Search found 4062 matches

by phavoc
Fri Jan 19, 2018 9:32 pm
Forum: Traveller
Topic: Inaccurate Jumps in Traveller
Replies: 22
Views: 292

Re: Inaccurate Jumps in Traveller

Jump failures would have multiple potential failure points. Just a few: ship hits an unplanned jump shadow in the departure system ship hits an unplanned jump shadow in deep space (rogue planet for example) ship hits an unplanned jump shadow in a system it is passing through to get to its' destinati...
by phavoc
Fri Jan 19, 2018 5:00 am
Forum: Traveller
Topic: Jump stations to charge Zuchai crystals
Replies: 8
Views: 177

Re: Jump stations to charge Zuchai crystals

A Charging Station shouldn't even change any of the economics that much, Jump still requires a week, you still have to get to the jump station to charge and go. It seems that, based on Canon, this should be quite doable. I'm aware that I can just use it IMTU. What I'm looking for is actual reasons ...
by phavoc
Wed Jan 17, 2018 3:26 am
Forum: Traveller
Topic: Sub-Capital Escort Carrier
Replies: 86
Views: 1262

Re: Sub-Capital Escort Carrier

Capital Ships also get the notice of the major powers which can lead to blocking sales to lesser powers, also hard to get personnel with experience in operating capital ships out on the fringes. Not as had as you might think. Smaller planets and navies will send their officers to larger naval acade...
by phavoc
Tue Jan 16, 2018 2:29 pm
Forum: Traveller
Topic: Ship Mortgage and Maintenance Calculator
Replies: 3
Views: 87

Re: Ship Mortgage and Maintenance Calculator

Nice tool. Thanks for creating it.

Something useful to add would be having another line where you could put in an amount of an additional down payment. While you could manually adjust the price to accommodate the amount, it would be easier to just input it directly.
by phavoc
Tue Jan 16, 2018 2:26 pm
Forum: Traveller
Topic: Jump stations to charge Zuchai crystals
Replies: 8
Views: 177

Re: Jump stations to charge Zuchai crystals

I don't how long the capacitors can hold a jump charge. It was inferred that it was a very short time once it full capacity. And a ship without a 100% charge couldn't initiate a jump. The issue with a charging station is that the ship making the jump would have to get 100D away from the station and ...
by phavoc
Tue Jan 16, 2018 2:21 pm
Forum: Traveller
Topic: Sub-Capital Escort Carrier
Replies: 86
Views: 1262

Re: Sub-Capital Escort Carrier

Just remember that its not just the cost of building / buying capital ships but maintenance costs and manpower. ( Not to mention you need the correct facilities to build or buy them from.) Purchasing them, either new or used, shouldn't be a terrible problem. Shipyards are always willing to take cre...
by phavoc
Tue Jan 16, 2018 2:18 am
Forum: Traveller
Topic: Jump stations to charge Zuchai crystals
Replies: 8
Views: 177

Re: Jump stations to charge Zuchai crystals

If hydrogen filled "jump bubbles" isn't canon, could you have stations at the 100d point to charge ships zuchai crystals with enough power at the correct power signature for jump, and have ships so powered jump without requiring a bunch of internal tankage for Jump Fuel? MGT v1 changed the jump tec...
by phavoc
Sun Jan 14, 2018 11:59 pm
Forum: Traveller
Topic: Sub-Capital Escort Carrier
Replies: 86
Views: 1262

Re: Sub-Capital Escort Carrier

It would be cheaper to make specialized control missiles or drones than upgrade all missiles to that level of complexity (as was done with the HH missile tech).
by phavoc
Sun Jan 14, 2018 11:50 pm
Forum: Traveller
Topic: Electronic banking & currency
Replies: 13
Views: 213

Re: Electronic banking & currency

The Imperium requires the adoption of the Imperial Credit as currency. Much the same way as the EU requires new member states adopt the Euro, and the US would require its colonies, territories and dependencies to be using the US dollar before they could apply for full membership as a state, The cur...
by phavoc
Sun Jan 14, 2018 11:46 pm
Forum: Traveller
Topic: In-atmosphere speed of manoeuvre drives
Replies: 23
Views: 329

Re: In-atmosphere speed of manoeuvre drives

Sounds like gas giant skimming brings its own set of limitations. Seems to me that anything designed for that would need to be designed for super/hypersonic flight consequences. However, would this also limit some skimming ships to smaller gas giants (less G forces, less dense atmosphere, etc.)? Sk...
by phavoc
Sun Jan 14, 2018 10:12 pm
Forum: Traveller
Topic: In-atmosphere speed of manoeuvre drives
Replies: 23
Views: 329

Re: In-atmosphere speed of manoeuvre drives

The rules covering hull configuration and in atmosphere flight are silly and don't follow logic. A sphere is fine to land, as is a cube shaped ship. No Traveller ship can fly without antigravity for lift because they mass too much and they have insufficient lift surface. So they all need to have ant...
by phavoc
Sun Jan 14, 2018 8:53 pm
Forum: Traveller
Topic: Electronic banking & currency
Replies: 13
Views: 213

Re: Electronic banking & currency

Is electronic banking possible over interstellar distances? Is it possible to transfer money from one system to another without converting it into cash or goods? What do cash credits look like? Coins, bills, "plaques," certified credsticks? How common is it for worlds within the Imperium to have th...
by phavoc
Sun Jan 14, 2018 8:42 pm
Forum: Traveller
Topic: In-atmosphere speed of manoeuvre drives
Replies: 23
Views: 329

Re: In-atmosphere speed of manoeuvre drives

A 'streamlined' starship would still have antenna's, turrets, airlocks etc. If you look at the design of the free-trader, the cockpit windows are built more like the old Eagle from the Space 1999 series - recessed and flat-screened. Craft that are going supersonic, let alone hypersonic, are going to...
by phavoc
Mon Jan 01, 2018 10:37 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2254
Views: 102426

Re: Ship Design Philosophy

I can't see that MgT discuss this at all, but in earlier editions "inertial compensators" are a separate artificial gravity system (that has nothing to with inertia). Tech level requirements for maneuver drives are imposed to cover the grav-plates integral to most ship decks which allow high-G mane...
by phavoc
Mon Jan 01, 2018 10:34 pm
Forum: Traveller
Topic: Free Trader Deck Plans for roll20.net
Replies: 9
Views: 245

Re: Free Beowulf Deck Plans for roll20.net

For ships like the Free Trader, it shouldn't be just GM - it should be for players as well. Map symbols and legends need to be universal. The only exception would be if the players were boarding an unknown hulk and they didn't already know about the general configuration. For many Traveller players ...
by phavoc
Mon Jan 01, 2018 12:58 am
Forum: Traveller
Topic: Modular hull question
Replies: 51
Views: 1307

Re: Modular hull question

The Disney Magic (https://www.google.com/search?q=how+was+the+disney+magic+built&ie=utf-8&oe=utf-8&client=firefox-b-1) was built in two separate sections, but still involved modules. The Disney Dream that was built many years later, was built in standard modules (https://www.youtube.com/watch?v=SjbM...
by phavoc
Sun Dec 31, 2017 4:25 pm
Forum: Traveller
Topic: Space combat range bands and thrust
Replies: 4
Views: 137

Re: Space combat range bands and thrust

Don't take it literally. The thrust bands are a game mechanic to simplify space combat not on a map. Plus they don't take into account things like velocity at start, angles, etc. It also is not meant to be a 1 for 1 ratio.
by phavoc
Wed Dec 27, 2017 6:32 pm
Forum: Traveller
Topic: Sub-Capital Escort Carrier
Replies: 86
Views: 1262

Re: Sub-Capital Escort Carrier

They can be the most efficient choices. Even the damage from a light fighter is barely hindered by light armour. Even heavy armour does not make you immune, but it significantly reduces damage. I'm arguing on the basis of the MgT2 combat system. It does not work the way you seem to think it should....
by phavoc
Wed Dec 27, 2017 6:26 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2254
Views: 102426

Re: Ship Design Philosophy

I don't see your point. That is consistent with both Newtonian and Relativistic physics. Limiting speed and communication to the speed of light or meson guns are not consistent with Newtonian physics. Newtonian physics has nothing to do with the speed of relativity. That theory did not exist when N...
by phavoc
Wed Dec 27, 2017 4:46 pm
Forum: Traveller
Topic: Modular hull question
Replies: 51
Views: 1307

Re: Modular hull question

Its called mass parallelization as each component is far smaller than the overall project and generally faster on overall construction time. Hence why this production type is used on most large scale projects. I understand the principle. But rarely, if ever, is the underlying support structure call...