Search found 2313 matches
- Mon Mar 06, 2017 10:58 pm
- Forum: Traveller
- Topic: How old are we?
- Replies: 19
- Views: 5535
Re: How old are we?
My son has rejected pen and paper and has made his preference for PS4 games such as Destiny. He just does not care about the dice rolling or the tons of background that seems to be more like homework that game. I do nto think it is because the younger are more busy, I work 45 to 50 hours a week, dea...
- Wed Mar 01, 2017 6:40 pm
- Forum: Traveller
- Topic: 200 ton Frontier Trader with Deck Plan
- Replies: 35
- Views: 6455
Re: 200 ton Frontier Trader with Deck Plan
Much better images. Nice plan and I like the overall ship very much. 

- Wed Mar 01, 2017 6:03 pm
- Forum: Traveller
- Topic: 200 ton Frontier Trader with Deck Plan
- Replies: 35
- Views: 6455
Re: 200 ton Frontier Trader with Deck Plan
Ok, I can't figure out how to download the plans large enough to be able to read the labels etc. It is like all I can get are thumbnails. What am I missing? 

- Sun Feb 26, 2017 11:51 pm
- Forum: Traveller
- Topic: Vehicle Size Thoughts
- Replies: 9
- Views: 2683
Re: Vehicle Size Thoughts
I gave up trying to make the system make logical sense. 

- Fri Jan 06, 2017 10:09 pm
- Forum: Traveller
- Topic: ATV and AFV
- Replies: 23
- Views: 3539
Re: ATV and AFV
that is one of the most practical and space efficient designs of an armored fighting vehicle in SCIFI. the Turret can drop back onto the tail of the vehicle to allow it to fit into low overhead cargo holds and its hull. te only thing I ever scratched my head about was that its selfdefense weapons, ...
- Wed Jan 04, 2017 11:21 pm
- Forum: Traveller
- Topic: ATV and AFV
- Replies: 23
- Views: 3539
Re: ATV and AFV
I like them, very nice look.
On the AFV I would show some sort of protection for the struts holding the tires. Looks like an obvious target for the AT Missiles. Otherwise, I like them.
On the AFV I would show some sort of protection for the struts holding the tires. Looks like an obvious target for the AT Missiles. Otherwise, I like them.

- Tue Nov 22, 2016 7:43 am
- Forum: Traveller
- Topic: Starfinder RPG
- Replies: 31
- Views: 6130
Re: Starfinder RPG
YesTom Kalbfus wrote:
is this a 19th century Leroy Jenkins?
Re: Misjump
What about a short misjump back in time. Lets say they jump into a star system .... [SNIP] .... by going back in time and doubling their timeline? So while I enjoy a good mind puzzle once in a while, I would imagine this is one of those ideas better handled in a TV show or movie. If a GM were to tr...
- Fri Nov 18, 2016 11:05 pm
- Forum: Traveller
- Topic: [GK Games] 30% off! Annual Thanksgiving Sale Nov 20-Dec 5!
- Replies: 9
- Views: 2092
Re: [GK Games] 30% off! Annual Thanksgiving Sale Nov 20-Dec 5!
Time to pick up a few more PDFs.
Thanks for the heads up on the sale.

Thanks for the heads up on the sale.

- Fri Nov 18, 2016 11:02 pm
- Forum: Traveller
- Topic: [GK Games] News and Reviews
- Replies: 380
- Views: 64272
Re: [GK Games] News and Reviews
Great action shot John. 

- Fri Nov 18, 2016 11:00 pm
- Forum: Traveller
- Topic: Al Capone: Space Pirate
- Replies: 14
- Views: 3409
Re: Al Capone: Space Pirate
What would happen if Al Capone's pirates and the PCs paths cross? The pirates would try and kill the character's for their ship and cargo. The characters would fight back. The dice would determine who lives and who dies. http://vignette4.wikia.nocookie.net/doctorwhofanon/images/b/bf/Space_Meth_Gang...
- Fri Nov 18, 2016 10:55 pm
- Forum: Traveller
- Topic: Mindjammer Traveller Thoughts
- Replies: 4
- Views: 1275
Re: Mindjammer Traveller Thoughts
Sadly, I could not back the Kick Starter as I had too many going already, but I do plan to pick it up once it comes out. I like the idea of a Transhuman setting quite a bit. 

- Fri Nov 18, 2016 10:52 pm
- Forum: Traveller
- Topic: Other places for discussing Mongoose Traveller
- Replies: 5
- Views: 1973
Re: Other places for discussing Mongoose Traveller
True, sometimes this forum is quiet, but we are all still here.alex_greene wrote:Also as quiet as a Zhodani Main Street these days.

- Tue Nov 15, 2016 10:35 pm
- Forum: Traveller
- Topic: Samurai Beetle Suits [TL12 battledress]
- Replies: 2
- Views: 1239
Re: Samurai Beetle Suits [TL12 battledress]
Vaccsuit -3 will mean that almost no one will be able to use it effectively. I find it is not as big of a restriction as I thought it would be. I was very much against the skill level 3 restrictions back during the playtest. Once it was clear Mongoose was not going to change it, I began to just dea...
Re: Misjump
I'd say it would be an interesting way to start a New Era campaign. Traveller has all the tools for one-way time travel, and who better to rebuild civilization than someone who came from the past? The idea of a miss-jump being the way to introduce the characters to a setting that is not 3i is not a...
- Tue Nov 15, 2016 10:28 pm
- Forum: Traveller
- Topic: The Roman Imperium
- Replies: 24
- Views: 4240
Re: The Roman Imperium
Well my timeline starts by Jesus not becoming a martyr, Pontius Pilate spares him, why? What if Barabbas murder's Pilate's wife, that might be enough to put him on the cross instead of Jesus? Without the cross, there is no Christianity, and lets just leave it at that. I get wanting to leave Christi...
- Tue Nov 15, 2016 10:24 pm
- Forum: Traveller
- Topic: Other places for discussing Mongoose Traveller
- Replies: 5
- Views: 1973
Re: Other places for discussing Mongoose Traveller
And of course the forum you are on right now is quite nice. 

Re: Misjump
If you never suffer a risk, where's the excitement? For me, this is the line I always try to walk as the GM. Give them the feeling of risk regardless of whether it is an illusion or real. The players will be more engaged if they feel they have something to lose. I would also add that if I am going ...
- Wed Nov 09, 2016 6:49 pm
- Forum: Traveller
- Topic: [Freelance Traveller] Nov/Dec 2016 posted!
- Replies: 2
- Views: 1153
Re: [Freelance Traveller] Nov/Dec 2016 posted!
Life gets in the way, d*****! Not a lot, this time, but enough to delay the release of this issue by a week. I just want to say, knowing what you do for all of us each and every magazine, I think it is just fine that once in a while life gets in the way. :D As for the issue, once again, well done. ...
- Mon Nov 07, 2016 9:40 pm
- Forum: Traveller
- Topic: High Guard Non military?
- Replies: 12
- Views: 2493
Re: High Guard Non military?
The fact that the rules tend to be vague and generic is a feature, not a bug. I think you have to select a system, probably in the Spinward Marches, and canonically Niggle it, leaf by leaf, rather like a Dungeons and Dragons module, creating an interlocking ecosystem of background characters and th...