Search found 4240 matches

by phavoc
Sat Jun 16, 2018 2:43 pm
Forum: Traveller
Topic: A Likely force
Replies: 6
Views: 299

Re: A Likely force

My mom said all of you are wrong. Very few things are more powerful than mom.

Even Grandfather shies away from Mom - especially when she's angry.
by phavoc
Fri Jun 15, 2018 7:36 pm
Forum: Traveller
Topic: Hull design choices and some random suggestions.
Replies: 16
Views: 344

Re: Hull design choices and some random suggestions.

Decorative fins are half the cost of aerodynamic fins and use no extra space. If the player does a drawing of the ship, they're free. Those could be official rules... This would be like how turrets are treated. They magically add space to a ship (the 1 ton internally for fire control is not part of...
by phavoc
Fri Jun 08, 2018 1:52 pm
Forum: Traveller
Topic: A suitable force?
Replies: 9
Views: 362

Re: A suitable force?

A pair of cruisers (heavy or light) with a squadron on tin cans would wipe out the Drinax fleet. And if the PC's are throwing a party, they and their hungover and drynk crews will need a hell of a lot more time than 80 seconds to reapond. I'm with MJD, why is 70 seconds so important? It's not like t...
by phavoc
Mon Jun 04, 2018 12:25 pm
Forum: Traveller
Topic: Lab Ship
Replies: 13
Views: 475

Re: Lab Ship

Or you just have the lab ship already converted over to cargo holds. Nobody gets brand new ships coming out anyhow, so it's still a lab ship that was previously modified to become a cargo transporter. You could take the opportunity as well to change up the ship itself. Maybe the central docking ring...
by phavoc
Fri Jun 01, 2018 3:39 am
Forum: Traveller
Topic: Stripping down ships
Replies: 16
Views: 533

Re: Stripping down ships

So my Traveller guys are picking up ships and are intent on selling them rather than building a fleet. Because of the vagaries of transponders, which seem to be part of the main frame I’ve been thinking of allowing them to strip the components out and sell those, Probably at Theev. Would the fence ...
by phavoc
Fri Jun 01, 2018 1:48 am
Forum: Traveller
Topic: The maths please?
Replies: 1
Views: 144

Re: The maths please?

Take 133,900 * 1.1223 = 150,275 tons.

Class dismissed.
by phavoc
Mon May 21, 2018 2:04 pm
Forum: Traveller
Topic: Solar Panels for refining fuel
Replies: 17
Views: 449

Re: Solar Panels for refining fuel

The rules for solar systems are definitely a bit hazy. So long as you aren't in a hurry there's no logical reason why a ship cannot be fully solar-powered. Energy derived from a fusion plant is no different than energy derived from a solar panel. The only difference is fusion is much more compact an...
by phavoc
Mon May 14, 2018 5:39 pm
Forum: Traveller
Topic: Questions on starship hull points
Replies: 16
Views: 417

Re: Questions on starship hull points

A ship with severe damage could transition to/from an atmosphere easily so long as it had gravitic lifters. It would need to do so very slowly, say 50 to 100kph, but it's entirely possible and should be supported by their remaining structure. The extreme stress of deorbiting are only encountered at ...
by phavoc
Mon May 14, 2018 5:39 pm
Forum: Traveller
Topic: Questions on starship hull points
Replies: 16
Views: 417

Re: Questions on starship hull points

A ship with severe damage could transition to/from an atmosphere easily so long as it had gravitic lifters. It would need to do so very slowly, say 50 to 100kph, but it's entirely possible and should be supported by their remaining structure. The extreme stress of deorbiting are only encountered at ...
by phavoc
Tue May 08, 2018 1:35 pm
Forum: Traveller
Topic: Armor Effectiveness
Replies: 18
Views: 733

Re: Armor Effectiveness

Its more like modern warships, where the big weapons have outstripped armour protection with similar increase in "light" weapon damage capability. I have always considered Traveller to be set more in the early 1900s era, when big guns and armor meant something. Otherwise things like nukes would jus...
by phavoc
Tue May 08, 2018 12:24 am
Forum: Traveller
Topic: Armor Effectiveness
Replies: 18
Views: 733

Re: Armor Effectiveness

A better analogy might be a ww2 Fletcher class DD taking on the IJN Yamato. Those 5in shells won't penetrate the main deck or belt armor, but they could damage secondary systems, lighter weapons, maybe some superstructure damage. The real danger would be torps. In Traveller the idea would be laser t...
by phavoc
Sun May 06, 2018 3:38 pm
Forum: Traveller
Topic: Substituting fixed wormholes for the Jump Drive
Replies: 23
Views: 658

Re: Substituting fixed wormholes for the Jump Drive

Proximity to a wormhole doesn't necessarily mean it's the best place to put the port. If, for example, your system has a single inhabited planet and five wormholes. It makes more economic sense to have the ships travel to a single port than having five separate facilities. The specific layout would ...
by phavoc
Sun May 06, 2018 3:32 pm
Forum: Traveller
Topic: Missiles auto-loader?
Replies: 46
Views: 2353

Re: Missiles auto-loader?

To my understanding a single suite of sensors is enough to fill all sensor stations and operators. I.e. even if you have 50 operators, each with a station, they can perform sensor checks. edit: although not specifically noted, I rule that a single lock/break lock action can be done by a ship agains...
by phavoc
Sun May 06, 2018 3:25 pm
Forum: Traveller
Topic: Gravity assist
Replies: 7
Views: 421

Re: Gravity assist

With constant thrust M drives you don't need it. Even the lowly 1g drive can do amazing things just by turning it on and letting it run constantly. The amount of time spent maneuvering to do the slingshots is generally not work it when you have constant high thrust. A ship adding a slingshot maneuve...
by phavoc
Sun May 06, 2018 3:25 pm
Forum: Traveller
Topic: Gravity assist
Replies: 7
Views: 421

Re: Gravity assist

With constant thrust M drives you don't need it. Even the lowly 1g drive can do amazing things just by turning it on and letting it run constantly. The amount of time spent maneuvering to do the slingshots is generally not work it when you have constant high thrust. A ship adding a slingshot maneuve...
by phavoc
Sun May 06, 2018 3:15 pm
Forum: Traveller
Topic: Armor Effectiveness
Replies: 18
Views: 733

Re: Armor Effectiveness

Free traders, like super tankers, would only have the bare minimum hull strength to do their job, and to have a safety factor buit into them. That's how all civilian ships have been constructed since the start of time. And merchants operate on the principle of spending just enough money for the desi...
by phavoc
Sun May 06, 2018 3:08 pm
Forum: Traveller
Topic: Substituting fixed wormholes for the Jump Drive
Replies: 23
Views: 658

Re: Substituting fixed wormholes for the Jump Drive

Wormholes and star gates are optional ftl methods, as are warp points and even warp drive. Nothing wrong with using a different method. Gates and warp ppints add an interesting flavor to the game by making literal highways in space. They make it a lot easier to justify system traffic lanes and ways ...
by phavoc
Fri Apr 27, 2018 11:14 pm
Forum: Traveller
Topic: Beta critique: Element: travele4.pdf: Reconnaissance Probe
Replies: 3
Views: 389

Re: Beta critique: Element: travele4.pdf: Reconnaissance Probe

As a smaller, less capable ECM/ECCM platform gets closer to an enemy target it's jamming efficiency should drop. A ship (military at least) will always have more power to push through its sensors and jammers than smaller missiles. And those missiles can't combine their power into a single pulse beca...
by phavoc
Fri Apr 27, 2018 1:54 pm
Forum: Traveller
Topic: Flexible Far Traders?
Replies: 38
Views: 1825

Re: Flexible Far Traders?

94000 litre/minute = 94 m³/minute ≈ 1.5 m³/second. That's 7 Dton's/minute. And that's a single pump that is not all that big. It is entirely possible to add more fuel pumps/lines to quickly transfer fuel. But the bigger question is what's being done with the fuel? If there are going to be problems ...
by phavoc
Fri Apr 27, 2018 1:05 am
Forum: Traveller
Topic: Flexible Far Traders?
Replies: 38
Views: 1825

Re: Flexible Far Traders?

Only if you empty the bladder very slowly. If you want to transport 100 - 1000 m³/s (to empty the tanks of a starship in a few minutes) there will be extremely large pipes or extremely high pressures involved. The problem is that our starships don't really have the space for extremely large pipes e...