Search found 11 matches

by Stryker-Merc
Fri Jul 04, 2008 11:33 am
Forum: Traveller
Topic: What kind of software would you like to see?
Replies: 21
Views: 4295

I'll have to look at what I have at home, but I had a programme (think it was called Tradepostv2?) that sorted out the cargo handling. And there was another programme I had that quickly made up NPCs for me, with a handful of useful skills. I'll check them out this evening and see if I can post up in...
by Stryker-Merc
Fri Jul 04, 2008 11:19 am
Forum: Traveller
Topic: Introducing new players to Traveller
Replies: 9
Views: 2376

There was a list posted up by 'Mugwump' (full credits & respect for finding it as well) on the TMP site that I give to players new to Traveller - apparently it could be found on www.travellerrpg.com at one time: 1. Three words: "Shotguns in space". 2. Light dimmers can be used to simulate jump drive...
by Stryker-Merc
Thu Jul 03, 2008 7:32 pm
Forum: Traveller
Topic: PC Sheets and other Gaming Aids
Replies: 1
Views: 1030

I did put this on another thread, but this might be better placed here.

I use this for generating NPC names, draw up a table of 20 or so and strike them out as I go.....

http://www.kleimo.com/random/name.cfm

Setting the 'obscurity' up above 85+ gets some wacky names...

Let me know if it works OK.
by Stryker-Merc
Thu Jul 03, 2008 7:21 pm
Forum: Traveller
Topic: Low Passage & Low Berths
Replies: 31
Views: 8063

I agree with this house-rule too, makes better sense, especially if your law enforcement / bounty hunter - then again it would save on court expenses and prison overcrowding....

Going to include this in my campaigns n the future :wink:
by Stryker-Merc
Thu Jul 03, 2008 1:58 pm
Forum: Traveller
Topic: Mongoose's Planned Books
Replies: 55
Views: 11448

Deniable,

Many thanks, very good news - still new to this forum and site so any directions and roadmaps always welcome :D
by Stryker-Merc
Thu Jul 03, 2008 12:49 pm
Forum: Traveller
Topic: Mongoose's Planned Books
Replies: 55
Views: 11448

Well, Robots seems to have a serious fan base, so I'll suggest something different - are there plans (or have I just missed it somewhere else) for looking at 'Snapshot'?
by Stryker-Merc
Wed Jul 02, 2008 10:22 pm
Forum: Traveller
Topic: New Character Sheet
Replies: 26
Views: 6311

Excellent work from everyone here, very impressed - many thanks for your support and ideas.

And to share an idea, I've always used the following to generate quick reference tables of NPC names:

http://www.kleimo.com/random/name.cfm

Try it, and let me know what you think.
by Stryker-Merc
Tue Jul 01, 2008 12:36 pm
Forum: Traveller
Topic: Funny sided dice and strange Ideas
Replies: 9
Views: 2042

Have to say that all the other games I've been involved in over the past few years all use polyhedrals of some form or other, as do a few wargame rules. So - there's something quite homely and friendly in coming back to D6s that just reinforce the best traditions of Traveller.... :wink:
by Stryker-Merc
Tue Jun 24, 2008 2:27 pm
Forum: Traveller
Topic: Mercenary: Expectations?
Replies: 61
Views: 11200

I'm relatively new to this Forum but Traveller has been the game of interest whenever I've run an RPG campaign. And CT Book 4 helped provide the foundation for many of those campaigns. I echo Serene-Muse's call for more background detail and examples - this would add enormous depth to the whole 'ind...
by Stryker-Merc
Tue Jun 24, 2008 1:07 pm
Forum: Traveller
Topic: First Impressions From Mongoose Traveller (re-post)
Replies: 19
Views: 4521

Golan,

My compliments on your extensive review - many thanks for taking the time to do that.

Convinced me (an old CT grumbler that loathed a lot of the later 'variants') to invest in a copy of the Main Rulebook. Many thanks.
by Stryker-Merc
Tue Jun 24, 2008 12:46 pm
Forum: Traveller
Topic: What was your 1st edition of Traveller?
Replies: 80
Views: 15878

Early 80's and it was the Deluxe set - it was the inclusion of the Spinward Marches map that sold it to me to be honest...