Search found 3425 matches

by Reynard
Tue Sep 03, 2019 9:30 pm
Forum: Traveller
Topic: Looking for Energy Armor
Replies: 23
Views: 502

Re: Looking for Energy Armor

Weren't rocket ships and space travel once regarded as works of fantasy as in not possible, never gonna happen?
by Reynard
Tue Sep 03, 2019 8:43 pm
Forum: Traveller
Topic: Looking for Energy Armor
Replies: 23
Views: 502

Re: Looking for Energy Armor

The movie Apollo 13 and Tom Clancy novels are hard science fiction. They are based on actual known technology in fictional or semi fictional settings. the 2001 series is speculative science fiction though it may border on fantasy with the monoliths and their creators. HAL is highly speculative as is...
by Reynard
Tue Sep 03, 2019 10:55 am
Forum: Traveller
Topic: Looking for Energy Armor
Replies: 23
Views: 502

Re: Looking for Energy Armor

Even VIRUS wasn't that unstoppable. What is the point of high tech alien ships in a Traveller campaign setting that need fleets of TL 15 fleets to dent them. Hate to think what corresponding weapons it would carry that would pick off those fleets in the meantime. Probably gets a big WOW! factor in a...
by Reynard
Sat Aug 31, 2019 6:47 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 92
Views: 4808

Re: Ship Combat: The Particle Barbette

This is why when I was playing in Pirates of Drinax, we made it very clear we had that particular weapon and what it could do. It was always last option. It assisted in interactive negotiations and actually saved lives. As bad as getting killed by other ship weapon types, very few want to die by rad...
by Reynard
Tue Aug 27, 2019 1:29 am
Forum: Traveller
Topic: Split from GT
Replies: 10
Views: 587

Re: Split from GT

Was GURPS Traveller a split or an avenue for a different game system similar to T20 and HERO Traveller?
by Reynard
Wed Aug 21, 2019 12:04 pm
Forum: Traveller
Topic: Ship Combat: The Particle Barbette
Replies: 92
Views: 4808

Re: Ship Combat: The Particle Barbette

"anyone close to the firer, target and the line of fire in-between the two" Notice it doesn't say the firing unit is affected and close to the firer are people standing on either side before the barrel. That's why the military today train soldiers not to stand near rocket launchers. The effect of th...
by Reynard
Fri Aug 16, 2019 11:12 am
Forum: Traveller
Topic: Hazards of frontier refuelling
Replies: 38
Views: 1451

Re: Hazards of frontier refuelling

The game should never be about killing off the players. Bad rolls can make things go very wrong but reading the rules literally and with no wiggle room is no fun. Piloting the Deep is Difficult BUT circumstances vary. First, you don't have to skim the Deep. The Shallows and Extreme Shallows also hav...
by Reynard
Fri Aug 09, 2019 10:59 am
Forum: Traveller
Topic: Feeding people
Replies: 10
Views: 923

Re: Feeding people

This is how you get that off flavor, off color protein paste three times a day.

Ever notice in fiction and real life we waste ever increasing amount of very costly power and resources when the whole problem is massively out of control populations. The elephant in the room breeds like a rat.
by Reynard
Fri Aug 09, 2019 10:48 am
Forum: Traveller
Topic: Hazards of frontier refuelling
Replies: 38
Views: 1451

Re: Hazards of frontier refuelling

As long as you have extra time you can play it safe. Refueling the Shallows of a gas giant takes twice as long and imposes only a -1 penalty to Piloting while using the Extreme Shallows is ten times normal time and no penalty as compared to using the Deep at normal time and -2 penalty. Aerofins add ...
by Reynard
Fri Aug 09, 2019 12:08 am
Forum: Traveller
Topic: Hazards of frontier refuelling
Replies: 38
Views: 1451

Re: Hazards of frontier refuelling

Slap some aerofins on and going Deep is far less a problem. I assume a lot of vessels stay in the higher layers and avoid atmospheric problems by taking more time to scoop.
by Reynard
Fri Jul 26, 2019 8:16 pm
Forum: Traveller
Topic: Fuel Expenditure from Surface to Highport
Replies: 19
Views: 1337

Re: Fuel Expenditure from Surface to Highport

Maneuver drives use 'power' produced by the power plant. That power is normally allocated in the PP's design so it's available any time as long as the plant works. No one thinks about it but the High Efficiency Batteries can also power the maneuver drive in 1 round (6 minute) increments at the power...
by Reynard
Fri Jul 26, 2019 12:50 am
Forum: Traveller
Topic: Fuel Expenditure from Surface to Highport
Replies: 19
Views: 1337

Re: Fuel Expenditure from Surface to Highport

If you're using a real life rocket motor, how much dton equivalent fuel does it take to achieve orbit? From what I remember, it's immense.

I was using Traveller orbit distance of 10,000 km and a 2g Traveller reaction motor taking 1414 seconds (24 minutes or 4 rounds).
by Reynard
Thu Jul 25, 2019 10:22 pm
Forum: Traveller
Topic: Fuel Expenditure from Surface to Highport
Replies: 19
Views: 1337

Re: Fuel Expenditure from Surface to Highport

Surface to orbit at 2g with a reaction drive takes 24 minutes. It burns 5% of the hull size in fuel per hour, in this case 2% for a 24 minutes. For a 100 ton ship, that's 2 tons fuel just to get off world. Same amount to land. 2g maneuver for a 100 ton ship uses 20 power (2 tons fusion 8 powerplant)...
by Reynard
Thu Jul 25, 2019 1:47 am
Forum: Traveller
Topic: Fuel Expenditure from Surface to Highport
Replies: 19
Views: 1337

Re: Fuel Expenditure from Surface to Highport

Use the High Guard rules to build reaction rockets rather than reactionless maneuver drives and integral lifter technology. Have the reaction drives for leaving an atmosphere and assume a few piloting rolls to safely guide back to the Downport without power. I'm thinking those craft will regularly f...
by Reynard
Tue Jul 09, 2019 2:44 pm
Forum: Traveller
Topic: Alternate Lab Ships?
Replies: 16
Views: 1536

Re: Alternate Lab Ships?

I can see a lab ship built for very long term research in remote locations. This can include a Collector system to reduce power plant and fuel space. Recharging the jump energy over long periods is not a problem. Solar panels should be a must for long endurance operations. Only real weapon needed is...
by Reynard
Tue Jul 09, 2019 3:08 am
Forum: Mongoose General Discussion
Topic: Merchants and Low passengers
Replies: 4
Views: 1129

Re: Merchants and Low passengers

I usually figure characters to time in the University track or Scholar(Physician) then switching to the career track you prefer.
by Reynard
Sat Jun 29, 2019 2:16 pm
Forum: Traveller
Topic: Is a planetary defense regiment (ground-to-space defenses) defined anywhere?
Replies: 8
Views: 729

Re: Is a planetary defense regiment (ground-to-space defenses) defined anywhere?

For a clue to the lowest tier on the interstellar military forces, here is a description about Colonial fleets for the Imperium from The Third Imperium: Sector Fleet supplement: "The active vessels of the Colonial Fleet (i.e. those not ‘mothballed ‘ at naval depots) are owned and operated by individ...
by Reynard
Fri Jun 28, 2019 11:26 am
Forum: Traveller
Topic: Is a planetary defense regiment (ground-to-space defenses) defined anywhere?
Replies: 8
Views: 729

Re: Is a planetary defense regiment (ground-to-space defenses) defined anywhere?

Remember that the Imperium does not extend beyond the fence on the ground and within the 100D except for the assets of Imperial Highports IF there is a Highport. This often means a system relies on their tech level and resources to raise and army and Close Orbit and Airspace Control Command assets. ...
by Reynard
Fri Jun 21, 2019 11:16 am
Forum: Traveller
Topic: Hop Drive
Replies: 59
Views: 3509

Re: Hop Drive

Waiting for the canter drive, when you need to get there but are cool about it.
by Reynard
Fri Jun 21, 2019 1:43 am
Forum: Traveller
Topic: Hop Drive
Replies: 59
Views: 3509

Re: Hop Drive

Just noticed that, eh?