Search found 342 matches

by Pyromancer
Fri Feb 05, 2021 10:02 am
Forum: Traveller
Topic: [Pirates of Drinax] Where are the crown jewels of Sindal?
Replies: 19
Views: 2721

Re: [Pirates of Drinax] Where are the crown jewels of Sindal?

In my campaign, the the diamond-encrusted ring of Kether is on Byrni. It's a ring with a diameter of 1 meter, diamond-encrusted, glowing and antigrav powered. It floats behind the rightful leader of the Sindal empire (or his steward, or anyone who has the control box) and bathes him in otherworldly ...
by Pyromancer
Sat Dec 12, 2020 11:59 am
Forum: Traveller
Topic: [Pirates of Drinax] Detailed fleet lists
Replies: 8
Views: 1818

Re: [Pirates of Drinax] Detailed fleet lists

Dolberg Giant psychic whales don't need fleets, but their human pets feel safer if there is one. Four planetoid monitors in the range of 30.000 to 60.000 dton orbit the planet, and around two dozen SDBs patrol the space. They have 6 jump capable (J-2) 2.000 dton patrol cruisers (plus supply vessels...
by Pyromancer
Sat Dec 12, 2020 11:45 am
Forum: Traveller
Topic: [Pirates of Drinax] Detailed fleet lists
Replies: 8
Views: 1818

Re: [Pirates of Drinax] Detailed fleet lists

Browne
Browne could also have a big fleet, but lacking enemies, they don't have one.
by Pyromancer
Sat Dec 12, 2020 10:31 am
Forum: Traveller
Topic: [Pirates of Drinax] Detailed fleet lists
Replies: 8
Views: 1818

Re: [Pirates of Drinax] Detailed fleet lists

Vorito From all the non-Imperial, non-Aslan worlds in the region, Vorito should have the biggest fleet. TL and population wise, they could operate a few BatRons, but sadly, they lack a starport. And they are controlled by GeDeCo; they don't want to appear too aggressive. So what do they have? First...
by Pyromancer
Sat Nov 28, 2020 8:59 pm
Forum: Traveller
Topic: [Pirates of Drinax] Detailed fleet lists
Replies: 8
Views: 1818

Re: [Pirates of Drinax] Detailed fleet lists

I have crunched some numbers for the non-Imperial, non-Aslan worlds in Sindal, Borderlands, Tlaiowaha and Tobia where my players will likely be most active. Worlds with significant fleets (= at least one jump-capable ship with some firepower) are: Vorito Browne Dolberg Pourne Ace Iilgan Oghma Clarke...
by Pyromancer
Sat Nov 21, 2020 6:40 pm
Forum: Traveller
Topic: [Pirates of Drinax] Detailed fleet lists
Replies: 8
Views: 1818

[Pirates of Drinax] Detailed fleet lists

There are abstract "fleet strength" values for some of the planets, but that's too abstract for me. Has anyone made a list of ships (including SDBs and other ships not jump capable) each planet has? My players are starting to think about playing some planets against others, and I want to handle what...
by Pyromancer
Wed Nov 11, 2020 6:52 pm
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 7447

Re: [Pirates of Drinax] GeDeCo presences

Thanks!
by Pyromancer
Sun Nov 08, 2020 7:13 pm
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 7447

Re: [Pirates of Drinax] GeDeCo presences

Arunisiir - Arunisiir Port Inc. pays money to GeDeCo Byrni - Receives infrastructure upgrades from GeDeCo Dolberg - GeDeCo controls the government Ergo - Failed attempt to establish starport by GeDeCo Exe - Starport operated by GeDeCo Exocet - GeDeCo is silent partner in the starport Falcon - Starpo...
by Pyromancer
Sat Nov 07, 2020 10:17 am
Forum: Traveller
Topic: Hypothetical situation
Replies: 18
Views: 3747

Re: Hypothetical situation

The Imperium has an interest in peaceful, prosperous worlds. They have no particular interest that those worlds uphold democratic principles. The more important the world is, the more they will get involved. The local noble will surely offer to mediate or try to help find a mediator accepted by both...
by Pyromancer
Wed Nov 04, 2020 4:14 pm
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 7447

Re: [Pirates of Drinax] GeDeCo presences

Thanks for the help so far, I will update the map shortly.

And while we are at it: What are the holdings of PRQ in the area?
by Pyromancer
Mon Nov 02, 2020 5:06 pm
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 7447

Re: [Pirates of Drinax] GeDeCo presences

GeDeCo also tried to establish a starport on Ergo, but the factions on the planet started a nuclear war over the control of it.

So far, this is the map of all the mentioned GeDeCo involvements:

Image
by Pyromancer
Sat Oct 31, 2020 7:51 pm
Forum: Traveller
Topic: [Pirates of Drinax] GeDeCo presences
Replies: 24
Views: 7447

[Pirates of Drinax] GeDeCo presences

Is there a list of all GeDeCo presences and projects? It would be helpful to drop little clues when the PCs visit a system where GeDeCo is/was active.
by Pyromancer
Sun Mar 15, 2020 2:35 pm
Forum: Traveller
Topic: Friction-powered plane
Replies: 11
Views: 3500

Re: Friction-powered plane

Don't today's planes often use airflow powered generators as backup power plants? This friction thing could be used in that role, if it is lighter/cheaper.
by Pyromancer
Tue Dec 03, 2019 10:53 pm
Forum: Traveller
Topic: [PP] Krampus Class System Defense Carrier
Replies: 0
Views: 3954

[PP] Krampus Class System Defense Carrier

The Krampus class is a 1,400 dton system defense carrier, a low cost solution to control the outer reaches of systems that don't see a lot of traffic. It is a threat even to serious pirates, while, by its numerous small crafts, is able to "be" in multiple places at once to inspect civilian freighter...
by Pyromancer
Fri Nov 15, 2019 5:39 pm
Forum: Traveller
Topic: ship rental - costs and problems. Do we break char gen if ships are too easy to get?
Replies: 16
Views: 2431

Re: ship rental - costs and problems. Do we break char gen if ships are too easy to get?

The Traveller universe runs on reputation and social standing. So to rent a starship, you not only need money, you need references. You need reputable people to vouch for you. A noble title and a TAS membership would be helpful, too. As for the original question: I don't think it breaks character ge...
by Pyromancer
Wed Nov 06, 2019 8:46 pm
Forum: Traveller
Topic: Invention of Synchronised Jumps
Replies: 31
Views: 3635

Invention of Synchronised Jumps

In older Traveller versions, attacking fleets usually didn't jump right atop their target, but at a distance, because per the jump rules, the ships arrived over the course of several hours, and you want to mass your forces before you attack. Now MgT2e includes the option of "synchronised jumps", so ...
by Pyromancer
Fri Aug 16, 2019 5:15 pm
Forum: Traveller
Topic: Paper Currency for Traveller
Replies: 5
Views: 2298

Re: Paper Currency for Traveller

Die official Traveller currency is made out of plastic, not paper, but I have seen designs to print out somewhere on the web.
by Pyromancer
Wed Jul 24, 2019 10:19 pm
Forum: Traveller
Topic: Fuel Expenditure from Surface to Highport
Replies: 20
Views: 7428

Re: Fuel Expenditure from Surface to Highport

It just occurred to me recently that the majority of the fuel in a modern-day shuttle is used breaking the planet's gravity well, which is why Highports are way more efficient than Downports for point-to-point destinations. There is a time table for surface-to-orbit and orbit-to-surface travel in t...
by Pyromancer
Mon Jul 08, 2019 2:58 pm
Forum: Traveller
Topic: Alternate Lab Ships?
Replies: 16
Views: 3824

Re: Alternate Lab Ships?

Saenger: A 1000 dton research ship that can be separated into two 500 dton parts:
https://www.drivethrurpg.com/product/22 ... ip-Saenger