Search found 64 matches

by Putraack
Sat Aug 31, 2019 6:08 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 111
Views: 5127

Re: Ship Combat: The Particle Barbette

I read it as the whole crew takes the radiation damage. I didn't want to roll stats for the whole crew,so I assumed the average 7+7+7=21 damage capacity for all of them, and 8d6 damage (average 28) and 4 permanent END reduction looked like near-total crew death to me.
by Putraack
Wed Aug 21, 2019 2:07 am
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 111
Views: 5127

Re: Ship Combat: The Particle Barbette

I think you have it all. I'd point out to your crew's targets that maybe they ought to surrender now, before they actually get zapped. My new crew was a little squicked with that weapon, and was happy to pick up a laser turret from salvage. Disregard that last; they just cheerfully fried an Aslan c...
by Putraack
Wed Aug 21, 2019 1:56 am
Forum: Traveller
Topic: What do you use for ship combat...
Replies: 2
Views: 274

What do you use for ship combat...

... to track a ship's damage and capabilities? Is there a printable sheet or card that I have overlooked?

I'm working up to a potential 2v4 battle in my Drinax game, and I'd like something standardized to keep track of damage and to-hit bonuses and the like.
by Putraack
Sat Aug 17, 2019 10:14 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 450
Views: 70105

Re: Pirates of Drinax - GMs thread

Here's a short summary of my Drinax game today. The crew started at Torpol; the homeworld for 3 of Manticore 's crew. There was shore leave, more refitting of the ship (completely fixed the Jump drive and Maneuver drive, more Hull repairs and some of the cosmetic work on the bridge), and rumor-colle...
by Putraack
Fri Aug 16, 2019 2:50 am
Forum: Traveller
Topic: Hazards of frontier refuelling
Replies: 38
Views: 1508

Re: Hazards of frontier refuelling

Regarding the difficulty of fuel skimming, the “skills and tasks” chapter of the Core Rulebook has a paragraph called “task checks”, that suggests that not every action needs a skill check. The referee should only call for checks when: ● The Travellers are in danger. ● The task is especially diffic...
by Putraack
Wed Aug 14, 2019 12:55 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 450
Views: 70105

Re: Pirates of Drinax - GMs thread

I've run these players in this campaign before, we played the adventures 1, 2, 5, and 3. The new crew is taking over one of the Harriers found at the abandoned Sindalian station. So the same players but different Characters? Why? What happened to the original crew? TPK? When we ended the last game,...
by Putraack
Thu Jul 25, 2019 4:24 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 450
Views: 70105

Re: Pirates of Drinax - GMs thread

My group had our first session. The short summary is that they took their Harrier from "Dragon Base" to Salif, got lucky in finding a derelict to salvage, and set off towards Exocet. A fair amount of time & effort was put into refitting the ship, now dubbed Manticore , both at DragonBase using their...
by Putraack
Thu Jul 25, 2019 4:11 am
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 111
Views: 5127

Re: Ship Combat: The Particle Barbette

I think you have it all. I'd point out to your crew's targets that maybe they ought to surrender now, before they actually get zapped. My new crew was a little squicked with that weapon, and was happy to pick up a laser turret from salvage.
by Putraack
Fri Jul 19, 2019 1:08 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 450
Views: 70105

Re: Pirates of Drinax - GMs thread

I'm restarting my Drinax campaign; Session Zero was last month and they'll start jumping tomorrow. Wish me luck! One question, as my last game was from the last edition: Was there any starting money for the ship & crew fronted by the King? I thought there was before, but I can't find anything like t...
by Putraack
Tue Apr 09, 2019 3:35 am
Forum: Traveller
Topic: GM Advice: EPC's
Replies: 4
Views: 724

Re: GM Advice: EPC's

I'm a big fan of GM-advice blogs, and one of them (10-ish years ago) was Martin Ralya's "Treasure Tables" and he had a similar idea to this. It was called the Evil Overlord, and there used to be a PDF of the blog entry. Sadly, it seems the links from Gnome Stew are now dead and gone. I tried to recr...
by Putraack
Sat Sep 01, 2018 2:55 pm
Forum: Traveller
Topic: Ship path visualization
Replies: 9
Views: 1679

Re: Ship path visualization

When I was running Drinax last, I started to use a spreadsheet: columns for ships, NPCs, and/or groups and lines for weeks. I just rounded up time spent fueling, shopping, repairs, etc., in terms of weeks. We suspended the campaign before could really develop it, but that's my thinking of how to man...
by Putraack
Wed Aug 01, 2018 8:44 pm
Forum: Traveller
Topic: Drinax Campaign update:
Replies: 4
Views: 1235

Re: Drinax Campaign update:

Very cool! I love how they took it off the rails, I'm looking forward to finding out how my group might do, once I restart the campaign.
by Putraack
Sun Jul 22, 2018 6:01 pm
Forum: Traveller
Topic: [Pirates of Drinax] Traffic
Replies: 13
Views: 1364

Re: [Pirates of Drinax] Traffic

Dunno, this bugged me, too. I hope you get an answer.
by Putraack
Wed Jun 27, 2018 2:02 am
Forum: Traveller
Topic: What's to stop them?
Replies: 7
Views: 1623

Re: What's to stop them?

Sounds like a LOT of paperwork is involved. And Lawyers, lots of lawyers. And family members who may be further down the list of heirs, but may still have a legal say in what happens to the family property. THEY will surely get lawyers. All of that will take time, more time, and money. Probably not ...
by Putraack
Sun Apr 15, 2018 5:29 am
Forum: Traveller
Topic: [Drinax] Harrier ship parts and which books?
Replies: 3
Views: 810

Re: [Drinax] Harrier ship parts and which books?

TY. I will move HG up in the "want" list.
by Putraack
Sat Apr 14, 2018 1:58 pm
Forum: Traveller
Topic: [Drinax] Harrier ship parts and which books?
Replies: 3
Views: 810

[Drinax] Harrier ship parts and which books?

I have the early edition of Pirates of Drinax, the 1st edition Core RB, and the newest booklet on the Harrier. I see some things in the ship's description that I cannot find references to; what books should I be looking for? In short, where can I find the rules for: Accurate, High Yield weaponry, St...
by Putraack
Sat Apr 14, 2018 1:52 pm
Forum: Traveller
Topic: Pirates of Drinax: Game of Sun & Shadow
Replies: 9
Views: 1431

Re: Pirates of Drinax: Game of Sun & Shadow

I'm working off of the 1st edition. I ran adventures 1, 2, 5, and 3 (in that order) almost 4 years ago :shock: I'm currently kicking around the idea of restarting the game, with the players as the Navy PCs. I think I can make it either a short campaign, or weave it back into the overall storyline. A...
by Putraack
Fri Apr 13, 2018 3:58 am
Forum: Traveller
Topic: Am I serious about starting Drinax or what?!
Replies: 9
Views: 1712

Re: Am I serious about starting Drinax or what?!

Wow, thanks for sharing!
by Putraack
Fri Apr 13, 2018 3:41 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 450
Views: 70105

Re: Pirates of Drinax - GMs thread

I ran the first adventure shortly after the PDFs began appearing, then I started the campaign with a different group. I don't remember how the first fights went, other than the PCs won. It was my first time with Traveller rules, and we probably botched a lot of things. I still don't own High Guard, ...
by Putraack
Fri Apr 13, 2018 3:20 am
Forum: Traveller
Topic: Starting Drinax Advice
Replies: 9
Views: 1438

Re: Starting Drinax Advice

Be ready if the players want to split up after they get more than one ship. Have lots of NPCs ready, in case they hire some crew for new ships. Definitely run a calendar, this could take years to play out. I started keeping a page for each system with stuff I'd need to know: cargoes available, 1-2 r...