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by phavoc
Thu Jan 16, 2020 3:51 pm
Forum: Traveller
Topic: Exactly how foolish was I?
Replies: 9
Views: 219

Re: Exactly how foolish was I?

Can someone tell me exactly how foolish during The 1st of my 1st edition Pirates of Drinax Campaigns where I let my players capture A custom build half a million ton Super-Heavy Mega-Freighter and let them convert it into The Heaviest Carrier in all of history that had A 74,820 ton Fighter Bay, 240...
by phavoc
Thu Jan 16, 2020 3:49 pm
Forum: Traveller
Topic: Exactly how foolish was I?
Replies: 9
Views: 219

Re: Exactly how foolish was I?

Can someone tell me exactly how foolish during The 1st of my 1st edition Pirates of Drinax Campaigns where I let my players capture A custom build half a million ton Super-Heavy Mega-Freighter and let them convert it into The Heaviest Carrier in all of history that had A 74,820 ton Fighter Bay, 240...
by phavoc
Sat Jan 11, 2020 3:46 am
Forum: Traveller
Topic: Business model for Xboat Couriers in the Spinward Marches
Replies: 5
Views: 188

Re: Business model for Xboat Couriers in the Spinward Marches

Mail will take two two methods - electronic and physical. Traveller says electronic memory storage is virtually limitless. So electronic mail will expand mercilessly to take advantage of the space. Xboats will deliver the mail along the main routes, and non Xboats will deliver it everywhere else. Wh...
by phavoc
Tue Jan 07, 2020 8:37 pm
Forum: Traveller
Topic: MgT HG 2e Space Stations and Reaction Drives
Replies: 16
Views: 371

Re: MgT HG 2e Space Stations and Reaction Drives

Some of this depends on where you want to go with your station. First off, much depends on WHERE it's located. The ISS is located in a very low orbit and due to it's low altitude it actually impacts with the outer edges of the atmosphere, thus it's orbital velocity is slowed with each orbit, and by ...
by phavoc
Tue Jan 07, 2020 1:37 pm
Forum: Traveller
Topic: SciAmer article - Alone in a Crowded Galaxy
Replies: 0
Views: 94

SciAmer article - Alone in a Crowded Galaxy

It's always nice to find real science articles that one can potentially use to either generate an adventure or fill things in behind the scene. One of the things that I'm getting from this article is the concept of backwaters. Looking at the Traveller map one would think there is nothing left to exp...
by phavoc
Mon Jan 06, 2020 4:47 pm
Forum: Traveller
Topic: MgT HG 2e Space Stations and Reaction Drives
Replies: 16
Views: 371

Re: MgT HG 2e Space Stations and Reaction Drives

Hello phavoc, To the point of control systems and a bridge - a station will be just as complicated as a spaceship. A station is essentially a city, so it's going to have both 'passengers' (i.e. the inhabitants) and a crew. Stations will often be much larger than ships, so their control systems and ...
by phavoc
Mon Jan 06, 2020 2:57 pm
Forum: Traveller
Topic: MgT HG 2e Space Stations and Reaction Drives
Replies: 16
Views: 371

Re: MgT HG 2e Space Stations and Reaction Drives

To the point of control systems and a bridge - a station will be just as complicated as a spaceship. A station is essentially a city, so it's going to have both 'passengers' (i.e. the inhabitants) and a crew. Stations will often be much larger than ships, so their control systems and needs will be a...
by phavoc
Thu Jan 02, 2020 10:18 pm
Forum: Traveller
Topic: Gateway Domain Campaign Adventure 1: Homecoming
Replies: 4
Views: 272

Re: Gateway Domain Campaign Adventure 1: Homecoming

Are you able to sell it directly to people who wish to see you benefit from your work?
by phavoc
Fri Dec 27, 2019 6:32 am
Forum: Traveller
Topic: Fuel Cell-powered yacht
Replies: 2
Views: 168

Re: Fuel Cell-powered yacht

No, the stewards are for the passengers.
by phavoc
Wed Dec 25, 2019 8:49 pm
Forum: Traveller
Topic: Is there a limit to Breakaway modularity?
Replies: 16
Views: 451

Re: Is there a limit to Breakaway modularity?

So basically like the LASH concept that originated in the 60s, but instead of barges that have to be towed, each module could have it's own set of M-drives, power plant and a small bridge so that it was self-sufficient enough to drop off anywhere in a system and it could make it's own way to it's de...
by phavoc
Wed Dec 25, 2019 8:33 pm
Forum: Traveller
Topic: Fuel Cell-powered yacht
Replies: 2
Views: 168

Fuel Cell-powered yacht

The rich continue to get all the best toys! Here's a new one. A 360ft yach powered by a fuel cell that uses liquid hydrogen for it's primary fuel source. It's got a range of about 3,700 nautical miles at 17 knots. It includes a helipad, two 36-ft boats and space for the obligatory jet ski's An inter...
by phavoc
Wed Dec 25, 2019 6:20 am
Forum: Traveller
Topic: Is there a limit to Breakaway modularity?
Replies: 16
Views: 451

Re: Is there a limit to Breakaway modularity?

Would Voltron constitute a workable break-away vessel? :) I guess one question would be what is the purpose behind what you are trying to build? In some ways it sounds like the battlerider concept, where a ship not burdened with having jump drives and the associated fuel would be able to convert tha...
by phavoc
Sat Dec 21, 2019 8:22 pm
Forum: Traveller
Topic: Expert software for Recon & Tactics
Replies: 4
Views: 363

Re: Expert software for Recon & Tactics

I think it's fine to have varying levels of programs to do things. Civilian ones are going to be oriented towards providing the average person with something useful and take away the drudgery and humans inability to synthesize too much simultaneous input (at least consciously). Military ones should ...
by phavoc
Mon Dec 16, 2019 2:47 am
Forum: Traveller
Topic: Lion air, B-737 and "AI" again.
Replies: 23
Views: 2875

Re: Lion air, B-737 and "AI" again.

They won't junk the aircraft. They will be sold, though the bottom line will feel it.
by phavoc
Sat Dec 14, 2019 7:14 pm
Forum: Traveller
Topic: sleep tubes and batteries and mothballed ships
Replies: 40
Views: 1173

Re: sleep tubes and batteries and mothballed ships

Decay is how an RTG works. It has no moving parts a d requires no servicing. The damper field does indeed halt radioactive from decaying. However it takes power to operate, so it's not going to be usable for this scenario. I forgot the name for the type of device that magically produces more power t...
by phavoc
Sat Dec 14, 2019 4:20 pm
Forum: Traveller
Topic: sleep tubes and batteries and mothballed ships
Replies: 40
Views: 1173

Re: sleep tubes and batteries and mothballed ships

I'm sure traveller can build a long life powerplant if they really want to, but there is no need for a regular ship. Unless they change the laws of physics they can't. The Voyager RTG's are pretty solid state, and the decline is due to the half-life changes in the plutonium. Include maintenance sys...
by phavoc
Fri Dec 13, 2019 7:21 pm
Forum: Traveller
Topic: Lion air, B-737 and "AI" again.
Replies: 23
Views: 2875

Re: Lion air, B-737 and "AI" again.

What I don't see why Boeing is balking on getting the 737 back in the air is to integrate additional sensors into the MCAS system. They actually offer them as additional add-ons if the customer is willing to pay. They should just integrate them for free. The amount of money they are losing would be ...
by phavoc
Fri Dec 13, 2019 7:15 pm
Forum: Traveller
Topic: sleep tubes and batteries and mothballed ships
Replies: 40
Views: 1173

Re: sleep tubes and batteries and mothballed ships

I'm sure traveller can build a long life powerplant if they really want to, but there is no need for a regular ship. Unless they change the laws of physics they can't. The Voyager RTG's are pretty solid state, and the decline is due to the half-life changes in the plutonium. P-238 is the plutonium ...
by phavoc
Thu Dec 12, 2019 8:32 pm
Forum: Traveller
Topic: sleep tubes and batteries and mothballed ships
Replies: 40
Views: 1173

Re: sleep tubes and batteries and mothballed ships

According to NASA, the RTG's (each putting out 157watts of power, for 470 watts @ launch) will continue to function with sufficient power until 2020, when the output of the RTG's will degraded to questionable power levels. RTG's using plutonium simply would not function that long. So the power suppl...
by phavoc
Wed Dec 11, 2019 1:47 pm
Forum: Traveller
Topic: Any published guidelines on how long it takes to online a ship?
Replies: 18
Views: 646

Re: Any published guidelines on how long it takes to online a ship?

Any published guidelines on how long it takes to online a ship? As part of doing wargame rules for High Guard I find myself needing to know how long it takes to online various ship systems. Clearly ships will operate with some positions uncrewed and some systems switched off (the spinal mount obvio...