Search found 4186 matches

by AndrewW
Tue Mar 19, 2019 2:33 pm
Forum: Traveller
Topic: Pentagon Wants to Test A Space-Based Weapon in 2023
Replies: 7
Views: 141

Re: Pentagon Wants to Test A Space-Based Weapon in 2023

phavoc wrote:
Tue Mar 19, 2019 2:22 pm
Well, that'd be another treaty Trump would have to withdraw the US from (Outer Space treaty prohibits placing weapons in orbit).
Yup, but he is good at that.
by AndrewW
Tue Mar 19, 2019 2:12 pm
Forum: Traveller
Topic: Pentagon Wants to Test A Space-Based Weapon in 2023
Replies: 7
Views: 141

Pentagon Wants to Test A Space-Based Weapon in 2023

Defense officials have asked for $304 million to fund research into space-based lasers, particle beams, and other new forms of missile defense next year.
https://www.defenseone.com/technology/2 ... 23/155581/
by AndrewW
Tue Mar 19, 2019 2:04 pm
Forum: Traveller
Topic: Third Imperium Supplements in MongTrav2e
Replies: 10
Views: 213

Re: Third Imperium Supplements in MongTrav2e

UbiquitousRat wrote:
Tue Mar 19, 2019 11:01 am
Cool - thanks! So they are usable unchanged?
Mostly. Ship stats will need conversion to 2nd edition, a little adjustment to skills but the majority of the material is fine for use with either edition.
by AndrewW
Sat Mar 16, 2019 9:13 pm
Forum: Traveller
Topic: Future TLs, or different types of "impossible" in scifi
Replies: 29
Views: 1337

Re: Future TLs, or different types of "impossible" in scifi

steve98052 wrote:
Sat Mar 16, 2019 8:39 pm
I think the larger problem for civilian supersonic aircraft is the sonic boom
Being worked on:

https://www.nasa.gov/feature/new-supers ... onic-booms
by AndrewW
Tue Mar 12, 2019 12:25 am
Forum: Traveller
Topic: Anyone used Mapforge software?
Replies: 4
Views: 112

Re: Anyone used Mapforge software?

Windows OS: Windows 7 or newer (Vista might work, but is unconfirmed) Mac OS X: v10.7 (Lion) through v10.13 (High Sierra). Well, useless to me. But really, Inkscape ( http://inkscape.org ) works for for what I need (more like say a sector map). For something more like MapForge, MapTools could be an...
by AndrewW
Tue Mar 12, 2019 12:06 am
Forum: Traveller
Topic: Quick questions from a returning player
Replies: 2
Views: 108

Re: Quick questions from a returning player

Being buried in the past, I'd like to run my games in the Spinward Marches. So I seem to have the option of buying the 1e Spinward book and the map pack in pdf format (sadly the map not even available on eBay near me). I see there is a new product underway, "Behind the Claw" - I have failed to find...
by AndrewW
Fri Mar 08, 2019 7:22 pm
Forum: Traveller
Topic: One shot Jump Drives
Replies: 97
Views: 1349

Re: One shot Jump Drives

Condottiere wrote:
Fri Mar 08, 2019 5:22 pm
An index pointing correctly to ship design variations and errata.
There is one I did for 1st edition pointing to the various ship stuff that was getting into all the new books. Might be time to consider one for 2nd edition as well.
by AndrewW
Tue Mar 05, 2019 5:27 pm
Forum: Victory at Sea Open Playtest
Topic: January Playtest
Replies: 15
Views: 1563

Re: January Playtest

~ Since all big gun emplacements have to be placed on an objective, what happens if the attacker successfully captures that objective? Assuming, for example, that a 490 point Lindemann-style gun emplacement is just erased the moment a couple of 5 point infantry saunter up is unfair, but on the othe...
by AndrewW
Wed Feb 27, 2019 6:32 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 2481

Re: Primitive and Advanced Spacecraft.

Linwood wrote:
Wed Feb 27, 2019 11:20 am
Baifhammer, can you point me to the Broad Spectrum EW rule? I’m having trouble tracking it down. I’ve got an upcoming space battle to run where it could be really important.
High Guard (2nd edition), page: 63.
by AndrewW
Wed Feb 27, 2019 8:48 am
Forum: Traveller
Topic: Returning from a Long Hiatus
Replies: 4
Views: 219

Re: Returning from a Long Hiatus

Hi folks Just thought I would drop by and see how things are going around here. I have taken a long break from The internet and spent my time doing productive things, like working on various skills. Including my 3d modeling Work :) My ast real activity here was back at the introduction of the revis...
by AndrewW
Sun Feb 24, 2019 4:27 pm
Forum: Traveller
Topic: Admiral Darokyn's flagship
Replies: 22
Views: 645

Re: Admiral Darokyn's flagship

Cargo space is also useful for storing booty.
by AndrewW
Thu Feb 21, 2019 6:22 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 2481

Re: Primitive and Advanced Spacecraft.

Baldo wrote:
Thu Feb 21, 2019 12:43 pm
Let me guess: are you planning a new "High Guard" book with revised stats, redrawn deckplans (the micro-thrusters of the Kinunir were hilarious! :lol: -page 160-) and added stuff?
Not at this time that I'm aware of.
by AndrewW
Thu Feb 21, 2019 3:49 am
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 2481

Re: Primitive and Advanced Spacecraft.

The book designs aren”t even accurate, much less optimized. I understand that the ships wrre designed to be consistent with prior versions rather than optimized for current rules. I don’t understand why Mongoose has decided not to correct the large number of errors in the designs. They have been co...
by AndrewW
Mon Feb 18, 2019 5:49 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 2481

Re: Primitive and Advanced Spacecraft.

Condottiere wrote:
Mon Feb 18, 2019 11:49 am
Well, I'm not going to go out on a limb and insist this was the intent of the author, because, plotholes.
Yes, reduced size drives can be cheaper. It is based on the tonnage of the drive, not what it would have been without the size reduction.
by AndrewW
Fri Feb 15, 2019 9:29 pm
Forum: Traveller
Topic: Ship Help
Replies: 21
Views: 650

Re: Ship Help

]He also wants to increase the m drive to the same power requirement. Batteries seem to me to be an obviously inferior choice given the desired specs. He could drop the life suport every time he wanted to use full thrust, but doens't that seem silly? I didn't say it was the best solution, just anot...
by AndrewW
Fri Feb 15, 2019 8:26 pm
Forum: Traveller
Topic: Ship Help
Replies: 21
Views: 650

Re: Ship Help

Old School wrote:
Fri Feb 15, 2019 6:23 pm
As for the powerplant, the type A2 far trader presented in the rule books has power 75. Ship systems and jump-3 combined require power 100. He needs more powerplant.
You only need power for the jump drive when you first jump, that could be supplied by a battery.
by AndrewW
Fri Feb 15, 2019 5:57 pm
Forum: Traveller
Topic: Ship Help
Replies: 21
Views: 650

Re: Ship Help

Taking theJdrive from 2 parsecs to 3 increases its costs by MCr 7.5 (22.5 to 30) and its size by 5 tons (from 15 tons to 20). Power usage increases from 40 to 60. You need another 20 tons of fuel tank (no cost). In this particular case there will be as the ship isn't setup to carry that much fuel, ...
by AndrewW
Fri Feb 15, 2019 5:33 pm
Forum: Traveller
Topic: Ship Help
Replies: 21
Views: 650

Re: Ship Help

It will take up more space and money. May need to rearrange things to account for the extra space taken up. Plus extra fuel as well.
by AndrewW
Fri Feb 08, 2019 6:29 pm
Forum: Traveller
Topic: Element Cruisers Shipping
Replies: 11
Views: 759

Re: Element Cruisers Shipping

paltrysum wrote:
Fri Feb 08, 2019 3:46 pm
I have the PDFs but I sort of denied myself much access to them. I really want to see them in physical form first. Lay them out on the table, etc.
Well, in my case an earlier version (though doubt much changed).
by AndrewW
Fri Feb 08, 2019 6:26 pm
Forum: Traveller
Topic: Future TLs, or different types of "impossible" in scifi
Replies: 29
Views: 1337

Re: Future TLs, or different types of "impossible" in scifi

AnotherDilbert wrote:
Fri Feb 08, 2019 3:37 pm
Moppy wrote:
  • Supersonic business jet is clearly possible, but utterly un-economical.
This should perhaps be another category: We know how to do it, but it takes too much effort or energy. This does not mean that it's coming soon.
Maybe skip those and just go straight to sub orbital.