Search found 51 matches

by Asyme
Fri Mar 08, 2013 10:48 pm
Forum: Legend
Topic: Vancouver groups
Replies: 3
Views: 748

Re: Vancouver groups

Thanks for the info!

I suspect I'll start off in the downtown area - my company is based slightly to the easy but being central for a few months to get the lay of the land seems a good plan.

Any shops worth checking out?
by Asyme
Tue Mar 05, 2013 10:34 pm
Forum: Legend
Topic: What Kind of Books are You Interested In?
Replies: 71
Views: 8096

Re: What Kind of Books are You Interested In?

Harn's great although so heavily tied into that game system I can't imagine it being licensed. It's also a bit... heavy on the realism? Great world but also the kind that appeals to folk who want realistic medieval crop rotation tables (if you know what I mean)
by Asyme
Tue Mar 05, 2013 8:59 pm
Forum: Legend
Topic: Vancouver groups
Replies: 3
Views: 748

Vancouver groups

Hey all - General shout out here... I'm going to be moving from the UK soon and having to say goodbye to my gaming group of the past few years. I'm going to be washing up in Vancouver and was wondering if anyone had any tips or recommendations about groups who might play legend games in the neighbou...
by Asyme
Tue Mar 05, 2013 8:55 pm
Forum: Legend
Topic: What Kind of Books are You Interested In?
Replies: 71
Views: 8096

Re: What Kind of Books are You Interested In?

My gut reaction is yes. You want a campaign world that: 1) Shows off the rules 2) Offers most styles of play (in the case of legends might include sanity/dark fantasy, exploring ruins, have some access to black powder weapons, have more sunny 'fun' areas, and include most fantasy races). 3) Has a go...
by Asyme
Tue Mar 05, 2013 8:10 pm
Forum: Legend
Topic: What Kind of Books are You Interested In?
Replies: 71
Views: 8096

Re: What Kind of Books are You Interested In?

I suspect the ideal world is something where you can run any type of adventure. I saw an interesting interview with the Pathfinder lot recently where they mentioned their setting was designed specifically to have areas where a GM could recreate any style of adventure. You want horror? There's a goth...
by Asyme
Tue Mar 05, 2013 9:36 am
Forum: Legend
Topic: What Kind of Books are You Interested In?
Replies: 71
Views: 8096

Re: What Kind of Books are You Interested In?

Definitely hard but still useful IMO. Of the old classic settings you've definitely got Greyhawk, Glorantha, Traveller's Imperium and Tekumel (ish ish... it's awesome but too weird for most groups). Later you have the Forgotten Realms (pretty much the gold standard for D+D adventuring as it combined...
by Asyme
Tue Mar 05, 2013 12:26 am
Forum: Legend
Topic: What Kind of Books are You Interested In?
Replies: 71
Views: 8096

Re: What Kind of Books are You Interested In?

Designing a new campaign setting for a fantasy RPG product line like Legend is tricky - on the one hand, you want to maximise your potential audience by making it as generic as possible. But on the other hand, making it too generic means that you don't differentiate yourself from the competition, m...
by Asyme
Mon Mar 04, 2013 12:27 am
Forum: Legend
Topic: What Kind of Books are You Interested In?
Replies: 71
Views: 8096

Re: What Kind of Books are You Interested In?

Been said above but a well fleshed out and generic-Ish setting would be great. Runequest has always had hundreds of what felt like novelty campaign worlds ("this setting is a realistic look at the Hittite empire" or "this is a 18th century setting meets silence of the lambs!") but precious few gatew...
by Asyme
Mon Oct 01, 2012 10:38 pm
Forum: Legend
Topic: Sanity
Replies: 14
Views: 2842

Re: Sanity

Good example which pops to mind in heroic fantasy - male mages in wheel of time. Hell - even after the taint on magic is cleansed the main hero remains several biscuits short of the full packet for novels afterward....
by Asyme
Mon Oct 01, 2012 2:38 am
Forum: Legend
Topic: Sanity
Replies: 14
Views: 2842

Re: Sanity

Does sanity even have a place in heroic fantasy? Unless you have some encounter in mind that specifically targets the mind. Think of your favourite fantasy or mythological character and think how far he or she would have got in a straight jacket. I don't agree with it in the least. Cthulhu is speci...
by Asyme
Fri Sep 28, 2012 5:57 pm
Forum: Legend
Topic: Sanity
Replies: 14
Views: 2842

Sanity

Has anyone tried using a sanity system that isn't quite as harsh or deadly as the Cthulhu variant?

I was looking for some variant of willpower checks that reflects the more horrorish/dark magic aspect of my current campaign without ensuring players quickly end up as lunatics... ;)
by Asyme
Fri Sep 21, 2012 1:26 pm
Forum: Legend
Topic: Campaign advice for technological cults in Legend
Replies: 9
Views: 1764

Re: Campaign advice for technological cults in Legend

I did think about that (and Blood magic is a great book) but am keeping it back for another more malicious race elsewhere in the world. I figured the moment I started killing people to power 50 foot tall war machines the players would assume this was a 'bad thing' and probably assume they were the b...
by Asyme
Fri Sep 21, 2012 11:57 am
Forum: Legend
Topic: Campaign advice for technological cults in Legend
Replies: 9
Views: 1764

Re: Campaign advice for technological cults in Legend

Good suggestions. I think I'll probably go with a few types of machine crafting. One for mundane items like blackpowder guns and the other for devices and automata a la Elric. I was thinking of borrowing an idea I saw in another RPG and having them effectively be powered by magic points which are ha...
by Asyme
Fri Sep 21, 2012 10:12 am
Forum: Legend
Topic: Campaign advice for technological cults in Legend
Replies: 9
Views: 1764

Re: Campaign advice for technological cults in Legend

Good suggestion - I could check out the renaissance rules which I believe are fairly cheap at the minute. As for the tech levels they're effectively replacing magical spells so closer to the fantastical. I was doodling around while looking at some orientalist paintings and thinking about that branch...
by Asyme
Fri Sep 21, 2012 8:48 am
Forum: Legend
Topic: Campaign advice for technological cults in Legend
Replies: 9
Views: 1764

Campaign advice for technological cults in Legend

Slightly odd question but I'm busy working up a campaign world for a legend game that's starting in the next couple of weeks. Its going to be based around two main areas, one which is very magical (with typical spirit summoning and access to common magic) and the other where the very essence of magi...
by Asyme
Tue Jan 10, 2012 5:29 pm
Forum: Legend
Topic: Curious about your homebrews.
Replies: 11
Views: 1531

Re: Curious about your homebrews.

Definitely worth doing before running a game. In my campaign I broke the cults and organizations down into a number on a piece of paper (there are 16 major religious cults, 2 military ones in the city the campaign is based, and an organisation of free merchants, I also jotted down a few the players ...
by Asyme
Tue Jan 10, 2012 5:25 pm
Forum: Legend
Topic: Resistance and resiliance magic.
Replies: 23
Views: 3087

Re: Resistance and resiliance magic.

Sorry - been away on holiday and locked out of my email for too long to reply. But yes - the last was pretty much what I was thinking of. I'm happy to use MPs for special things (summoning demons as an example or binding divine spells) but in general like the idea of mages being able to cast more th...
by Asyme
Tue Jan 10, 2012 5:22 pm
Forum: Legend
Topic: Glorantha / RuneQuest II Bundle
Replies: 4
Views: 855

Re: Glorantha / RuneQuest II Bundle

I dislike Glorantha as a whole - and snapped this up instantly. Was a brilliant offer.
by Asyme
Wed Dec 14, 2011 10:25 am
Forum: Legend
Topic: LEGEND Character Generator Software
Replies: 48
Views: 8836

Re: LEGEND Character Generator Software

[/quote]So, essentially, you want a Legend compatible MMORPG?[/quote] Nope. I think rpgs do things that MMOs can't touch (mainly go anywhere do anything limited only by imagination). What MMOs and computer games do do well though is hide the mechanics. You swing a sword in wow, skyrim, etc - the com...
by Asyme
Tue Dec 13, 2011 11:47 pm
Forum: Legend
Topic: LEGEND Character Generator Software
Replies: 48
Views: 8836

Re: LEGEND Character Generator Software

;) fair enough! I'm coming at this from a computer games perspective though (my job and where most of my group come from) - all of us have remarked that something akin to the wow armoury would be a handy thing - instead of a pencilled 56% or the like you have a bar that shows crits, successes, etc a...