Search found 2737 matches

by ShawnDriscoll
Mon Oct 15, 2018 5:40 pm
Forum: Traveller
Topic: How does the patrol corvette land?
Replies: 13
Views: 209

Re: How does the patrol corvette land?

I just have the fins fold when on land.
by ShawnDriscoll
Thu Oct 11, 2018 3:10 am
Forum: Traveller
Topic: So, what's with the supplements?
Replies: 49
Views: 1189

Re: So, what's with the supplements?

So I'm a new Traveller gamer. As MGT2 is the newest edition, I went that way a few months back and started learning the system and prepping things to start a big campaign soon. However, I was looking for some alien books and the like... and noticed that they and other such supplements only exist in...
by ShawnDriscoll
Thu Oct 11, 2018 2:53 am
Forum: Traveller
Topic: Impressive Traveller Geomorph Map Tool!
Replies: 2
Views: 187

Re: Impressive Traveller Geomorph Map Tool!

Some great work there.
by ShawnDriscoll
Sun Oct 07, 2018 2:47 am
Forum: Traveller
Topic: Advise on what to do
Replies: 5
Views: 221

Re: Advise on what to do

What are you currently smoking?
by ShawnDriscoll
Thu Oct 04, 2018 1:02 am
Forum: Traveller
Topic: Creating "new" characters
Replies: 17
Views: 507

Re: Creating "new" characters

I don't use any of the connections rules after chargen.
by ShawnDriscoll
Tue Oct 02, 2018 9:38 pm
Forum: Traveller
Topic: Forgery in Mongoose Traveller
Replies: 6
Views: 298

Re: Forgery in Mongoose Traveller

I am converting this adventure from Freelance Traveller but it includes the Forgery skill, and got a doubt. What you need to detect and/or create any Forgery in MgT 2nd Edition? Admin? Profession (forger)? Can't find nothing relevant in the Core Rulebook. Thanks for any input you may have. The prob...
by ShawnDriscoll
Fri Sep 28, 2018 3:38 pm
Forum: Traveller
Topic: T5 Errata found?
Replies: 11
Views: 357

Re: T5 Errata found?

Looks like spam.
by ShawnDriscoll
Thu Sep 27, 2018 5:32 am
Forum: Traveller
Topic: The players' covenant
Replies: 14
Views: 577

Re: The players' covenant

My games are character-driven. So a player can roll up any character and use it without issues.
by ShawnDriscoll
Wed Sep 26, 2018 7:29 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 21
Views: 740

Re: Traveller as a Spaceship Modeling Hobby

I just role-play.
by ShawnDriscoll
Tue Sep 25, 2018 5:00 am
Forum: Traveller
Topic: Neural Comm vs Neural Link
Replies: 6
Views: 539

Re: Neural Comm vs Neural Link

What are some more ramifications of the neural link vs. the neural comm? Computer level? Does the neural link represent a wired nervous system, or just tapping into the motor centers of the brain? Could a neural link be hijacked to remotely control someone’s body? Could you program a sequence of mo...
by ShawnDriscoll
Mon Sep 17, 2018 3:55 am
Forum: Traveller
Topic: Wound penalties?
Replies: 7
Views: 463

Re: Wound penalties?

The rules are a little unclear here I think, but how do people use the damage rules? As attributes are eroded by damage, does the appropriate DM erode as well? This is generally how I play? It seems a little odd that a character can have a serious DM penalty on one stat because of damage, but not h...
by ShawnDriscoll
Sat Sep 15, 2018 5:41 am
Forum: Traveller
Topic: Suggest a suitable end for her
Replies: 7
Views: 682

Re: Suggest a suitable end for her

The character wakes up, and it was all a dream. Then she is committed to the airlock sentence.
by ShawnDriscoll
Sat Sep 15, 2018 5:39 am
Forum: Traveller
Topic: What are good forums to discuss *Classic* Traveller?
Replies: 5
Views: 425

Re: What are good forums to discuss *Classic* Traveller?

Some people like OSR game mechanics.
by ShawnDriscoll
Tue Sep 11, 2018 3:00 am
Forum: Traveller
Topic: What does it take to test a character for Psionics?
Replies: 14
Views: 744

Re: What does it take to test a character for Psionics?

Nog wrote:
Mon Sep 10, 2018 12:04 am
Can it be done without tools? Just "feel-the-force" like?
"What card am I holding?"
by ShawnDriscoll
Sat Sep 08, 2018 4:44 am
Forum: Traveller
Topic: Do Mishaps by default terminate a career?
Replies: 9
Views: 639

Re: Do Mishaps by default terminate a career?

Some of the rules are written in the events themselves. They over-ride.
by ShawnDriscoll
Thu Sep 06, 2018 2:40 am
Forum: Traveller
Topic: 15 lives of Harry August
Replies: 1
Views: 521

Re: 15 lives of Harry August

Reminds me of a Re-Kill campaign I worked on for Traveller years ago.
by ShawnDriscoll
Sat Sep 01, 2018 3:37 am
Forum: Traveller
Topic: What skills have you dropped?
Replies: 23
Views: 2047

Re: What skills have you dropped?

Old School wrote:
Fri Aug 31, 2018 12:52 pm
The thread on number of skills for a competent character got me wondering: what skills have others dropped in the interest of simplifying the game?
None. I've only changed some skills to match different settings played in.
by ShawnDriscoll
Thu Aug 30, 2018 2:51 pm
Forum: Traveller
Topic: How many skills to describe a competent character?
Replies: 18
Views: 1614

Re: How many skills to describe a competent character?

Linwood wrote:
Thu Aug 30, 2018 11:02 am
And it’s given me some freedom to throw larger and more dangerous situations at them and tell some broader and more complex stories.
Stories?
by ShawnDriscoll
Wed Aug 29, 2018 5:28 am
Forum: Traveller
Topic: How many skills to describe a competent character?
Replies: 18
Views: 1614

Re: How many skills to describe a competent character?

Saw this in another thread, but didn't want to derail it: Traveller being on the end of "skills light RPG" (compared to something like GURPS) means players already can't get sufficient skills to describe a competent individual... Which is I was somewhat surprised by, because that's not my impressio...