Search found 4315 matches

by AndrewW
Sat Feb 29, 2020 3:34 am
Forum: Traveller
Topic: HG 2e Crew questions
Replies: 7
Views: 32

Re: HG 2e Crew questions

Old School wrote:
Sat Feb 29, 2020 2:11 am
I know Navy types like to look down on Marines, but to not factor them in when determining what level of medical care is needed seems a bit callous.
Or the marine contingent could have their own medics.
by AndrewW
Thu Feb 27, 2020 6:11 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

Baldo wrote:
Thu Feb 27, 2020 5:33 pm
Hmm, I suck at math, and if the Maintenance Costs of the Pebble, the Serpent Class Scout and the Empress Marava Trader are 0.000562875, 0.0034684 and 0.0045111 for real, my head will explode very soon :wink: ...
Guess I had better call the bomb squad.
by AndrewW
Wed Feb 26, 2020 10:21 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

Agreed, MCr 435. For some reason my spreadsheet based modular cost on both hull and armour cost. I have no idea if that is something that was discussed during beta, or just my own house rule... I might have considered the armour part of the hull? Reinforced Hull counts, but armour doesn't as far as...
by AndrewW
Wed Feb 26, 2020 5:57 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Mon Feb 24, 2020 11:52 am
Kokirrak:

Cost of 5800 Dt modular space is not the same as tonnage, should be MCr 852.6
Nope it isn't, it was calculating based on hull size instead of cost for some reason, but I'm getting MCr 435.
by AndrewW
Tue Feb 25, 2020 4:37 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Tue Feb 25, 2020 11:19 am
AndrewW wrote: That is why only Advanced has an x2 indicating two of that system, but nothing else does.
The Tigress has the same notation, but has three Arrays for the three sensors.

Can add it in for the Tigress.
by AndrewW
Mon Feb 24, 2020 8:57 pm
Forum: Traveller
Topic: Fessor Cargo Multipurpose Ship
Replies: 62
Views: 1402

Re: Fessor Cargo Multipurpose Ship

From HG 2e page 12/PDF page 13;"....This whole process consumes 2% of the combined hull tonnage for the extra bulkheads and connectors needed, and costs an additional MCr2 per ton consumed. Hull points of each section will be proportionate to the total Hull points of the ship." Yes, it is 2% of the...
by AndrewW
Mon Feb 24, 2020 6:45 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

Plankwell: By the stats it has two sensor systems, but only one Distributed Array. Not noted in the text. That is why only Advanced has an x2 indicating two of that system, but nothing else does. Is has Jump Control/2, despite having no non-Core computer. Not sure where that came from, leftover fro...
by AndrewW
Mon Feb 24, 2020 6:04 pm
Forum: Traveller
Topic: Fessor Cargo Multipurpose Ship
Replies: 62
Views: 1402

Re: Fessor Cargo Multipurpose Ship

1. I do feel that per the breakaway hull instruction that 2% of the combined hull is required for the extra bulkheads and connectors for should have been applied the the combined 400 ton hull not the combined pod displacement tonnage. I would also like to suggest that the 2% be applied to all of th...
by AndrewW
Sun Feb 23, 2020 7:02 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

Baldo wrote:
Sun Feb 23, 2020 5:15 pm
Please rewrite the monthly Maintenance Costs for the Launch, the Pebble, the Ship's Boat, the Slow Boat, the Pinnace, the Passenger Shuttle, the Serpent-class Scout and the Empress Marava trader: too many zeros here! :lol:
Removed excess zero's.
by AndrewW
Sun Feb 23, 2020 3:49 pm
Forum: Traveller
Topic: What would you like to see?
Replies: 37
Views: 647

Re: What would you like to see?

Sprite wrote:
Sun Feb 23, 2020 11:54 am
More small TL 10-13 starships. I think for Mongoose v1 there have been two supplements with space vessels which haven't been brought to v2 yet?
Traders and Gunboats and Merchants and Cruisers. And correct, no 2nd edition version of either of these has been done.
by AndrewW
Sat Feb 22, 2020 5:57 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

Geir wrote:
Sat Feb 22, 2020 5:50 pm
In my opinion, the X-Boat, Express Boat, ought to have a 20 ton TL13 Mail Distribution Array occupying most of that 26.5 ton cargo bay. It's really the only justification for the design with the current rules.
It was felt the individual X-Boat's didn't need it.
by AndrewW
Sat Feb 22, 2020 5:55 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Sat Feb 22, 2020 1:11 pm
Midu Agasham:

6 Dt overtonnage, as noted in the spreadsheet: total components is 3006 Dt.
For some reason an extra workshop got added, removed.
AnotherDilbert wrote:
Sat Feb 22, 2020 1:11 pm
Antiama

Full Hangar should cost MCr 240, nor 2.4.
Was calculating off the quantity instead of the tonnage, fixed.
by AndrewW
Sat Feb 22, 2020 5:52 pm
Forum: Traveller
Topic: What would you like to see?
Replies: 37
Views: 647

Re: What would you like to see?

Annatar Giftbringer wrote:
Sat Feb 22, 2020 5:21 pm
Beltstrike was Mongoose v.1, the other one... no idea :)
Also Classic Traveller.
by AndrewW
Fri Feb 21, 2020 10:07 am
Forum: Traveller
Topic: What would you like to see?
Replies: 37
Views: 647

What would you like to see?

Nothing official, just throwing this out there.

Could be anything, supplements, boxed sets, adventures and so forth.
by AndrewW
Fri Feb 21, 2020 10:05 am
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Thu Feb 20, 2020 2:03 pm
Tigress

Particle turrets cost 100 × ( MCr 4 + 0.2 ) × (100% + 25%) = MCr 525.
Yup, small error in the formula caused that one.
by AndrewW
Fri Feb 21, 2020 10:04 am
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Tue Feb 18, 2020 1:04 am
Ghalalk

Why the TL-11 spinal? The TL-15 version would be 2800 Dt and MCr 1300.
Wasn't any special reason, not everyone always uses the most advanced stuff available.
AnotherDilbert wrote:
Tue Feb 18, 2020 1:04 am
Battle System/1 costs MCr 18, not 24.
Yes it does, but the Ghalalk has Battle System/2.
by AndrewW
Tue Feb 18, 2020 1:30 am
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Tue Feb 18, 2020 1:09 am
The non-existing one.
I think some Vargr corsairs stole them. Could explain the zero cost.
AnotherDilbert wrote:
Tue Feb 18, 2020 1:09 am
Ok, too late at night, good night...
Have a good sleep.
by AndrewW
Tue Feb 18, 2020 12:54 am
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Tue Feb 18, 2020 12:14 am
P. F. Sloan

Fuel processor costs MCr 2.5, not 0.
What fuel processor would that be?
by AndrewW
Mon Feb 17, 2020 11:54 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Mon Feb 17, 2020 11:31 pm
I've found several bugs in my spreadsheet, so thank you.
It is easy for things to creep in. Just blame the Vargr.
by AndrewW
Mon Feb 17, 2020 11:26 pm
Forum: Traveller
Topic: Updated High Guard Ships
Replies: 62
Views: 1011

Re: Updated High Guard Ships

AnotherDilbert wrote:
Mon Feb 17, 2020 11:08 pm
Donosev

Each docking space for an air/raft takes 5 Dt, three takes 15 Dt?
Combined space for 3 air/raft is 12, so 12*1.1=13.2 rounded up to 14.


Note it does help to make the ships better so thanks.