [High Guard] Weapon and component questions

1. Destroyer leaders were enlarged variants with command facilities. 2. Light cruisers eventually took over that role. 3. Fleet commanders normally commanded from the biggest, and presumably, most powerful ship under their command, for reasons of security, comfort, ease of communications, and presti...
by Condottiere
Mon Dec 17, 2018 5:45 pm
Forum: Traveller
Topic: Space Combat Hit Location.
Replies: 53
Views: 681

Re: Space Combat Hit Location.

You need a jumpsuit that is vacuum proof, with a liner that controls temperature.

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by Condottiere
Mon Dec 17, 2018 5:41 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2566
Views: 194930

Re: Ship Design Philosophy

We did have a modular missile design sequence, i'd argue that short/mediumish duration ordnance would still use rockets as propulsion. Part of the problem with modular is that if you use a standard launcher, everything has to be plug and play, compared to attaching them to wing pylons or a bomb bay....
by Condottiere
Mon Dec 17, 2018 8:36 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2566
Views: 194930

Re: Ship Design Philosophy

Spaceships: Hulls, Stealth and Salt-infused graphene creates an infrared cloaking device Infrared emissions that are controlled by salt infusion make good camouflage. CHRIS LEE - 8/3/2018, 4:09 PM That's not a Warhol. That's the material described here, showing fine control over whether it's hotter...
by Condottiere
Mon Dec 17, 2018 8:28 am
Forum: Traveller
Topic: [High Guard] Weapon and component questions
Replies: 38
Views: 1819

Re: [High Guard] Weapon and component questions

Return of Investment can also be based on available opportunities (or alternatives), and business risk. And since Traveller precognitively gives us the tech tree, disruptive technologies can be anticipated. Also, you can model economics in Traveller, but like the genre itself, it's basically more fi...
by Condottiere
Mon Dec 17, 2018 8:17 am
Forum: Traveller
Topic: Space Combat Hit Location.
Replies: 53
Views: 681

Re: Space Combat Hit Location.

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Cotton breathes.


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Gravitational plating is usually tiled.
by Condottiere
Mon Dec 17, 2018 8:09 am
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 109
Views: 2898

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

They are legacy designs, and canon, so need to be reimagined; if you recall Mongoose First, a lot of effort was made recreating deck plans.

With all due respect to the actual writers, this time round canonical ship designs appear to be afterthoughts.
by Condottiere
Mon Dec 17, 2018 8:00 am
Forum: Traveller
Topic: Ship is destroyed, now what?
Replies: 40
Views: 437

Re: Ship is destroyed, now what?

Players tend to get very attached to their characters, one reason you introduce them to the concept of pre rolled ones, both when they're starting out and so that if they mess up, they don't feel it personally if the character dies, hopefully learning something in the process of preparing Plan Bees,...
by Condottiere
Sun Dec 16, 2018 4:38 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2566
Views: 194930

Re: Ship Design Philosophy

Spaceships: Armaments, Sandcasters and High Explosives https://upload.wikimedia.org/wikipedia/commons/thumb/c/c2/British_250lb_General_Purpose_Bomb.png/220px-British_250lb_General_Purpose_Bomb.png A general-purpose bomb is an air-dropped bomb intended as a compromise between blast damage, penetrati...
by Condottiere
Sun Dec 16, 2018 4:19 pm
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 109
Views: 2898

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

Prioritizatioin, that's what you pay those sensor operators to do after they detect inbounds.

Also, the enemy may take out the eyes, ears and eventually the means to defend targets, first.

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by Condottiere
Sun Dec 16, 2018 4:14 pm
Forum: Traveller
Topic: Space Combat Hit Location.
Replies: 53
Views: 681

Re: Space Combat Hit Location.

Increased gravity increases pressure.
by Condottiere
Sun Dec 16, 2018 4:13 pm
Forum: Traveller
Topic: PSION detection
Replies: 8
Views: 154

Re: PSION detection

Brain scans, one assumes.

Possible mutations in the DNA.
by Condottiere
Sun Dec 16, 2018 4:07 pm
Forum: Traveller
Topic: Ship is destroyed, now what?
Replies: 40
Views: 437

Re: Ship is destroyed, now what?

The general rule is that Dungeon Masters cannot kill off player characters without their express permission, and then usually to provide the ending to an epic story arc. https://thumbs.gfycat.com/LawfulLiveJaguarundi-max-1mb.gif Sudden death without respawning is very much a tabletop wargaming aspec...
by Condottiere
Sun Dec 16, 2018 12:25 am
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 109
Views: 2898

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

Considering the implied honour, squadrons can be assigned to the Capitol fleet from the front, and the whole rotated out there for combat experience, as would the Praetorian Guard.
by Condottiere
Sun Dec 16, 2018 12:21 am
Forum: Traveller
Topic: Space Combat Hit Location.
Replies: 53
Views: 681

Re: Space Combat Hit Location.

If you spent default fifty thousand schmuckers per tonne, than your tanks should be fitted for artificial gravity.