Search found 3203 matches

by Reynard
Mon Oct 15, 2018 11:32 am
Forum: Traveller
Topic: How does the patrol corvette land?
Replies: 10
Views: 101

Re: How does the patrol corvette land?

Being streamlined doesn't mean you have to land just have the capability of atmospheric flight. It still can pursue other craft planetside and has VTOL to hover in place as long as the fuel holds up. Both the ship's boat and G/carrier are flight capable and can launch and dock with the corvette in f...
by Reynard
Sun Oct 14, 2018 2:15 pm
Forum: Traveller
Topic: World War II Galaxy
Replies: 43
Views: 2425

Re: World War II Galaxy

So this means ground vehicles, both soft and armored fighting vehicles, will be grav equivalents and energy equivalent weapons? Panzers and Shermans mounting laser cannons and autocannons? Space capable fighters launched from orbiting carriers for air superiority and ground support followed by troop...
by Reynard
Wed Oct 10, 2018 12:18 am
Forum: Traveller
Topic: Liquefication
Replies: 18
Views: 866

Re: Liquefication

I've had that daydream many times over. Earth discovers commercial fusion plus possibly commercial scale solar. Coal becomes obsolete as a fuel. Carbon scrubber facilities harvest... carbon all over the planet. It either goes to non energy applications or refill old mines essentially put the genie b...
by Reynard
Sat Oct 06, 2018 8:04 pm
Forum: Traveller
Topic: Liquefication
Replies: 18
Views: 866

Re: Liquefication

"Carbon and "cheap plentiful fusion power" is going to make coal utterly obsolete" 'Coal' could be a very rare commodity especially a natural coal. Unless worlds have the vast biome and conditions to create it, it won't be a resource. Look at Mars. Same for oil and fossil gas. Alternative energy sou...
by Reynard
Fri Oct 05, 2018 6:45 pm
Forum: Traveller
Topic: Liquefication
Replies: 18
Views: 866

Re: Liquefication

After decades, centuries or, for the OTU, thousands of years of space and star travel liquification events should be down to a science and technology especially with gravitic manipulation should make ships nearly immune to the effect unless there were a Series of Unfortunate Events to precipitate su...
by Reynard
Wed Sep 26, 2018 8:49 pm
Forum: Traveller
Topic: Child stuff
Replies: 2
Views: 329

Re: Child stuff

Is that a good thing or a bad thing?
by Reynard
Tue Sep 25, 2018 9:59 pm
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 21
Views: 719

Re: Traveller as a Spaceship Modeling Hobby

Starship building and deck plans as well as world building are fun minigames Traveller provides.
by Reynard
Mon Sep 24, 2018 10:42 am
Forum: Traveller
Topic: Liquefication
Replies: 18
Views: 866

Re: Liquefication

The problem with baffling is the cargo is not really a liquid and baffles would make loading and unloading far more difficult. Hauling this type of product in space will be less an issue because gravity is controlled and the pressure issue that would be caused by the weight of the product pressing d...
by Reynard
Mon Sep 24, 2018 2:50 am
Forum: Traveller
Topic: Liquefication
Replies: 18
Views: 866

Re: Liquefication

The environmental influences of a naval vessel and a space or starship are a bit different. Naval ships are subject to gravity as well as constant three dimensional rocking that would cause the material within to 'slosh' while the ship twists and rolls. Normally ships in space are much more stable o...
by Reynard
Sat Sep 22, 2018 11:56 pm
Forum: Traveller
Topic: [Pirates of Drinax] Do all stolen goods have to be fenced?
Replies: 4
Views: 403

Re: [Pirates of Drinax] Do all stolen goods have to be fenced?

This is why you use a fence who uses contacts that market the goods out to regions less concerned with higher authority. Lots of people and places are more than happy to get wanted products without questions. Seriously, do not make deals with the Imperial merchants at the starports. We see it on mod...
by Reynard
Wed Sep 19, 2018 9:10 pm
Forum: Traveller
Topic: Ships with 7G and higher acceleration
Replies: 23
Views: 1056

Re: Ships with 7G and higher acceleration

"Advances in naval automation allow fewer meat-sacks, and advances in manufacturing automation make equipment relatively less expensive than meat-sacks. That's Baumol's cost disease in action, again. It turns up all over, doesn't it?" The Ultimate Computer. Also notice in Star Wars, where automation...
by Reynard
Tue Sep 18, 2018 5:10 pm
Forum: Traveller
Topic: Ships with 7G and higher acceleration
Replies: 23
Views: 1056

Re: Ships with 7G and higher acceleration

When you start losing crew to damage, including gunners, then your guns start being useless. Same thing for pilots and engineers. There's a reason for redundancy today and tomorrow. I'm amazed that the logic presented here hasn't translated to modern naval warfare featuring all ships up to carriers ...
by Reynard
Mon Sep 17, 2018 11:13 pm
Forum: Traveller
Topic: Ships with 7G and higher acceleration
Replies: 23
Views: 1056

Re: Ships with 7G and higher acceleration

I'd like to see what warships give up, tonnage wise. We would have to assume EVERY warship will need to pack a 9G engine plus the additional power source and fuel or be useless in conflict. What do they throw away since they already have no surplus space?
by Reynard
Mon Sep 17, 2018 10:00 pm
Forum: Traveller
Topic: Ships with 7G and higher acceleration
Replies: 23
Views: 1056

Re: Ships with 7G and higher acceleration

Could higher G maneuver engines be a displacement issue in ships with jump engines that, along with fuel, already take up a lot of tonnage?
by Reynard
Mon Sep 17, 2018 1:55 am
Forum: Traveller
Topic: Aslan, Samurai and other allegories
Replies: 8
Views: 620

Re: Aslan, Samurai and other allegories

Recent Traveller Aslan books have mentioned there are aslan in other empire who, over generations, have assimilated to the cultures they share whether superficially or to the point other aslan societies almost consider them not aslan. This gives you plenty of options on how to play your particular a...
by Reynard
Sun Sep 16, 2018 11:10 am
Forum: Traveller
Topic: Aslan, Samurai and other allegories
Replies: 8
Views: 620

Re: Aslan, Samurai and other allegories

Terrans see the similarity of parallel physicality to lions which Aslans bristle at. At the same time, humans made comparisons of culture common to Aslan with probably stylized references to ancient feudal Japan with great liberties as it was the closest (and still off) fit to put into human perspec...
by Reynard
Fri Sep 14, 2018 7:40 pm
Forum: Traveller
Topic: Heavy Fighter Computer
Replies: 9
Views: 515

Re: Heavy Fighter Computer

Would need a Computer/35 or at least a Computer/20 to swap out programs.
by Reynard
Thu Sep 13, 2018 11:33 am
Forum: Traveller
Topic: Sensors Vs Superior Stealth
Replies: 36
Views: 2564

Re: Sensors Vs Superior Stealth

It really depends on what 'exhaust' is in Traveller ship terms. Obviously reaction drive is using powerful exhaust as a motive system. No matter the illustrations we see over the last 40 years, the regular descriptions of reactionless drives indicate there is no wave or particle energy to trace. Bet...
by Reynard
Tue Sep 11, 2018 10:57 am
Forum: Traveller
Topic: Particle beam radiation damage
Replies: 53
Views: 3245

Re: Particle beam radiation damage

Reading the Nuclear Damper description, it seems you are affecting the delivery system before it releases the energy suppressing the reaction so it can't go critical. A particle or fusion beam is already active sending its payload of energy at lightspeed and more spread out making it impossible to i...
by Reynard
Mon Sep 10, 2018 11:45 pm
Forum: Traveller
Topic: Particle beam radiation damage
Replies: 53
Views: 3245

Re: Particle beam radiation damage

As far as I can find, nukes have no rules for lingering radiation. Space borne nukes, fusion barbettes and all PAs are Radiation Weapons. Fusion and PAs vaporize the material they destroy s nukes do and this is the material that normally would be irradiated (fallout) as well as surrounding debris. T...