Search found 34 matches

by Scarecrow
Tue Oct 11, 2011 6:58 pm
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

Re: Prime Directive Traveller

Well, whilst we wait patiently, here's a picture of a Hydran to keep us entertained. It's something I put together recently whilst learning ZBrush. I've already posted it on the SFB forums (amongst other places) but it's pretty relevant to this thread too :) http://i31.photobucket.com/albums/c362/wa...
by Scarecrow
Fri Jul 08, 2011 9:56 am
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

Iron Warrior. wrote:Well, kid, sometimes people say things you just don't like. It's part of life.
You might want to try that again, I don't think it was quite patronising enough. :roll:

Crow
by Scarecrow
Thu Jul 07, 2011 7:55 am
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

I think an important thing for many of us to keep in mind is that this is not a Star Trek: TOS supplement for Traveller, it is a Prime Directive supplement and whilst they may look the same at first glance, they really aren't. The TV series sent it's bridge officers off on away team missions because...
by Scarecrow
Fri Jun 17, 2011 5:02 pm
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

Yeah, the Galaxy Class is somewhere in the region of 350,000 dTons. Something like that.

Crow
by Scarecrow
Fri Jun 17, 2011 12:24 pm
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

Ta-Dah!

Image

Trek ships taken from Ex Astris. All other artwork belongs to Andrew Boulton

Crow
by Scarecrow
Fri Jun 17, 2011 9:31 am
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

I don't think Star Trek ships are all that huge compared to Traveller ships, comparing apples to apples, but I could be wrong of course. The biggest Traveller ships tend to end where the Star Trek ships start. That said, we're only talking about the TOS era and The Constitution Class is one of the ...
by Scarecrow
Wed Jun 15, 2011 11:45 am
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

Only the 1st edition PD was specifically Prime Team centred - in the newer Gurps and D20 versions you can be bridge crew etc... A little more open. Interesting. I've not looked at the Gurps or D20 versions. (I personally expect it to be standalone, not like the Judge Dredd system where you need the...
by Scarecrow
Wed Jun 15, 2011 8:29 am
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

An excellent example of a fast and simple, miniature-less, character/bridge based starship combat system is RED ALERT for Savage Worlds by Mike Callahan.

Crow
by Scarecrow
Wed Jun 15, 2011 8:21 am
Forum: Traveller
Topic: Prime Directive Traveller
Replies: 580
Views: 102416

There's something symmetrical or maybe cyclic about this as Traveller is what most folks used to play Trek before FASA came along :) I've mixed feelings about PD. On the one hand, I think it's better suited to gaming than 'proper' Trek rpgs because it's based around specialist away teams or 'Prime T...
by Scarecrow
Fri Mar 18, 2011 1:59 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

Here's todays scribblings: http://i31.photobucket.com/albums/c362/waynepeters/th_body_ref_05.jpg?t=1300456117 Lowered the upper ribcage and moved it forward a bit. Moved the Forelegs forward a bit. Bulked out the hind legs and the belly. Reshaped the body a little. Now it looks like this: http://i31...
by Scarecrow
Thu Mar 17, 2011 1:51 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

Here's the latest: I've bulked out the lower body a bit, but yes, he's definately still too top heavy. http://i31.photobucket.com/albums/c362/waynepeters/th_body_blockout_02.jpg?t=1300368884 http://i31.photobucket.com/albums/c362/waynepeters/th_body_blockout_03.jpg?t=1300368884 I've done an overlay ...
by Scarecrow
Wed Mar 16, 2011 10:12 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

Funnily enough I did some K'kree miniatures a few years back and they were holding bill-like polearms: http://www.crowstuff.co.uk/rpg/traveller_minis/kkree_armoured.jpg I'm not keen on the telescoping fingers thing. I may address it in my model, but none of the illustrators have ever shown telescopi...
by Scarecrow
Wed Mar 16, 2011 3:00 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

Yeah, I've been through this one on COTI. The K'kree were grazers and did have side-mounted eyes. According to the GURPS alien book, however, once they became sentient and developed tools, they were no longer in any danger from their natural predators (especially as they quickly wiped them out). The...
by Scarecrow
Wed Mar 16, 2011 2:15 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

I just started blocking out the body volumes and had to share.
It looks like Dobbin the pantomime horse. :D

Image

Crow
by Scarecrow
Mon Mar 14, 2011 9:19 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

Okay, I've rotated the eyeball forward and I think it's about done, at least for a first pass: http://i31.photobucket.com/albums/c362/waynepeters/th_Head_Mesh_03.jpg?t=1300137157 And here's the mesh in Z-Brush with some of the edge discrepancies smoothed away. No fur or skin detail yet, though. http...
by Scarecrow
Sat Mar 12, 2011 11:18 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

Ding! Hupdate! http://i31.photobucket.com/albums/c362/waynepeters/th_Head_Mesh_02.jpg?t=1299971285 I've retopologised the head to tidy the mesh up and make it animation-ready (though wether it ever gets animated is another matter) and added some detail. I've rotated the eyes out about 30 degrees. Th...
by Scarecrow
Thu Mar 10, 2011 2:22 pm
Forum: Traveller
Topic: K'Kree head issues
Replies: 17
Views: 4517

K'Kree head issues

So then, I've been feeling all Travellery since visiting TravCon and my attention has flitted butterfly-like back to some Traveller CGI. The world and his cousin appears to be making spaceships these days so I thought I'd have a crack at one of the alien races instead - if only because my skillset o...
by Scarecrow
Mon Dec 14, 2009 9:54 pm
Forum: Traveller
Topic: Evaluating the art in the Core Book
Replies: 85
Views: 12303

I personally don't believe the art in previous incarnations was better, probably about the same, and that is why it's so frustrating. Yet another version of Traveller and yet again it has messy, techically incompetent, anatomically dodgy illustration and unimaginative design of no particular style o...
by Scarecrow
Mon Dec 14, 2009 9:02 pm
Forum: Traveller
Topic: Evaluating the art in the Core Book
Replies: 85
Views: 12303

Following on from what Border Reiver says, It's not just the quality of art in Mongoose Traveller that bothers me, but the jarring diversity aswell. With the exception of the starships, the art in the core book makes me want to cry with frustration. But it's not just that much of it is technically i...
by Scarecrow
Tue Aug 25, 2009 7:14 pm
Forum: Traveller
Topic: Blake's 7 Liberator
Replies: 68
Views: 18592

I came here via SFRPG.org and thought I could help. I built an actual size - 725.42 Metres (excluding sensor needle) block model of the liberator from this picture: http://i31.photobucket.com/albums/c362/waynepeters/th_Liberator.jpg I was unable to find any plans so this was the most side-on image I...