Search found 232 matches
- Tue Jan 19, 2021 7:45 am
- Forum: Traveller
- Topic: Spaceship Interior Walls
- Replies: 5
- Views: 169
Re: Spaceship Interior Walls
Probably similar to groundside interior walls/doors, except for bulkheads. Maybe a little lighter-weight than groundside houses - more like apartment or other rental-property buildings (which is what these are, essentially). That's pretty much the way ships (wet ships, that is) are constructed these...
- Thu Jan 14, 2021 12:35 am
- Forum: Traveller
- Topic: Jumping away from gas giants
- Replies: 31
- Views: 757
Re: Jumping away from gas giants
Why would there be special rules for them? Nope, just like other planets, stars, and pretty much everything else, a ship needs to get outside the 100-diameter limit in order to be able to jump without complications.
- Sun Dec 27, 2020 4:31 am
- Forum: Traveller
- Topic: Aliens of Charted Space Vol. 1 - It Is Here!
- Replies: 30
- Views: 6100
Re: Aliens of Charted Space Vol. 1 - It Is Here!
Well, I finally got a chance to start a first-pass read, and this kinda jumped out at me. On page 44 (Aslan section, Mustering Out, Other Benefits, in the entry for Clan Shares), under Corporation the text says "The Traveller owns an operating corporation. It has MCr500000 in assets per Clan Share s...
- Mon Sep 21, 2020 4:33 am
- Forum: Traveller
- Topic: Higher tech items on a lower tech world
- Replies: 20
- Views: 6430
Re: Higher tech items on a lower tech world
The limitation is going to be logistics - it's easy to buy the initial outfitting; the harder part is keeping the toys in supplies. Or to bring out the sharpest issue: buying the high-tech guns isn't too difficult or expensive, but keeping those guns fed with ammunition is going to be a problem if a...
- Tue Jun 30, 2020 4:47 pm
- Forum: Traveller
- Topic: maneuver drives no fuel?
- Replies: 30
- Views: 4077
Re: maneuver drives no fuel?
Simplest answer: FROM THE POWER PLANT! One of the standing tropes in Traveller from the very beginning is that maneuver drives directly convert power (the output from the power plant) to acceleration, as a reactionless thruster.
- Sun Feb 23, 2020 5:26 am
- Forum: Traveller
- Topic: What would you like to see?
- Replies: 47
- Views: 13693
Re: What would you like to see?
Let's see... an updated Merchant Prince , maybe expanded enough to be a full-sized hardback - I don't know if anyone wants to tackle a boxed set on this. Perhaps politics, covering not only the Third Imperium but also the Zhodani, the Solomani, and possibly the Hivers. This one could easily grow int...
- Wed Feb 19, 2020 7:37 am
- Forum: Traveller
- Topic: Any Updates on Belt Mining? I Have Many Questions
- Replies: 16
- Views: 6861
Re: Any Updates on Belt Mining? I Have Many Questions
Okay, first of all, I wouldn't worry too much about planetoids - you can essentially regard them as "larger than the players are ever going to bother mining for themselves". (To figure the volume of a planetoid - or any other sphere - you take the radius in meters (100 m for the smallest possible pl...
- Tue Feb 18, 2020 8:59 pm
- Forum: Traveller
- Topic: Any Updates on Belt Mining? I Have Many Questions
- Replies: 16
- Views: 6861
Re: Any Updates on Belt Mining? I Have Many Questions
Fig. 3 Roll 2D6 2= Exotics 3= 2D Precious Metals 4= 2Dx20 Common Ore 5= 2Dx50 Common Ore 6= 2Dx10 Uncommon Ore 7= 2Dx20 Uncommon Ore 8= 2Dx10 Crystals 9= 2Dx20 Crystals 10= 2Dx5 Dense Metals 11= 2Dx10 Dense Metals 12= 1D Radioactives Just a quick correction here, based on probability distributions:...
- Sun Feb 09, 2020 8:06 pm
- Forum: Traveller
- Topic: Demographics of the Spinward Frontier: Building Sectors
- Replies: 7
- Views: 3234
Re: Demographics of the Spinward Frontier: Building Sectors
*Nods* I can remember wanting to build this sort of development process based on the T4 Pocket Empires supplement/subgame. It turned into a bit too big of a job for me at the time, though, at least partially because of the notorious editing problems which plagued that entire product line - between g...
- Sun Feb 09, 2020 5:24 am
- Forum: Traveller
- Topic: Demographics of the Spinward Frontier: Building Sectors
- Replies: 7
- Views: 3234
Re: Demographics of the Spinward Frontier: Building Sectors
Impressive work. I can see some real potential with this approach, particularly if you can at least partially automate the process - it would allow you to rapidly create some large sandbox regions which would be at least reasonably internally consistent, which has historically been somewhat of a pro...
- Tue Dec 24, 2019 1:50 am
- Forum: Traveller
- Topic: 4.5m Expedition Rowboat
- Replies: 5
- Views: 1289
Re: 4.5m Expedition Rowboat
What makes this a TL 11 design? The boat should be TL 1 and the trailer about TL 5. Presumably, materials and design/manufacturing techniques would make it TL 11 as opposed to the basic "hollowed-out log" version. EDIT: Personally, I'd classify it closer to TL 7 or TL 8, though. Honestly, unless so...
- Mon Dec 09, 2019 7:32 pm
- Forum: Traveller
- Topic: Did I make the roll too easy?
- Replies: 11
- Views: 1516
Re: Did I make the roll too easy?
The common problem in all of the scenarios ( scenaria? ) JMISBEST posts is that he (as game master) has allowed too much money in the hands of the players, and then posed no problems which money could not (trivially) solve, and then wonders why his games provide no challenges. It really is that simp...
- Tue Nov 05, 2019 5:52 am
- Forum: Traveller
- Topic: Is Very Minor General a appropiate rank?
- Replies: 8
- Views: 1266
Re: Is Very Minor General a appropiate rank?
"Very Minor General" is not a rank at all, much less an "appropriate" one. That said, you're talking about the CO of a force of approximately 10,000 soldiers, roughly 1,000 of which are "elite" (for whatever that may mean in this particular organization). A unit that size is normally a division, and...
- Sun Jun 30, 2019 3:42 am
- Forum: Traveller
- Topic: What type would the worlds government be?
- Replies: 6
- Views: 1324
Re: What type would the worlds government be?
But don't forget that his wide-spread image as 1 of the most evil humans alive is 100% fake and designed to make invaders and pirates too scared to attack or raid in his system, plus his people know it Doesn't matter. "Good" and "evil" are not addressed by the UWP; what is codified in the UWP is th...
- Sat Jun 29, 2019 4:56 pm
- Forum: Traveller
- Topic: What type would the worlds government be?
- Replies: 6
- Views: 1324
Re: What type would the worlds government be?
Dictatorship of some kind, and based on this - " insane, evil, ruthless, despotic and Megalomaniac" most likely a non-charismatic one. And with those taxation policies - no matter what his motivation and actions might be - he's probably not going to be popular with the general population. He better ...
- Mon May 06, 2019 9:54 pm
- Forum: Traveller
- Topic: How to model high strength entites (archive/lock after 5/10/2019)
- Replies: 38
- Views: 7269
Re: How to model high strength entites (archive/lock after 5/10/2019)
Why would you actually need physical ratings for such a beast? This is a plot device, not an NPC/encounter. (Or are you expecting the players to actually get into combat with the thing? Honestly, unless it's just about the most passive beast imaginable, if it fights back against player-scale targets...
- Mon May 06, 2019 4:23 am
- Forum: Traveller
- Topic: Terraforming in a nightmarish way...
- Replies: 13
- Views: 4970
Re: Terraforming in a nightmarish way...
Moving a planet, particularly shifting its orbit, is probably unreasonable at Imperial tech levels. I'm going to be referring to MongTrav 1, here, but the rules sound reasonable, so follow along. In Supplement 14: Space Stations , the maximum hull size available (and thus, pretty much the largest mo...
- Fri Apr 26, 2019 5:50 pm
- Forum: Traveller
- Topic: Was it a official ship?
- Replies: 3
- Views: 1182
Re: Was it a official ship?
Classic Traveller (the original version, from GDW) had several corsairs listed in various Supplements. Traders and Gunboats has two of them: a repurposed X-boat Tender (which isn't what you meant, as it's a 1,000 dT hull), and a variant of the Gazelle Close Escort (which is based on a 400 dT hull, F...
- Sun Jan 27, 2019 5:40 am
- Forum: Traveller
- Topic: If skill wafers and expert programs work, what's the value of low-ranked int/edu skills?
- Replies: 15
- Views: 2391
Re: If skill wafers and expert programs work, what's the value of low-ranked int/edu skills?
I think it's unlikely that unskilled workers with wafer jacks will become the workforce of the future, at least with Traveller economics structured as they currently are. Consider - the wafer jack hardware, alone , amounts to a year or more of the living expenses for the typical low-income worker, a...
- Mon Jan 21, 2019 4:43 pm
- Forum: Traveller
- Topic: What to do
- Replies: 5
- Views: 1639
Re: What to do
If you are truly curious about what the PCs would do in this (or any) situation, then perhaps a better solution than asking on this board (where few if any people know the players you're asking about) would be asking the players ... or (possibly better yet) playing out the situation . After all, wha...