Search found 2982 matches

by Reynard
Fri Feb 16, 2018 1:35 pm
Forum: Traveller
Topic: loans for Speculative Trade?
Replies: 9
Views: 145

Re: loans for Speculative Trade?

Money is never free.
by Reynard
Wed Feb 14, 2018 11:57 am
Forum: Traveller
Topic: loans for Speculative Trade?
Replies: 9
Views: 145

Re: loans for Speculative Trade?

And expect bounty hunters, lots of bounty hunters.
by Reynard
Sat Feb 10, 2018 1:31 pm
Forum: Traveller
Topic: Nuclear Dampers & Particle Weapons
Replies: 16
Views: 262

Re: Nuclear Dampers & Particle Weapons

I'm still wondering after forty years about the rapid decay aspect of the damper system. My take is the device isn't causing an early explosion but an early release of it's stored radioactive potential bringing the core material below a threshold to go critical. It ages the material's half-life. The...
by Reynard
Fri Feb 09, 2018 10:44 pm
Forum: Traveller
Topic: Nuclear Dampers & Particle Weapons
Replies: 16
Views: 262

Re: Nuclear Dampers & Particle Weapons

"To use a nuclear damper against a pure fusion bomb -- which isn't workable with current technology"

If I remember correctly, a fusion bomb is initiated by detonating fission bomb within. The damper would inactivate the fission reaction preventing it from creating a fusion reaction.
by Reynard
Thu Feb 08, 2018 9:24 pm
Forum: Traveller
Topic: Fusion Power Plants
Replies: 19
Views: 333

Re: Fusion Power Plants

I wonder if the discovery of gravitics come into play for maybe a more efficient compression method for fusion.

How about some form of p-B reaction that releases charged particles for direct conversion to electricity? Less thermal issues.
by Reynard
Thu Feb 08, 2018 10:47 am
Forum: Traveller
Topic: Starship combat: What happens when a turret or the bridge is destroyed?
Replies: 6
Views: 172

Re: Starship combat: What happens when a turret or the bridge is destroyed?

That should be up to the referee. Critical hits to the hull could be a good time to announce hull breaches with the breach(es) becoming more severe as you go up the Critical Hits Table (Hull). When, how bad and where becomes a roleplaying event. Small hull breaches can occur with regular hull hits b...
by Reynard
Thu Feb 08, 2018 1:00 am
Forum: Traveller
Topic: Starship combat: What happens when a turret or the bridge is destroyed?
Replies: 6
Views: 172

Re: Starship combat: What happens when a turret or the bridge is destroyed?

The ship combat rules are a little more generous about killing off characters. There is no actual bridge destruction event and it's often up in the air as to whether gunners actually occupy the turret area or operate remotely. Critical his can destroy a turret and if a crewman were there, they would...
by Reynard
Tue Feb 06, 2018 2:08 am
Forum: Traveller
Topic: Fusion Power Plants
Replies: 19
Views: 333

Re: Fusion Power Plants

I thought Fusion Plus cold fusion systems was the established norm allowing for things as the fusion stills and portable fusion generators as well as vehicular sized fusion power systems and the efficiency of ship fusion power plants.
by Reynard
Sun Feb 04, 2018 2:17 pm
Forum: Traveller
Topic: I'm having a problem with the asteroid belt mining rules
Replies: 27
Views: 437

Re: I'm having a problem with the asteroid belt mining rules

I think the problem with the system is allowing players to take the easy way with a big score and sell the whole thing off to soon live the good life. I noticed I got such results too and it's not much fun. Belters, like miners of old, should be spending their lives searching for the mythic motherlo...
by Reynard
Sun Feb 04, 2018 1:58 pm
Forum: Traveller
Topic: Rules: about suffocation and vacuum
Replies: 12
Views: 174

Re: Rules: about suffocation and vacuum

I actually know about long term suffocation from an incident at work. My job had me regularly wearing a full hazmat suit with a power filter on my back. One day I noticed I was yawning increasingly. Took me a bit of time but I realized over the ambient noise of the work area I didn't hear the sounds...
by Reynard
Sat Feb 03, 2018 11:32 pm
Forum: Traveller
Topic: Rules: about suffocation and vacuum
Replies: 12
Views: 174

Re: Rules: about suffocation and vacuum

You could have oxygen depletion in normal atmospheric condition from a system failure, not replacing oxygen directly or releasing CO2 or CO back into the system or a gas leak in a home and suffocate. A dense medium such as water prevents unadapted people from using oxygen and suffocate. Those cases ...
by Reynard
Thu Feb 01, 2018 6:15 pm
Forum: Traveller
Topic: Nuclear Dampers & Particle Weapons
Replies: 16
Views: 262

Re: Nuclear Dampers & Particle Weapons

That's what the nuclear damper system (as opposed to Damper boxes) does as described in the quote I gave above. The main purpose of the NDS is essentially deactivating incoming nuclear munitions as a vehicle or ship system point defense. Someone along the way noticed moving the two node across an ir...
by Reynard
Thu Feb 01, 2018 12:06 pm
Forum: Traveller
Topic: Nuclear Dampers & Particle Weapons
Replies: 16
Views: 262

Re: Nuclear Dampers & Particle Weapons

"I must have been confused by the Damper Box" Damper boxes are used to safely store nuclear munitions by suppressing their toxic radiation and allowing lots of munitions to be stored together. Nuclear damper is an active system that quickly breaks down the radioactivity of an object rendering it ine...
by Reynard
Thu Feb 01, 2018 1:13 am
Forum: Traveller
Topic: Nuclear Dampers & Particle Weapons
Replies: 16
Views: 262

Re: Nuclear Dampers & Particle Weapons

From Striker Book 2: "Radiation Suppression: Another use of nuclear dampers is to eliminate the radioactive contamination created by a nuclear weapon detonation. Instead of performing its usual missions, a damper may be assigned to eliminate the radiation from one nuclear strike per fire phase. Both...
by Reynard
Mon Jan 29, 2018 10:05 pm
Forum: Traveller
Topic: Station network
Replies: 10
Views: 211

Re: Station network

Now I need to back track my copies. Know which issue offhand?
by Reynard
Mon Jan 29, 2018 10:04 pm
Forum: Traveller
Topic: Party splits
Replies: 11
Views: 256

Re: Party splits

If one or more party members are actually interstellar traveling, there is going to be HUGE time gaps which could get messy and normally a referee headache.
by Reynard
Mon Jan 29, 2018 12:22 pm
Forum: Traveller
Topic: Station network
Replies: 10
Views: 211

Re: Station network

Had to think about it for a minute but orbital habitats could explain huge population codes on worlds with very poor conditions such as water worlds or atmospheres that would be prohibitively expensive to build large planetside habitations. These would be giant cities that function as the mainworld ...
by Reynard
Sun Jan 28, 2018 1:09 pm
Forum: Traveller
Topic: Station network
Replies: 10
Views: 211

Re: Station network

On this subject as I mention Ag cylinders, I found a related article in Journal of the Travellers Aid Society #23 entitled Space habitats in Traveller (page 36). It describes habitats as opposed to stations though a habitat could be the mainworld's starport. These are the ginormous structures measur...
by Reynard
Sat Jan 27, 2018 10:39 pm
Forum: Traveller
Topic: Station network
Replies: 10
Views: 211

Station network

Recently watched Valerian and the City of a Thousand Planets and Geostorm both featuring interesting takes on space stations. This had me get out Highguard 2e and MgT1e supplement Space Stations and think a bit. HG2e describes what make a space station an official starport by inclusion of particular...