Search found 2956 matches

by ShawnDriscoll
Sun Mar 15, 2020 5:42 am
Forum: Traveller
Topic: Journal of the Travellers' Aid Society Volume 4 - Out Now!
Replies: 1
Views: 1091

Re: Journal of the Travellers' Aid Society Volume 4 - Out Now!

The retro Aslan look is much appreciated.
by ShawnDriscoll
Fri Mar 06, 2020 5:13 am
Forum: Traveller
Topic: New Traveller RPG Actual Play Podcast
Replies: 3
Views: 1040

Re: New Traveller RPG Actual Play Podcast

Added to my blogroll.
by ShawnDriscoll
Tue Feb 18, 2020 6:44 am
Forum: Traveller
Topic: Any Updates on Belt Mining? I Have Many Questions
Replies: 16
Views: 1949

Re: Any Updates on Belt Mining? I Have Many Questions

The rules are for mining ideas from. See Referee.
by ShawnDriscoll
Sun Feb 16, 2020 6:24 pm
Forum: Traveller
Topic: What do your PCs look like?
Replies: 9
Views: 1258

Re: What do your PCs look like?

I use character art from Pinterest. Not famous actors.
by ShawnDriscoll
Wed Feb 12, 2020 6:00 am
Forum: Traveller
Topic: A couple of quick questions
Replies: 21
Views: 2356

Re: A couple of quick questions

Annatar Giftbringer wrote:
Tue Feb 11, 2020 9:12 pm
For 7, I was thinking why not use the task chain rules, even if they work simultaneously..?
Best practice.
by ShawnDriscoll
Fri Jan 31, 2020 9:38 pm
Forum: Traveller
Topic: Aslan names. Why are they so complicated?
Replies: 13
Views: 1553

Re: Aslan names. Why are they so complicated?

The Aslan are alien. Not human-dressed furries with different colored lion heads snapped on.
by ShawnDriscoll
Thu Jan 30, 2020 6:36 am
Forum: Traveller
Topic: Aslan names. Why are they so complicated?
Replies: 13
Views: 1553

Re: Aslan names. Why are they so complicated?

MonkeyX wrote:
Wed Jan 29, 2020 10:52 pm
Why are they so complicated?
It depends on how you role-play Aslan.
by ShawnDriscoll
Fri Jan 17, 2020 7:23 pm
Forum: Traveller
Topic: How to let players generate the characters they want without letting them min/max?
Replies: 22
Views: 2129

Re: How to let players generate the characters they want without letting them min/max?

If I'm allowing point-buy, I just let players pick their skills and then add points to them. See YouTube vid https://www.youtube.com/watch?v=UXOiRfPKgYI for skill level distributions.
by ShawnDriscoll
Fri Jan 17, 2020 7:16 pm
Forum: Traveller
Topic: What's Traveller5 like?
Replies: 109
Views: 26842

Re: What's Traveller5 like?

Ursus Maior wrote:
Fri Jan 17, 2020 6:06 pm
What is "hard scifi" even supposed to mean here? We have psionics, j-drives and black globes...
Hard sci-fi just means that space helmets are required.
by ShawnDriscoll
Thu Jan 16, 2020 4:45 am
Forum: Traveller
Topic: What do you think of this Dream Portfolio
Replies: 2
Views: 636

Re: What do you think of this Dream Portfolio

Just a fever dream.
by ShawnDriscoll
Sun Dec 29, 2019 6:35 pm
Forum: Traveller
Topic: Would The Imperium be angered?
Replies: 3
Views: 519

Re: Would The Imperium be angered?

Those in the Imperium not opposed to transcendence or cybernetics would have no issue with Cavedog in their yard.
by ShawnDriscoll
Sat Dec 14, 2019 9:15 am
Forum: Traveller
Topic: More Free Trader
Replies: 47
Views: 12924

Re: More Free Trader

Image
by ShawnDriscoll
Fri Dec 13, 2019 4:13 am
Forum: Traveller
Topic: Secret skill checks
Replies: 8
Views: 600

Re: Secret skill checks

One philosophical issue I wrestle with as a GM are die rolls for tasks where the player characters would not necessarily know if they failed. The classic example is perception checks. When players know that they've failed a perception check, it gives away too much information -- they now know that ...
by ShawnDriscoll
Sun Dec 08, 2019 4:49 pm
Forum: Traveller
Topic: Did I make the roll too easy?
Replies: 11
Views: 641

Re: Did I make the roll too easy?

Portfolio roll results are a rare thing. I'm curious though. You never talk about Travellers that are awesome medics or Engineers. I have yet to hear from you about how many 1,001s of diseases have been cured by your players, or about how much successful J-Drive repairs have been made to help speed ...
by ShawnDriscoll
Wed Dec 04, 2019 5:25 am
Forum: Traveller
Topic: MgT2 skill-level philosophy ???
Replies: 11
Views: 884

Re: MgT2 skill-level philosophy ???

I have a question about the MgT2 skill levels. It's made clear in the Core Rules that the designers expected characters with low skill levels (quote... average Joe's). However, this flies in the face of the typical skill rolls described in the rules. For example... - Performing a Systems Check on B...
by ShawnDriscoll
Sun Dec 01, 2019 3:31 am
Forum: Traveller
Topic: How much combat do you have in your campaigns?
Replies: 15
Views: 1008

Re: How much combat do you have in your campaigns?

PsiTraveller wrote:
Sat Nov 30, 2019 7:04 am
Blair Witch horror film or Dog Soldiers horror film? :P
'60s Star Trek horror.
by ShawnDriscoll
Sat Nov 30, 2019 5:57 am
Forum: Traveller
Topic: What rank would the commander hold? and suggested Skill DM?
Replies: 4
Views: 413

Re: What rank would the commander hold? and suggested Skill DM?

All of your Travellers are Uber rank.
by ShawnDriscoll
Sat Nov 30, 2019 2:10 am
Forum: Traveller
Topic: How much combat do you have in your campaigns?
Replies: 15
Views: 1008

Re: How much combat do you have in your campaigns?

Moppy wrote:
Fri Nov 29, 2019 10:56 pm
What percentage of sessions have combat? For us, not counted but I guess low single digits.
They have about as much combat as any horror film has in it.