Search found 4154 matches

by AndrewW
Tue Dec 11, 2018 9:20 pm
Forum: Traveller
Topic: Ship's Locker: Out of the Closet
Replies: 269
Views: 50527

Re: Ship's Locker: Out of the Closet

Why would Travellers be interested in other air transport than air/rafts? Because they're going to be far more cheaper, especially if they didn't bring along one of their own. Not to mention could be based on what is available at the TL level. Or perhaps the atmosphere of the planet is toxic and th...
by AndrewW
Sun Dec 09, 2018 9:43 am
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 310
Views: 19745

Re: New Paizo SF RPG: Competitor with Traveller?

Here in Seattle, pretty much every game store that sells role-playing games hosts games. The same was true in Lincoln. But I don't remember seeing it in Saint Paul or Minneapolis, though I didn't know a lot of game stores there. Having actually been to two game stores in the Saint Paul/Minneapolis ...
by AndrewW
Sat Dec 08, 2018 6:27 am
Forum: Traveller
Topic: Noob question on survival rolls (character creation)
Replies: 3
Views: 84

Re: Noob question on survival rolls (character creation)

Make a 2d6 roll and include your END modifier (in this case) and roll 7 or greater to make the check.
by AndrewW
Fri Dec 07, 2018 5:56 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 219
Views: 20354

Re: Pirates of Drinax - GMs thread

One issue that bothered me when fiddling with the design was the space station docking bay needing three dtons for every ton of ship it docks. The spaceship full hanger only takes 2 to 1. Are we getting anything for all that extra space in the space station rules, or is that an oversight in the rul...
by AndrewW
Thu Dec 06, 2018 4:20 am
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 310
Views: 19745

Re: New Paizo SF RPG: Competitor with Traveller?

<spoilers> Didn’t that one feature an alien spacecraft buried under the mountain? <end spoiler> Well, part of one: THE SPACESHIP Sometime else, a large exploration-colonization expedition of human origin was overtaken in the course of its journey by a deadly plague. In a vain effort to halt the spr...
by AndrewW
Wed Dec 05, 2018 10:21 pm
Forum: Traveller
Topic: New Paizo SF RPG: Competitor with Traveller?
Replies: 310
Views: 19745

Re: New Paizo SF RPG: Competitor with Traveller?

Old School wrote:
Wed Dec 05, 2018 9:03 pm
I liked Star Frontiers. :D
Got that one myself, though never really got a chance to play it.
by AndrewW
Fri Nov 30, 2018 5:47 pm
Forum: Traveller
Topic: fuel-cargo hybrid space
Replies: 49
Views: 1145

Re: fuel-cargo hybrid space

It's the same as the Concorde. People who could afford it paid the premium, everyone else travelled on 747 at more than double the trip time. NY - London is one of the busiest international air routes and it couldn't sustain the business due to costs. And the US and UK are two of the most industria...
by AndrewW
Thu Nov 29, 2018 9:56 pm
Forum: Traveller
Topic: Delta V and orbital bombardment
Replies: 7
Views: 685

Re: Delta V and orbital bombardment

paltrysum wrote:
Thu Nov 29, 2018 9:19 pm
I guess I'm kind of alarmed that we're littering on the surface of Mercury, but hey, science must march on! Interesting stuff, phavoc. Thanks for the share.
Wait till the Martians send us the bill.
by AndrewW
Sun Nov 25, 2018 9:05 am
Forum: Traveller
Topic: [Deneb Sector] 2000 dT Huscarle Cruisers
Replies: 71
Views: 2085

Re: [Deneb Sector] 2000 dT Huscarle Cruisers

I don't believe the validity of the statement for several reasons: meson bays exist in the designs included in the HG2e book the original maker of that statement can not back it up with evidence, I put it down to misunderstanding meson bays exist in every version of Traveller - they are not in T5 b...
by AndrewW
Sat Nov 24, 2018 5:25 pm
Forum: Traveller
Topic: [High Guard] Weapon and component questions
Replies: 30
Views: 1400

Re: [High Guard] Weapon and component questions

steve98052 wrote:
Sat Nov 24, 2018 3:49 pm
Some editions of Traveller have had size limits that depend on technology level. Is that the case in Mongoose second, or does the million dton limit apply to all TLs?
What million dton limit?
by AndrewW
Wed Nov 21, 2018 2:57 pm
Forum: Traveller
Topic: Traveller Universe vs Star Wars vs Star Trek Tech ?
Replies: 15
Views: 1124

Re: Traveller Universe vs Star Wars vs Star Trek Tech ?

Thing is the technologies of Star Wars and Star Trek reflect what the storyteller needs for the story of the moment rather than what's logical or sensible and somehow the audiences accept it all. Roleplaying gamers tend to be a lot more critical and judgmental about the game worlds they participate...
by AndrewW
Tue Nov 20, 2018 7:52 am
Forum: Traveller
Topic: Could we have an updated release schedule?
Replies: 2
Views: 470

Re: Could we have an updated release schedule?

Naval Adventure 1: Shakedown Cruise

Aerospace Engineer's Handbook
Bayern

http://www.mongoosepublishing.com/releaseschedule
by AndrewW
Sun Nov 18, 2018 8:34 pm
Forum: Traveller
Topic: Classic (breakaway) Cutter
Replies: 33
Views: 1622

Re: Classic (breakaway) Cutter

The rules only say: This whole process consumes 2% of the combined hull tonnage for the extra bulkheads and connections needed, and costs an additional MCr2 per ton consumed. I thought the "combined hull tonnage" meant they could be placed anywhere. Should this be understood as 2% of every section?...
by AndrewW
Sun Nov 18, 2018 8:05 pm
Forum: Traveller
Topic: Classic (breakaway) Cutter
Replies: 33
Views: 1622

Re: Classic (breakaway) Cutter

AnotherDilbert wrote:
Sun Nov 18, 2018 6:38 pm
Moving all of the breakaway connectors to the main hull should make the Modules even cheaper and since we probably have more Modules than Cutters that should save us some money?
But the bulkheads and connections will need to be on both parts.
by AndrewW
Sun Nov 18, 2018 8:02 pm
Forum: Traveller
Topic: Standard vs. custom design: Where do you draw the line?
Replies: 33
Views: 1702

Re: Standard vs. custom design: Where do you draw the line?

Standard designs aren't cheaper because they are cheaper to actually build , they are cheaper because you don't have to pay a huge team of highly qualified engineers to draw up the plans. That's even spelled out in some version of the rules, and it makes perfect sense to me. Naval Architecture: Sma...
by AndrewW
Tue Nov 13, 2018 8:56 pm
Forum: Traveller
Topic: Vanguard - A Traveller Miniatures Game
Replies: 21
Views: 1795

Re: Vanguard - A Traveller Miniatures Game

crazy_cat wrote:
Tue Nov 13, 2018 8:47 pm
Sculpts for the Aslan and Vargr look great. Will they be added to the core box set - or will they be sold as separate add on/expansion packs?
Looks like added with stretch goals.
by AndrewW
Mon Nov 12, 2018 7:37 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 8126

Re: Traveller as a Spaceship Modeling Hobby

I try to spread my sensors around the ship, to let the whole ship serve as a distributed array of sensors - even those that don't explicitly have that upgrade (which, perhaps, just don't have enough sensors to get the mechanical benefit). I figure the equipment for the sensors is used for processin...
by AndrewW
Fri Oct 26, 2018 6:21 pm
Forum: Traveller
Topic: Highguard - Modular Hull costs
Replies: 20
Views: 1857

Re: Highguard - Modular Hull costs

Old School wrote:
Fri Oct 26, 2018 6:08 pm
Few of the ship costs in High Guard match the actual High Guard rules.
Well, they do but the printed ones don't always.
by AndrewW
Fri Oct 26, 2018 5:45 pm
Forum: Traveller
Topic: An Alphabet of Ships
Replies: 65
Views: 6448

Re: An Alphabet of Ships

Yes, each cost is applied on its own.
by AndrewW
Fri Oct 26, 2018 5:42 pm
Forum: Traveller
Topic: Highguard - Modular Hull costs
Replies: 20
Views: 1857

Re: Highguard - Modular Hull costs

The modules wheren't designed with the rules. Just design a module the same as you would a normal ship with whatever parts it needs, this will include a hull to hold the module together. The extra cost for a modular hull is already figured into the main ship and doesn't need to be figured into the m...