Search found 4257 matches

by phavoc
Mon Aug 06, 2018 4:12 pm
Forum: Traveller
Topic: Rogue 'planet' discovered
Replies: 8
Views: 188

Rogue 'planet' discovered

It's 12x bigger than Jupiter, maybe even a failed brown dwarf. So planet might be a little off... :)

https://nypost.com/2018/08/06/huge-glow ... ugh-space/
by phavoc
Mon Aug 06, 2018 3:30 pm
Forum: Traveller
Topic: Would it be a war-crime?
Replies: 17
Views: 314

Re: Would it be a war-crime?

Would it be a war-crime if a war-ship destroyed A Armed and Armoured Civilian Ship that unknown to its crew is in 1 sides territory and in the hope of making Pirates, Slavers and other criminals too scared of reprisals to attack was masquerading as a previously unknown Warship of the side that's th...
by phavoc
Sat Aug 04, 2018 12:22 am
Forum: Traveller
Topic: What would the army do?
Replies: 10
Views: 217

Re: What would the army do?

What would any Traveller World do if their world was at war with another world and Mercenaries that used to be loyal to the other world left the enemy and tried to join their side when they found out that their side was willing to commit crimes against sentient species(Traveller Version of crimes a...
by phavoc
Fri Aug 03, 2018 11:53 pm
Forum: Traveller
Topic: Starport facilities
Replies: 6
Views: 194

Re: Starport facilities

Nice set of tools. Thank you for sharing. I tried your military assets calculator, and I'm not sure what formula's you are using, but the numbers seem a bit excessive. I used a straight AAAAAAAA UWP profile and got the following: Result - GWP per capita is: 33032.448 Population is: 20 billion Total ...
by phavoc
Tue Jul 24, 2018 1:00 am
Forum: Traveller
Topic: [Pirates of Drinax] Game of Sun and Shadows - supply lines
Replies: 7
Views: 186

Re: [Pirates of Drinax] Game of Sun and Shadows - supply lines

A 10,000 ton tender is not out of the question to support such a fleet. Though the 80k freighter could easily hold their spares, ammunition and general cargo. Plus modules for a portable base and replacement small craft to boot.
by phavoc
Sun Jul 22, 2018 7:38 pm
Forum: Traveller
Topic: [Pirates of Drinax] Game of Sun and Shadows - supply lines
Replies: 7
Views: 186

Re: [Pirates of Drinax] Game of Sun and Shadows - supply lines

There is a smaller 1,000 ton Imperial Navy tender in Supplement 10: Merchants and Cruisers. Not intended to resupply large fleets. A tender is meant to both resupply and repair, but mostly repair and support vessels when it's more convenient to repair them close to the front rather than sending the...
by phavoc
Sun Jul 22, 2018 6:00 pm
Forum: Traveller
Topic: [Pirates of Drinax] Game of Sun and Shadows - supply lines
Replies: 7
Views: 186

Re: [Pirates of Drinax] Game of Sun and Shadows - supply lines

Fleet supply ships are typically either armed merchantmen or else custom designed ships. I would say the Imperial navy would use the latter. A single ship would be designed to support a destroyer flotilla, or cruiser squadron and supply parts, ammunition and make repairs short of requiring a yard. O...
by phavoc
Fri Jul 13, 2018 7:06 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 1079

Re: When is a starport not

. . . The definition of what a 'starport' is vs. what a 'spaceport' is hasn't been addressed either. . . . I'm pretty sure that the distinction is addressed in canon, at least for the Imperium: the starport is the mainworld port recognized by the Imperial Star Port Authority, and others are spacepo...
by phavoc
Tue Jul 10, 2018 9:19 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 1079

Re: When is a starport not

As I recall, the Imperium has an entire bureaucracy dedicated to administer and run starports. iMperial starports The vast majority of Starports in The Third Imperium are managed by the Starport Authority – the SPA. Under their guidance, travel between worlds remains a relatively safe and reliable ...
by phavoc
Fri Jul 06, 2018 12:09 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 1079

Re: When is a starport not

That seems to expansive of a definition. I get there may be an orbital component to a downport, though some orbital components may dwarf their planetary partners, or vice versa. But its too simplistic to say all facilities are part of the same "starport". Yes the imperial port could be the largest, ...
by phavoc
Fri Jul 06, 2018 3:05 am
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 1079

Re: When is a starport not

Which brings up a good point. For Traveller the rule is planetary authority ends at 100 diameters. And multi system entities are forbidden. So its possible to have both balkanized planets and balkanized systems with stations and planets and moons of different governments. All of whom may cooperate o...
by phavoc
Thu Jul 05, 2018 1:40 pm
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 1079

Re: When is a starport not

Larger planets or those that have a role in hub and spoke trade will have multiple high ports. There is one official imperial owned and controlled starport, but it's not the only one. And this is where the explanations start to break down. From a gaming perspective it makes sense to centralize thing...
by phavoc
Wed Jul 04, 2018 4:26 am
Forum: Traveller
Topic: When is a starport not
Replies: 44
Views: 1079

Re: When is a starport not

Seems like a question of semantics to me. Do 'starports' service star ships and space shios, while 'space ports' only service local non-jump capable shios? Does size matter? (Of course it does!!!!!). Basically a starports is going to be any port that services starships, and space ships. Spaceport's ...
by phavoc
Thu Jun 28, 2018 3:04 am
Forum: Traveller
Topic: Asteroid Mining
Replies: 13
Views: 808

Re: Asteroid Mining

The world may have an agreement with someone to patrol and protect their outer system, including the Imperium or another local system polity. A low TL and a desire to be alone doesnt mean they are stupid or unaware of the greater universe. After all they had to get to the planet somehow ans they wou...
by phavoc
Thu Jun 28, 2018 3:01 am
Forum: Traveller
Topic: Is it reasonable?
Replies: 8
Views: 745

Re: Is it reasonable?

Is it reasonable for A Ship that is A Privately Owned Transporter that that is famous for its luxurious Facilities for even the lowliest of passengers and which carries Professional Soldiers that are on missions that for whatever reason The Soldiers can't use registered Military Ships for/during to...
by phavoc
Thu Jun 28, 2018 2:57 am
Forum: Traveller
Topic: Is it too small a command?
Replies: 10
Views: 848

Re: Is it too small a command?

There is no such thing as an inexperienced colonel. they have to be promoted through lt col, major, captain, 1st lt, 2nd lt (to use us army as an exsmple). Thats about 15 to 20 years experience. now they could be bad commanders, but they would always have some experience, especially marines. if your...
by phavoc
Mon Jun 25, 2018 11:34 pm
Forum: Traveller
Topic: How Do You (Logically) Prevent Players from Skipping Payments?
Replies: 39
Views: 1882

Re: How Do You (Logically) Prevent Players from Skipping Payments?

Missing a payment is just a penalty. Skipping out on your payments means your ship is now on a list to repo. So you can have an adventure or three where they start getting chased by repo men looking to take their ship. They can clash with starport authorities who want to seize their ship due to lack...
by phavoc
Sat Jun 16, 2018 2:43 pm
Forum: Traveller
Topic: A Likely force
Replies: 6
Views: 2046

Re: A Likely force

My mom said all of you are wrong. Very few things are more powerful than mom.

Even Grandfather shies away from Mom - especially when she's angry.
by phavoc
Fri Jun 15, 2018 7:36 pm
Forum: Traveller
Topic: Hull design choices and some random suggestions.
Replies: 16
Views: 2423

Re: Hull design choices and some random suggestions.

Decorative fins are half the cost of aerodynamic fins and use no extra space. If the player does a drawing of the ship, they're free. Those could be official rules... This would be like how turrets are treated. They magically add space to a ship (the 1 ton internally for fire control is not part of...
by phavoc
Fri Jun 08, 2018 1:52 pm
Forum: Traveller
Topic: A suitable force?
Replies: 9
Views: 1686

Re: A suitable force?

A pair of cruisers (heavy or light) with a squadron on tin cans would wipe out the Drinax fleet. And if the PC's are throwing a party, they and their hungover and drynk crews will need a hell of a lot more time than 80 seconds to reapond. I'm with MJD, why is 70 seconds so important? It's not like t...