Search found 11 matches

by Sir Gawain
Wed Jun 08, 2011 6:18 am
Forum: Legend
Topic: Moving again (and again (and again...))
Replies: 78
Views: 10623

With my players we started using these rules (which will need a bit of tweaking and adjusting, but seem to work, anyway). - You can move 1-2m as part of a CA, and still do something else (attack, reload, cast, and so on). - You can choose to spend the entire CA moving, and so you move your whole MR ...
by Sir Gawain
Mon Jun 06, 2011 10:03 am
Forum: Legend
Topic: Choose Location as a CM
Replies: 31
Views: 4296

And, I if remember well, if you use the same CM more than once during the same fight, your opponents get a cumulative +10% bonus when they try to resist.
by Sir Gawain
Mon May 23, 2011 5:37 pm
Forum: Legend
Topic: So Long & Thanks for all the Fish
Replies: 39
Views: 10993

Thank you.
We owe you many hours of playing and dreaming.
by Sir Gawain
Mon May 16, 2011 10:14 am
Forum: Legend
Topic: Deus Vult Character Sheet
Replies: 35
Views: 6908

I totally agree.
Awesome!
by Sir Gawain
Fri Feb 11, 2011 12:23 pm
Forum: Legend
Topic: Is it harder to take down NPCs with general hit points?
Replies: 13
Views: 1984

I agree with the necessity to maintain the flow of play, but there is a major feature that keeps me from adopting genHP: my players like to use CM, and often boast their fighting style and their ability to skewer chosen locations (one is famous for always trying to decapitate foes, another one for c...
by Sir Gawain
Sun Feb 06, 2011 10:34 am
Forum: Legend
Topic: Combat Styles
Replies: 82
Views: 12058

If I were to tweak the CS rules, I'd propose that: You have several broad CS (swords, spears, axes, etc.) and many specialized CS (broadsword and shield, rapier and main gauche, long spear, and so on). You just develop the specialized CS, but the related broader one gets half the score you have in t...
by Sir Gawain
Fri Feb 04, 2011 7:50 am
Forum: Legend
Topic: Combat Styles
Replies: 82
Views: 12058

Combat Styles are also a matter of... well, style! Set aside Power Play and "the dedliest weapon combination available", and try to feel which weapon your character would prefer. Does he like the gleaming metal of a sword's blade? Does he fight behind the protection of a large shield? Does he like t...
by Sir Gawain
Wed Feb 02, 2011 10:36 pm
Forum: Legend
Topic: Shamanism for fun and Prophet
Replies: 114
Views: 14751

Illuminating!
Now many things are clear (to me, anyway...)!
by Sir Gawain
Sun Jan 23, 2011 9:43 pm
Forum: Legend
Topic: Is it harder to take down NPCs with general hit points?
Replies: 13
Views: 1984

And if you use general HP every wound goes to the same "location".
With true locations, a PC/NPC can survive a lot of punishment, if taken in different body zones.
by Sir Gawain
Mon Jan 17, 2011 11:40 pm
Forum: Legend
Topic: Enchanted Items
Replies: 23
Views: 5346

Good idea!
I really like it, and I'm going to have a try in my newly started campaign.
by Sir Gawain
Fri Jan 14, 2011 3:03 pm
Forum: Legend
Topic: New Living Glorantha scenario
Replies: 10
Views: 1770

It's really nice, and I just needed something like that, since I'm starting my first RQII campaign...
Many thanks!