Search found 252 matches

by Pyromancer
Tue Nov 13, 2018 7:37 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 151
Views: 12308

Re: Pirates of Drinax - GMs thread

ochd wrote:
Tue Nov 13, 2018 7:08 pm
Tech World is another - supposed to only have 30 people. :)
That number is from before GeDeCo settled those outlawed scientists from Neumann there.
by Pyromancer
Sat Nov 10, 2018 12:35 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 151
Views: 12308

Re: Pirates of Drinax - GMs thread

In my campaign, the Tobia Commerce Guild underhandedly sold two old 20,000 dton TL12 battleships to Inurin. They originate from the "Trojan Reserve" in Empire/Tobia (Trojan Reach 2711). They are hardly working, and Inurin doesn't have qualified crews for them yet, but they have also hired military a...
by Pyromancer
Wed Nov 07, 2018 11:35 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

What about an improved thermoelectric generator? TEG efficiencies are very low at present but with technological improvements maybe they could draw off a portion of waste heat and put it to use to lessen needed radiator capacity. You have to look at the efficiency of the total system. I'm no expert...
by Pyromancer
Wed Nov 07, 2018 10:41 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

The radiated waste heat scales with T^4, so there is one parameter to make radiators much, much more useful without increasing the area.
by Pyromancer
Wed Nov 07, 2018 8:14 am
Forum: Traveller
Topic: Adventure - Hard Shell
Replies: 2
Views: 174

Adventure - Hard Shell

Winter is coming (at least on the Northern hemisphere) - what better to do than to run a thoroughly playtested adventure on a cold, snow covered planet? Here comes Hard Shell : Battle dresses: Powerful suits of armour that! With their strong servomotors, thick armour plates and powerful sensors, the...
by Pyromancer
Mon Nov 05, 2018 6:23 pm
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

What about a technology that converts heat into electricity directly? In industrial applications today that’s usually done with a boiler and a steam turbine. Sounds problematic in space. No more so than jump drives, gravity manipulation, and jumpspace, however. In industrial applications today, you...
by Pyromancer
Mon Nov 05, 2018 12:21 pm
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

Linwood wrote:
Mon Nov 05, 2018 10:16 am
What about a technology that converts heat into electricity directly?
A refrigerator that cools the stuff inside while generating power would be great, but is against the laws of thermodynamics.
by Pyromancer
Sun Nov 04, 2018 9:40 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

The whole wings on a spaceship thing irritates me more than the jump drives in the back or the bridge in the front. They are useless unless you add control surfaces - you don't need lift when you have grav drives), and an incredible waste of surface area. Au contraire. "Realistically" speaking, all...
by Pyromancer
Wed Oct 31, 2018 3:56 pm
Forum: Traveller
Topic: Hiring Escort Ships
Replies: 19
Views: 639

Re: Hiring Escort Ships

price = ( (total base expenses of operation for the duration of the mission) + sum over all incidents that causes additional cost (probability of that incident * additional cost of that incident) ) * (1 + profit margin) [+ optional bonus]
by Pyromancer
Sat Oct 27, 2018 8:46 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

Old School wrote:
Fri Oct 26, 2018 11:41 pm
Sugar, butter and flour, huh? So there’s plenty of room as long as the diet consists of cake and icing. Sounds good. :D
And with 15,000 kcal a day we don't even come near starvation level! :twisted:
by Pyromancer
Fri Oct 26, 2018 3:56 pm
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

I calculated the calories for a 10 cm x 10 cm x 30 cm block of natural ingredients, just to be sure: Butter: 22,000 kcal Sugar: 12,000 kcal Rice: 8,500 kcal Flour: 6,000 kcal Back in my army days, we got ~4,000 kcal a day under normal circumstances, but serving on a highly automated ship surely need...
by Pyromancer
Fri Oct 26, 2018 2:31 am
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

Roughly speaking, 1m³ of supplies is enough to feed one crewman for a year, so eight dtons of supplies will feed 1,000 crewmembers for a month. I assume you're basing that on some practical experience. What are we talking about in terms of food? Dehydrated MRE’s? Nutrient paste? It aint fresh fruit...
by Pyromancer
Thu Oct 25, 2018 1:23 am
Forum: Traveller
Topic: Are there 2D deck plans for High Guard Aslan / Ships of the Reach?
Replies: 5
Views: 309

Re: Are there 2D deck plans for High Guard Aslan / Ships of the Reach?

I bought "Pirates of Drinax" (two times, actually, the pdf and the paper version). Is there any chance I can get those 2d deckplans, too?
by Pyromancer
Sat Oct 20, 2018 8:29 pm
Forum: Traveller
Topic: Drinax Treasure Ship questions (spoilers)
Replies: 5
Views: 941

Re: Drinax Treasure Ship questions (spoilers)

The data itself will be heavily inflated by massive forward error correction on multiple levels, before and after encryption. You can't afford to lose a bit when the replacement might take a few months to arrive.

Trade goods like construction plans will also increase in size as TL progresses.
by Pyromancer
Thu Oct 18, 2018 6:50 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 151
Views: 12308

Re: Pirates of Drinax - GMs thread

Are there 2d deckplans for the ships in Drinax anywhere? There are official ones for the rulebook and High Guard, and I find those more useful than the fancy 3d ones. I actually made a set in Adobe Illustrator so that when my players inevitably modify the ship, I can keep the deck plans up to date....
by Pyromancer
Mon Oct 15, 2018 6:30 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 151
Views: 12308

Re: Pirates of Drinax - GMs thread

Are there 2d deckplans for the ships in Drinax anywhere? There are official ones for the rulebook and High Guard, and I find those more useful than the fancy 3d ones.
by Pyromancer
Sun Oct 14, 2018 11:47 am
Forum: Traveller
Topic: Gazelle Class Close Escort
Replies: 68
Views: 3825

Re: Gazelle Class Close Escort

I have seen it somewhere, probably in High Guard. It's now J-5 with drop tanks and has two particle barbettes.
by Pyromancer
Wed Oct 10, 2018 7:59 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 151
Views: 12308

Re: Pirates of Drinax - GMs thread

So, how do you get your one-time pads across the Trojan Reach? Is there a better method than a Treasure Ship?
So the mail drum might very well contain one-time pads intended to be used up in later communications. And it may take months until the sender learns that they are compromised...
by Pyromancer
Wed Oct 10, 2018 5:20 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 151
Views: 12308

Re: Pirates of Drinax - GMs thread

I would argue that anything encrypted is absolutely beyond reach without the encryption keys. That's essentially true today, and I can't imagine a plausible future where decryption will catch up with encryption. There's actually anencryption method invented in 1882 (and reinventedand patented in 19...
by Pyromancer
Tue Oct 09, 2018 9:36 pm
Forum: Traveller
Topic: Traveller as a Spaceship Modeling Hobby
Replies: 75
Views: 4474

Re: Traveller as a Spaceship Modeling Hobby

At least they are addressing that point, even if the answer is just handwavium that the food and supplies are stored elsewhere and don’t take up cargo space. Always bothered me when a capital ship has something along the lines of 1,000 crewmembers and less than 200 ton of cargo room. It still does ...