Search found 2949 matches

by ShawnDriscoll
Fri Jan 17, 2020 7:23 pm
Forum: Traveller
Topic: How to let players generate the characters they want without letting them min/max?
Replies: 9
Views: 165

Re: How to let players generate the characters they want without letting them min/max?

If I'm allowing point-buy, I just let players pick their skills and then add points to them. See YouTube vid https://www.youtube.com/watch?v=UXOiRfPKgYI for skill level distributions.
by ShawnDriscoll
Fri Jan 17, 2020 7:16 pm
Forum: Traveller
Topic: What's Traveller5 like?
Replies: 109
Views: 23404

Re: What's Traveller5 like?

Ursus Maior wrote:
Fri Jan 17, 2020 6:06 pm
What is "hard scifi" even supposed to mean here? We have psionics, j-drives and black globes...
Hard sci-fi just means that space helmets are required.
by ShawnDriscoll
Thu Jan 16, 2020 4:45 am
Forum: Traveller
Topic: What do you think of this Dream Portfolio
Replies: 2
Views: 136

Re: What do you think of this Dream Portfolio

Just a fever dream.
by ShawnDriscoll
Sun Dec 29, 2019 6:35 pm
Forum: Traveller
Topic: Would The Imperium be angered?
Replies: 3
Views: 236

Re: Would The Imperium be angered?

Those in the Imperium not opposed to transcendence or cybernetics would have no issue with Cavedog in their yard.
by ShawnDriscoll
Sat Dec 14, 2019 9:15 am
Forum: Traveller
Topic: More Free Trader
Replies: 47
Views: 12301

Re: More Free Trader

Image
by ShawnDriscoll
Fri Dec 13, 2019 4:13 am
Forum: Traveller
Topic: Secret skill checks
Replies: 8
Views: 421

Re: Secret skill checks

One philosophical issue I wrestle with as a GM are die rolls for tasks where the player characters would not necessarily know if they failed. The classic example is perception checks. When players know that they've failed a perception check, it gives away too much information -- they now know that ...
by ShawnDriscoll
Sun Dec 08, 2019 4:49 pm
Forum: Traveller
Topic: Did I make the roll too easy?
Replies: 11
Views: 477

Re: Did I make the roll too easy?

Portfolio roll results are a rare thing. I'm curious though. You never talk about Travellers that are awesome medics or Engineers. I have yet to hear from you about how many 1,001s of diseases have been cured by your players, or about how much successful J-Drive repairs have been made to help speed ...
by ShawnDriscoll
Wed Dec 04, 2019 5:25 am
Forum: Traveller
Topic: MgT2 skill-level philosophy ???
Replies: 11
Views: 605

Re: MgT2 skill-level philosophy ???

I have a question about the MgT2 skill levels. It's made clear in the Core Rules that the designers expected characters with low skill levels (quote... average Joe's). However, this flies in the face of the typical skill rolls described in the rules. For example... - Performing a Systems Check on B...
by ShawnDriscoll
Sun Dec 01, 2019 3:31 am
Forum: Traveller
Topic: How much combat do you have in your campaigns?
Replies: 15
Views: 728

Re: How much combat do you have in your campaigns?

PsiTraveller wrote:
Sat Nov 30, 2019 7:04 am
Blair Witch horror film or Dog Soldiers horror film? :P
'60s Star Trek horror.
by ShawnDriscoll
Sat Nov 30, 2019 5:57 am
Forum: Traveller
Topic: What rank would the commander hold? and suggested Skill DM?
Replies: 4
Views: 288

Re: What rank would the commander hold? and suggested Skill DM?

All of your Travellers are Uber rank.
by ShawnDriscoll
Sat Nov 30, 2019 2:10 am
Forum: Traveller
Topic: How much combat do you have in your campaigns?
Replies: 15
Views: 728

Re: How much combat do you have in your campaigns?

Moppy wrote:
Fri Nov 29, 2019 10:56 pm
What percentage of sessions have combat? For us, not counted but I guess low single digits.
They have about as much combat as any horror film has in it.
by ShawnDriscoll
Sat Nov 23, 2019 7:30 pm
Forum: Traveller
Topic: Give Traveller Stuff to a none Traveller Race
Replies: 4
Views: 459

Re: Give Traveller Stuff to a none Traveller Race

Maybe some day I will return to it, but random generation is difficult to sell. I get out pre-gens for new players to pick from when showing the game mechanics during a one-shot. Players tend to ask me later about making a character of their own for a next game. At that point, they are excited abou...
by ShawnDriscoll
Fri Nov 22, 2019 5:48 pm
Forum: Traveller
Topic: When is it out?
Replies: 3
Views: 481

Re: When is it out?

JMISBEST wrote:
Fri Nov 22, 2019 5:41 am
Does anyone have any idea when The Drinaxian Companion is out?
Will any of your players follow its rules?
by ShawnDriscoll
Thu Nov 21, 2019 8:20 am
Forum: Traveller
Topic: How would you rate this deal?
Replies: 7
Views: 421

Re: How would you rate this deal?

Switch out your medication. Check their expiration dates. And floss often.
by ShawnDriscoll
Fri Nov 15, 2019 5:48 pm
Forum: Traveller
Topic: ship rental - costs and problems. Do we break char gen if ships are too easy to get?
Replies: 16
Views: 720

Re: ship rental - costs and problems. Do we break char gen if ships are too easy to get?

Moppy wrote:
Fri Nov 15, 2019 2:39 pm
Do we risk “breaking” the character generation rewards if we make ships too easy to obtain?
I never think of them as rewards.
by ShawnDriscoll
Thu Nov 07, 2019 5:42 am
Forum: Traveller
Topic: What happens if 2 black globes touch?
Replies: 53
Views: 1888

Re: What happens if 2 black globes touch?

Moppy wrote:
Thu Nov 07, 2019 1:25 am
I cannot find this situation covered in CT or Mongoose,
They are very rare to have even one of them. But they do pass through each other just fine. Don't let them touch any ships though.
by ShawnDriscoll
Sun Nov 03, 2019 2:56 am
Forum: Traveller
Topic: Should she let them do it?
Replies: 3
Views: 652

Re: Should she let them do it?

Quit stalking her.
by ShawnDriscoll
Fri Nov 01, 2019 4:35 am
Forum: Traveller
Topic: What do you think of this decades old fleet?
Replies: 2
Views: 525

Re: What do you think of this decades old fleet?

I found some of my old FORTRAN sector generator code on greenbar paper the other day, written back in 1984.