Search found 5011 matches

by Condottiere
Mon May 22, 2017 9:46 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1946
Views: 68189

Re: Ship Design Philosophy

Spaceships: Primitive, Prototypical and/or Budgetted Missiles If you take the above options, your missile and/or launch systems get penalized. Let's be fair, taking a thirty percent energy increase isn't kosher for a weapon system that hardly uses any. Never been too fond of inaccuracy, so that lea...
by Condottiere
Mon May 22, 2017 9:30 pm
Forum: Traveller
Topic: Modding (or managing) Combat
Replies: 16
Views: 270

Re: Modding (or managing) Combat

Even if the local jurisdiction allows open carry, this might not apply to visitors.
by Condottiere
Mon May 22, 2017 9:27 pm
Forum: Traveller
Topic: [HG 2e] Aerofins and streamlining
Replies: 29
Views: 498

Re: [HG 2e] Aerofins and streamlining

Drop pod with gravitational motors.

You draw a straight line from reentry point to the middle of the local gravitational field.
by Condottiere
Mon May 22, 2017 9:25 pm
Forum: Traveller
Topic: [1e] Core vs Central Supply Catalog
Replies: 13
Views: 337

Re: [1e] Core vs Central Supply Catalog

There's some leeway with the advanced combat rifle.

I think a line can be drawn between shells and caseless.
by Condottiere
Mon May 22, 2017 9:20 pm
Forum: Traveller
Topic: The Type-Y kind of Yachts we should be seeing
Replies: 43
Views: 893

Re: The Type-Y kind of Yachts we should be seeing

The Broadsword felt more like the A-Team's van.
by Condottiere
Sun May 21, 2017 11:58 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1946
Views: 68189

Re: Ship Design Philosophy

Spaceships: Missiles and Configuration Our traditional missile configuration tends to be pencilesque, but that tends to be due to the necessities of aerodynamics. In space, there is no air resistance, and more options are available. The first ones would be long squarish, triangular or hexagonal pro...
by Condottiere
Sun May 21, 2017 11:39 am
Forum: Traveller
Topic: Hardened Systems, Highguard 2e
Replies: 18
Views: 414

Re: Hardened Systems, Highguard 2e

The USAF has a dronish space shuttle, that the Chinese and Russians are alarmed about, since it can operate quite a long time in orbit, and pick a lot of stuff. You could use it to repair your own orbital gear, or get a closer look at someone else's. The Boeing X-37, also known as the Orbital Test V...
by Condottiere
Sun May 21, 2017 11:30 am
Forum: Traveller
Topic: Removing Hardpoint Limits: Necessity or Heresy?
Replies: 48
Views: 2648

Re: Removing Hardpoint Limits: Necessity or Heresy?

It's more when the players realized that the default settings no longer apply.
by Condottiere
Sun May 21, 2017 11:18 am
Forum: Traveller
Topic: Starship Hull design
Replies: 29
Views: 652

Re: Starship Hull design

After a certain size, just adding on small modules would make the structure fragile.

And things do go bump in the night.
by Condottiere
Sun May 21, 2017 11:13 am
Forum: Traveller
Topic: Modding (or managing) Combat
Replies: 16
Views: 270

Re: Modding (or managing) Combat

Availability and price would make powerful items scarce; how many Holy Avengers do you think were smithied, enchanted and are currently sitting in a dragon's hoard, awaiting a new wielder? One issue gun users have with their guns is that they're afraid that when they need it to operate, they'll be e...
by Condottiere
Sat May 20, 2017 7:58 am
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 126
Views: 4500

Re: Ship's Locker: Out of the Closet

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by Condottiere
Sat May 20, 2017 7:56 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1946
Views: 68189

Re: Ship Design Philosophy

Spaceships: Standard and Multiwarhead Torpedoes In theory, standard torpedoes are just four times larger versions of standard missiles, but more robust and not easily distractable. Multiwarhead variants, though, only have three dee four warheads, whereas you'd think you could squeeze in four. Or ma...
by Condottiere
Sat May 20, 2017 7:49 am
Forum: Traveller
Topic: Modding (or managing) Combat
Replies: 16
Views: 270

Re: Modding (or managing) Combat

Initiative gives you the option to act first, skill, how well you can carry that off. Reconnaissance will allow you to locate the opposition before they detect you, which allows your group to decide if they want to engage. To resolve issues in my favour, I'm a firm believer in just throwing more dic...
by Condottiere
Sat May 20, 2017 7:43 am
Forum: Traveller
Topic: Hardened Systems, Highguard 2e
Replies: 18
Views: 414

Re: Hardened Systems, Highguard 2e

AMD is now doing fourteen nanometres, and promises to shrink to seven on the next tok, but with the same architecture. Intel will probably hit the wall at five nanometres. I recall that plastic chips, or carbon, will be cheaper though somewhat slower, to produce, which I think implied that throwaway...
by Condottiere
Fri May 19, 2017 8:17 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 1946
Views: 68189

Re: Ship Design Philosophy

Spaceships: Decoy missiles What really intrigues me about decoy missiles are the decoy pods. Can they be reprogrammed to simulate spaceships? You could pack them into canisters. Also, if they can simulate other missiles or torpedoes, because I'd gladly enlarge either one to stuff them in, which get...
by Condottiere
Fri May 19, 2017 8:09 pm
Forum: Traveller
Topic: Mercenary Accreditation and Weapons permits
Replies: 22
Views: 644

Re: Mercenary Accreditation and Weapons permits

I'll look forward to that stealthed Porsche that radar guns won't detect. The primary problem with the Lightning Too is, okay, one of the primary problems with Lightning Too is that it requires endless coding to work probably, not necessarily the speed of the computers. But the technology involved i...
by Condottiere
Fri May 19, 2017 8:00 pm
Forum: Traveller
Topic: Hardened Systems, Highguard 2e
Replies: 18
Views: 414

Re: Hardened Systems, Highguard 2e

That's still a Seventies perception of how computers work.

There is a difference between redundancy, having a second network of electronics who are shut off to protect them against an electromagnetic pulse, and hardened, which protects the current operating network.
by Condottiere
Fri May 19, 2017 7:56 pm
Forum: Traveller
Topic: Computer program costs
Replies: 13
Views: 396

Re: Computer program costs

I think they've moved on to more linuxy proprietary operating systems; it does mean, that the Department of Defence becomes responsible to make them work. The problem tends to be service and maintenance, since if it's free, you need enthusiasts to develop it further and fix security loopholes. Howev...
by Condottiere
Fri May 19, 2017 7:47 pm
Forum: Traveller
Topic: Modding (or managing) Combat
Replies: 16
Views: 270

Re: Modding (or managing) Combat

The rule is, if the Imperium Marines turn up, you're toast.

Combat is deadly in Traveller; you can't nerf the weapons, so you'll have to upgrade the protection.

Star Trek teaches that you should have enough redshirts around.

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