Search found 36 matches

by AnubisCK
Thu Aug 06, 2015 5:46 pm
Forum: Legend
Topic: noob question
Replies: 6
Views: 4078

Re: noob question

thanks for the replies I wasn't sure . cause why would any one take a single weapon weapon style over a double one
by AnubisCK
Wed Aug 05, 2015 6:33 pm
Forum: Legend
Topic: noob question
Replies: 6
Views: 4078

noob question

hi just started playing this again and Ive forgot a lot and cant seam to find what I'm after. so hoping you can all help out . I have looked over the forums and cant find what I'm after so here goes . if you have sword and shield fighting style or any dual combat style and at say 70% and find your s...
by AnubisCK
Sun Jan 15, 2012 5:38 pm
Forum: Legend
Topic: viking cults
Replies: 0
Views: 806

viking cults

Just asking if any one else is running a fantasy based viking game . and as allready wrote up cults for the major powers
by AnubisCK
Sun Jan 08, 2012 7:10 pm
Forum: Legend
Topic: modifying or making weapons
Replies: 1
Views: 533

modifying or making weapons

I know in the arms & equipment book there rules on modifying weapons. with banded or spiked but also remember reading about making new weapons but not sure where. as i have a character who wished to use a ball and chain but wants it to be 2 handed use for extra reach and bigger for greater damage bu...
by AnubisCK
Sat Jan 07, 2012 4:15 pm
Forum: Legend
Topic: Warhammer conversion
Replies: 0
Views: 807

Warhammer conversion

i think some time ago on here i saw a post about a war hammer conversion . but i have been unable to find it any one know where it is or if i have right forums
by AnubisCK
Thu Jan 05, 2012 7:56 pm
Forum: Legend
Topic: Single Weapon Style vs Dual Weapon or Weapon and Shield
Replies: 85
Views: 14246

Re: Single Weapon Style vs Dual Weapon or Weapon and Shield

i did think about removing the ca granted buy using a shield .and just granting a % bonuses per shield size to defend. but unsure as to how to handle it for if another weapon was carried instead of a shield
by AnubisCK
Sat Dec 24, 2011 1:06 pm
Forum: Legend
Topic: stickies
Replies: 5
Views: 1016

Re: stickies

yes i know that .i ment be nice if it was all under one roof sort of say
by AnubisCK
Sat Dec 24, 2011 6:20 am
Forum: Legend
Topic: stickies
Replies: 5
Views: 1016

Re: stickies

needs some thing i hate reading a post that has stuff in it i can use and then struggling to find it again . would be nice if it could all be brought together in one place
by AnubisCK
Fri Dec 23, 2011 11:11 pm
Forum: Legend
Topic: stickies
Replies: 5
Views: 1016

stickies

shame there is no stickies that have all the fan created spells and heroic abilities listed and details given on the forums make keeping track of stuff to use in game easier to find
by AnubisCK
Sun Dec 18, 2011 2:26 pm
Forum: Legend
Topic: Martial arts
Replies: 15
Views: 2153

Re: Martial arts

my line of thought was to make each martial art a combat stile with bonuses . such a a very defense style would may be get a extra cm per round for defense and could parry at no penalty and be classed as one size bigger. where as another style that was more brutal maybe getting bonuses to damage lik...
by AnubisCK
Sun Dec 18, 2011 10:52 am
Forum: Legend
Topic: Martial arts
Replies: 15
Views: 2153

Martial arts

Hi have any of you designed and worked out how to do combat more based on unarmed combat than with weapons. just I'm thinking of planing a Asian style game maybe Chinese and want to place a lot of martial arts and design a few styles so any help would be appreciated
by AnubisCK
Sat Dec 03, 2011 1:01 pm
Forum: Legend
Topic: DIFFERENCES
Replies: 5
Views: 1329

DIFFERENCES

What are the main differences from RQII to legend . as i like to know before i buy if any one could help
by AnubisCK
Fri Oct 28, 2011 3:09 pm
Forum: Legend
Topic: Playing a Healer.. how do you get more healing in combat?
Replies: 18
Views: 2137

Re: Playing a Healer.. how do you get more healing in combat

no in my core book this is what it says

Heal
Instant, Magnitude 1, Progressive, Touch
For every point of Magnitude of this spell, the caster can repair
one Hit Point of damage to an injured Hit Location. Casting
this spell on creatures of a different species will have half the Hit
Points restored.
by AnubisCK
Sun Oct 09, 2011 6:00 pm
Forum: Legend
Topic: WFRP using MRQ2/Legend ruleset
Replies: 2
Views: 823

Re: WFRP using MRQ2/Legend ruleset

have you toyed with idea of the plus hit system in war-hammer .after hitting 0 hit points or not.and whats the difference in common magic to sorcery and how you crossed both over
by AnubisCK
Tue Sep 27, 2011 5:14 pm
Forum: Legend
Topic: impale
Replies: 4
Views: 909

Re: impale

well true as unless you get 2 combat maneuvers to chose a location then impale .i think a random hit to tail and then choosing impale would not inconvenience most creatures . which is the problem i considered and decided to ask other peoples input
by AnubisCK
Mon Sep 26, 2011 8:36 pm
Forum: Legend
Topic: impale
Replies: 4
Views: 909

impale

i was running a small scenario earlier this evening .and they where fighting a wyrm of at least 10 meters plus in length, but only had a size rating of 13.with a success the player decided to use the impale maneuver which given weapon size or medium states a minus 20%. but to a creature of that leng...
by AnubisCK
Fri Sep 23, 2011 4:46 pm
Forum: Legend
Topic: Is the extra combat action you get from a shield usable...
Replies: 3
Views: 911

Re: Is the extra combat action you get from a shield usable.

yeah as above i do the same , use a different poker chip for shield or smaller weapon if useing two weapons
by AnubisCK
Wed Sep 14, 2011 2:37 pm
Forum: Legend
Topic: Running RQ: Game of Thrones
Replies: 34
Views: 8015

Re: Running RQ: Game of Thrones

No idea im new to RQ II my self and are currently trying to sort dragonlance out for it. but your idea sounds good hope to hear more of it
by AnubisCK
Tue Aug 30, 2011 5:06 pm
Forum: Legend
Topic: encumbrance
Replies: 2
Views: 597

Re: encumbrance

thanks just one other question is that encumbrance per location covered with the armour . cause the way i see it if it is some one wearing full plate armour to all locations would would be at 21 points of encumbrance . then had basic gear hes carrying and weappons to find his final total