Search found 130 matches

by smiths121
Sat Aug 10, 2013 2:17 pm
Forum: Traveller
Topic: Finding Passengers and Brokers
Replies: 18
Views: 1871

Finding Passengers and Brokers

Hi All, Just reading through the trade rules (again). On page 160 of the core rules, it says characters can look for passengers using Streetwise or Carousing. Had a look through the skills section, but I cannot find appropriate tasks. From the speclative trade section, edging towards: Find additiona...
by smiths121
Fri Sep 21, 2012 5:13 pm
Forum: Traveller
Topic: Book 3:Scout what is Engineer (Ship Systems)?
Replies: 29
Views: 2767

Re: Book 3:Scout what is Engineer (Ship Systems)?

I think it was supposed to be short hand for Engineer (any speciality to do with a ship, but not electronics or anything added in other modules) If that makes any sense :P Barnest2, thanks for your quick response, for some reason that makes a great deal of sense. Not sure making sense is a good thi...
by smiths121
Fri Sep 21, 2012 4:45 pm
Forum: Traveller
Topic: Book 3:Scout what is Engineer (Ship Systems)?
Replies: 29
Views: 2767

Book 3:Scout what is Engineer (Ship Systems)?

Hi All, Not had too many problems with the system recently, which is nice, then this came up! Exploration: Path finder roll 4 has Engineer (Ship Systems). Not defined in the rather long number of specialities in the Core Rulebook, could not find its definition in Book 3 Scout either. I allowed Engin...
by smiths121
Sun Apr 22, 2012 1:19 pm
Forum: Traveller
Topic: AM: Solomani & Solomani Rim books? How do they combine?
Replies: 35
Views: 4927

Re: AM: Solomani & Solomani Rim books? How do they combine?

SJE - did you pre-order the book, or have you actually got it in your hands? The reason I ask is Alien Module 5 is up on Drivethru, suggesting it has been released, I am used to the Pdf +1 month model. However it is "Pre-order" on the Mongoose site. Think I am getting a bit confused with the release...
by smiths121
Sat Mar 24, 2012 10:38 am
Forum: Traveller
Topic: Spinward Marches sector in html/css
Replies: 7
Views: 1274

Re: Spinward Marches sector in html/css

That is very nice, renders a lot quicker than travellermap.

May "borrow" your layout and css?
by smiths121
Sun Feb 26, 2012 10:58 pm
Forum: Traveller
Topic: Simple question about Jumps and fuel
Replies: 35
Views: 3842

Re: Simple question about Jumps and fuel

Ph = Pre Hi population Pa = Pre Agricultural Pi = Pre Industrial These are from the yet to be released Traveller 5. In general - worlds that meat the physical characteristics for the trade classification but not the social profile (for example Pre-industrial ins an industrial world with a population...
by smiths121
Sun Jan 22, 2012 8:41 pm
Forum: Traveller
Topic: Hull question
Replies: 10
Views: 743

Re: Hull question

Hello, This is covered in Mercenary page 73 (probably in the Mercenary SRD as well). Summary as written: Only laser and energy weapons can be used to attack starships. Total damage dice is divided by 50. First weapon does full damage dice, additional weapons add half their dice rounded down. The exa...
by smiths121
Sun Oct 30, 2011 9:06 pm
Forum: Traveller
Topic: Dynasty Preview
Replies: 5
Views: 1221

Re: Dynasty Preview

Looks interesting from the preview.
Seems like an update to T4 Pocket Empires. If so, hope it is a bit simpler.
by smiths121
Sun Sep 04, 2011 9:57 am
Forum: Traveller
Topic: Sword Worlds Jarl
Replies: 14
Views: 1786

Re: Sword Worlds Jarl

I read Sword Worlds and like it, then I am pretty good at ignoring things I do not like. A friend is borrowing my Sworld Worlds at the moment, otherwise I would post the context for the Starport codes as I spotted them as well. Maybe Wednesday if no-one has beaten me to it. I do not have Sworld Worl...
by smiths121
Wed Jul 27, 2011 9:36 pm
Forum: Traveller
Topic: Traveller Player Locator
Replies: 329
Views: 109947

Canada - Alberta -Medicine Hat - Jacqual UK UK - England - Bristol - - lastbesthope UK - England - Cumbria - Egremont - BFalcon UK - England - Essex - Braintree - Hopeless UK - England - Lancashire - Blackburn - robbat UK - England - Lancashire - Preston - Locarno24 UK - England - Lancashire - Prest...
by smiths121
Wed Jul 27, 2011 9:32 pm
Forum: Traveller
Topic: Do 2 Separate Missile Barrages Require 2 Separate Reactions?
Replies: 5
Views: 717

My view is "yes" as well. If you make a dodge roll, you do not get to carry the result over to the next attack. The tactics in the combat situation is to fire enough at a ship to overwhelm its defences and do some damage. There have been a couple of BCS (billion credit squadron) rounds played in var...
by smiths121
Wed Jul 27, 2011 9:29 pm
Forum: Traveller
Topic: Darrian Confederation questions
Replies: 60
Views: 4219

A Star Trigger is of X tons. Where X is defined as the GM wants it to fit on the ship or not. Tonnage is explained by "well, at Tech Level 16 it is very complicated you only have physics 4, how could you possibly understand... even if I could explain". As for why the Darrians are conservative, not s...
by smiths121
Wed Jul 20, 2011 7:37 pm
Forum: Traveller
Topic: Traveller Player Locator
Replies: 329
Views: 109947

Re: Player Locator 19-7-11

Canada - Medicine Hat, Alberta - Jacqual UK UK - England - Preston, Lancashire - Locarno24 UK - England - Preston, Lancashire - Barnest 2 UK - England - Egremont, Cumbria - BFalcon UK - England - Wigan, Lancashire - Middenface UK - England - Oxford, Oxfordshire - Old timer UK - England - York, Yorks...
by smiths121
Fri Jul 15, 2011 9:48 pm
Forum: Traveller
Topic: traveller miniatures
Replies: 20
Views: 2360

Bah - miniatures are for wargaming! :P . Having just run my players through a rather extended intro to the campaign, and then a character driven "who done it in jump" (for those in the UK entitles Misjump Murders), we are quickening the pace next session with a 10-15 a side "snashot" session as the...
by smiths121
Thu Jun 16, 2011 8:25 pm
Forum: Traveller
Topic: Alien Module 3: Darrians Language
Replies: 1
Views: 519

Alien Module 3: Darrians Language

Hi All, Think the Darrian Language random dice method is missing a table. Page 47 lists a set of tables for an initial consonant. However the Syllable Structure Table never has an initial consonant. Quick look shows that the syllable structure table is the alternative table from CT Module 8 Darrians...
by smiths121
Fri Jun 10, 2011 8:34 pm
Forum: Traveller
Topic: Secrets of the Ancients - Nearly Finished!
Replies: 35
Views: 3124

I would like to see any extra pages in the book version used to flesh out how to run a campaign in ancient times. Myself and a couple of players were "oooh and aaaah" over the campaign part that took place in ancient times, and there was a nice thread on this here forum about "god power gaming". Min...
by smiths121
Mon Mar 28, 2011 8:20 pm
Forum: Traveller
Topic: Billion Credit Squadron II
Replies: 74
Views: 9254

We've always played it that evade is an automatically successful (but less effective, being DM-1 rather than DM-2) dodge test. But there is no dodge test involved in the -1DM from evade. That DM is completely separate form any dodge test. You get it for just running at least One level of Evade. My ...
by smiths121
Thu Mar 24, 2011 9:56 pm
Forum: Traveller
Topic: Billion Credit Squadron II
Replies: 74
Views: 9254

do not think using -6 on the crew radiation damage table is stretching too far. Given the high cost - radiation shielding has got to have the -6 affect against meson guns. Otherwise there is no defense against the meson flicker (nasty weapon, goes against the crew and the computer not the ship) in ...
by smiths121
Thu Mar 24, 2011 7:08 pm
Forum: Traveller
Topic: Billion Credit Squadron II
Replies: 74
Views: 9254

Sorry forgot to mention, it is clearly hard work doing the GM'ing of this and Iocarno is doing a great job. I think we should continue using the -6 for Radiation Shielding all the way through now - a sort of "We've started, so we will finish". We should do a debate on things such as Radiation Shield...
by smiths121
Thu Mar 24, 2011 7:00 pm
Forum: Traveller
Topic: Billion Credit Squadron II
Replies: 74
Views: 9254

I was in the middle of writing how i disagree, and that Radiation shielding does add 6 to the armor against particle, fusion, nuclear weapons. I hate it when that happens - particularly if I am about to shoot my mouth off :) In short Radiation shielding is for capital ship combat and has no use in ...