Search found 39 matches

by Bilharzia
Tue Jan 14, 2014 7:52 am
Forum: Legend
Topic: xoth cultures
Replies: 12
Views: 3037

Re: xoth cultures

That sheet isn't complete because I missed out a couple of groups which were too out there for PCs, I think the demi-god giant guys and it's very general - especially compared to - (if you can get hold of a 2nd hand copy) Age of Treason which gives you a huge amount of detail and ideas for the profe...
by Bilharzia
Mon Jan 13, 2014 9:39 pm
Forum: Legend
Topic: xoth cultures
Replies: 12
Views: 3037

Re: xoth cultures

I realise that. And in no way did I mean to suggest that a half finished product was released . Apologies if I caused any offence. However the question is still valid. What is your opinion on where they fit? :oops: Cyrmu, I did some conversion on XP1 before the Mongoose edition, don't know how usef...
by Bilharzia
Thu Jan 02, 2014 1:02 am
Forum: Legend
Topic: Legend Quickstart
Replies: 10
Views: 2482

Re: Legend Quickstart

The $1 rulebook isn't enough? I think Legend got a lot of exposure online because of that. It's only the PDF that's $1. The QSR would be a great starter to whet the appetite for the hardcopy book. Also, Mongoose could consider investing in things like Legend and Traveller LBB covers. Something to m...
by Bilharzia
Tue Dec 31, 2013 12:05 pm
Forum: Legend
Topic: Legend Quickstart
Replies: 10
Views: 2482

Re: Legend Quickstart

The $1 rulebook isn't enough? I think Legend got a lot of exposure online because of that.
by Bilharzia
Tue Dec 31, 2013 11:59 am
Forum: Legend
Topic: New Setting for Legend: Sheoloth - The Sprawling City
Replies: 65
Views: 11524

Re: New Setting for Legend: Sheoloth - The Sprawling City

I would love to see adventures set in a generic setting or sandbox, like Book of Quests and Monster Island. I would also love to see a book on generic fantasy Cults, Factions and Guilds, that I feel would be invaluable to GMs. I'm not sure that makes sense since it's already there - someone with Le...
by Bilharzia
Wed May 22, 2013 7:02 pm
Forum: Legend
Topic: Anthology?
Replies: 8
Views: 1142

Re: Anthology?

Alex, your 4shared folder also seems to contain downloads for commercial Legend PDFs published by Mongoose.
by Bilharzia
Thu Apr 04, 2013 8:27 pm
Forum: Legend
Topic: System Hack - Input needed
Replies: 5
Views: 1115

Re: System Hack - Input needed

A second thing I've been toying with is the idea of allowing Hero points to be spent to advance weapons/items. Basically, things that could be considered of an heirloom nature. They could spend a Hero point to unlock, say, extra damage against certain creatures, or make a shield un-sunderable. Has ...
by Bilharzia
Wed Apr 03, 2013 11:22 pm
Forum: Legend
Topic: Re: The Spider God's Bride - Re-write DONE, FINISHED!
Replies: 209
Views: 23418

Re: The Spider God's Bride - Adv: The Call From the Abyss

The Wolf wrote: They attack with Power Attack against lightly armored foes, and otherwise assist allies with the Aid Another action.
:|
by Bilharzia
Mon Apr 01, 2013 12:27 am
Forum: Legend
Topic: Runecasting?
Replies: 12
Views: 1488

Re: Runecasting?

The runes are the personality of the deity. You can't look at a single rune in isolation since the god is defined by the combination of runes it is associated with. Death+Truth isn't the same as Death+Disorder+Darkness and you can see this illustrated pretty clearly in the differences between Humakt...
by Bilharzia
Sun Mar 31, 2013 10:30 pm
Forum: Legend
Topic: Runecasting?
Replies: 12
Views: 1488

Re: Runecasting?

I don't agree that a cult's runes had 'little impact on the game itself'. In the case of Glorantha, if you are a member of Humakt then Death and Truth runes are going to have a huge impact on your character, how you behave, what magic is available to you, how others relate to you. I suppose you coul...
by Bilharzia
Sun Mar 31, 2013 8:13 am
Forum: Legend
Topic: Runecasting?
Replies: 12
Views: 1488

Re: Runecasting?

In the original RuneQuest you could understand runes as individual components of magical power, with the 'goal' of RuneQuest being the mastery of one or more runes generally through membership and progression in a cult - and since cults are defined by their runic association, mastery in a cult leads...
by Bilharzia
Thu Mar 28, 2013 3:45 am
Forum: Legend
Topic: Book of Quests
Replies: 10
Views: 2176

Re: Book of Quests

What sort of quests are included? It's a meaty book with a strong 'heroes against chaos' theme in a sword & sorcery setting. I get a distinct Warhammer-Old-World (from the Warhammer RPG not the wargame) vibe from the setting and events - by which I mean the threat to the Realm from the forces of ch...
by Bilharzia
Mon Mar 18, 2013 9:27 pm
Forum: Legend
Topic: Healing clarification
Replies: 9
Views: 1127

Re: Healing clarification

Per location...is how I read it.
by Bilharzia
Mon Mar 11, 2013 7:07 pm
Forum: Legend
Topic: Heavy Mace
Replies: 12
Views: 1470

Re: Heavy Mace

DamonJynx wrote:I think it's probably a mistake. Personally, I would get rid of the 1H entry and make it 2H only as per the textual description.
Seconded.
by Bilharzia
Mon Mar 11, 2013 6:57 pm
Forum: Legend
Topic: Introducing the Isle of Valnos setting for legend.
Replies: 8
Views: 1157

Re: Introducing the Isle of Valnos setting for legend.

I like the map Old timer, how did you make it?
by Bilharzia
Tue Mar 05, 2013 4:06 am
Forum: Legend
Topic: Re: The Spider God's Bride - Re-write DONE, FINISHED!
Replies: 209
Views: 23418

Re: The Spider God's Bride - Fixing Errors/Oversights

I think the Heroic Abilities of the cults are a little over the top, yes these things have to be paid for but it starts to lean the cult in the direction of superpower-wish-granting entities which doesn't quite fit the setting. The abilities are significantly more powerful than the ones in Legend. C...
by Bilharzia
Sat Mar 02, 2013 1:34 pm
Forum: Legend
Topic: Intro to Legend
Replies: 38
Views: 3284

Re: Intro to Legend

No, you're definitely not the only one! Steampunk and gothic horror in one setting = double the awesomeness! :D Just imagine being trapped on an airship with Dracula on a night flight over the Carpathians....or helping Sherlock Holmes track down Dr. Frankenstein....or hunting down Jack the Ripper b...
by Bilharzia
Thu Feb 28, 2013 1:25 am
Forum: Legend
Topic: Intro to Legend
Replies: 38
Views: 3284

Re: Intro to Legend

True, but in the here and now, if Issaries hadn't withdrawn the licence, don't know why, don't care, we would be using Mongoose's MRQII which is not, and never could have been, OGL. The point is, Legend is now not a licensed product, it is a stand alone OGL product and that is fantastic! Tell me ab...
by Bilharzia
Thu Feb 28, 2013 12:41 am
Forum: Legend
Topic: Intro to Legend
Replies: 38
Views: 3284

Re: Intro to Legend

Legend is Mongoose's baby. It won't just disappear because an outsider withdraws its license. Actually, it's the product of a license withdrawal - had Issaries, Inc. decided to extend the Mongoose license, there'd have been no Legend . Isn't it the product of years of work by Whitaker, Nash, Hanrah...
by Bilharzia
Wed Feb 27, 2013 10:51 pm
Forum: Legend
Topic: Intro to Legend
Replies: 38
Views: 3284

Re: Intro to Legend

I'm not sure I would want to write this on behalf of Mongoose. Some lines are a bit iffy, eg. Legend was originally developed to support a role-playing 'world' that has been around for more than 30 years is not strictly correct, Legend was created to do exactly the opposite, whereas you could say th...