Search found 86 matches

by vargr1
Tue Jun 13, 2017 12:08 am
Forum: Traveller
Topic: Hard Scifi. What is it and why Traveller is Hard Scifi
Replies: 85
Views: 8650

Re: Hard Scifi. What is it and why Traveller is Hard Scifi

Reynard wrote:
Sun Jun 11, 2017 8:39 pm
I think it was Classic Traveller that Marc said they would stay close to real science with no 'zapatron' ray guns
<cough>meson guns</cough>
by vargr1
Tue Jun 06, 2017 5:04 am
Forum: Traveller
Topic: Hard Scifi. What is it and why Traveller is Hard Scifi
Replies: 85
Views: 8650

Re: Hard Scifi. What is it and why Traveller is Hard Scifi

Most discussion like this are postulated on one of two presumptions: Either: Hard SF = good, intellectual, superior; Soft SF = weak, worse, less intellectual, mere fantasy or Hard SF = bad, not caring about people - just technology, hard to understand; Soft SF = story uber alles, handwavium with a h...
by vargr1
Sun Jun 04, 2017 6:55 pm
Forum: Traveller
Topic: 200ton Type K Safari Ship
Replies: 2
Views: 677

200ton Type K Safari Ship

We all know the Type K from Adventure 10, but does anyone know if anyone has produced a mini for it? Anything will do - even something that's Type K-ish looking from Shapeways would do.

Failing that, does anyone have a 3d model that I can slice up and print myself?

Thanks!
by vargr1
Sun May 21, 2017 6:02 am
Forum: Traveller
Topic: Mindjammer Traveller released Jan 11
Replies: 13
Views: 1929

Re: Mindjammer Traveller released Jan 11

I have to say that this is "Modern" Traveller. It takes the game out and beyond the 1970's "retro" rut it had gotten into due to the 3rd Imperium setting. I like it a terrific amount. Agreed completely. I have both the Fate version and the Traveller version of Mindjammer. What I want is use Mindjam...
by vargr1
Sat Apr 22, 2017 7:47 pm
Forum: Traveller
Topic: Traveller Starter Set?
Replies: 25
Views: 4372

Re: Traveller Starter Set?

What will the physical copy be like? Hardback of softback? Slipcover or actual box?
by vargr1
Wed Apr 19, 2017 12:07 am
Forum: Traveller
Topic: Starliner
Replies: 21
Views: 2252

Re: Starliner

The elephant in the room here is that we are discussing economics in a game system that does not have a realistic economic system as it's basis. The costs were created so that players could make money and referees could take it away from them. And it's supposed to be fun, too. Mix all that up and t...
by vargr1
Mon Apr 03, 2017 5:51 am
Forum: Traveller
Topic: How old are we?
Replies: 19
Views: 3090

Re: How old are we?

These numbers are in no way surprising.
by vargr1
Wed Feb 22, 2017 4:57 am
Forum: Traveller
Topic: 10 Ton Freight Handler Pod
Replies: 15
Views: 1175

Re: 10 Ton Freight Handler Pod

Well if it takes 5 shipping containers to fill a 30 ton cargo module in a modular cutter, and we are looking at large ships moving 10 000 tons of cargo, that is a lot of shipping containers. there better be a fast way of unloading them and sorting them out. Even the ship designs for my Jump Station...
by vargr1
Fri Oct 28, 2016 4:47 am
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

Yeah, it's been discussed to death over on CoTI.

With the pro-water side generally making more sense, as there's no in-game reason as to why you cant use water.
by vargr1
Fri Oct 28, 2016 4:10 am
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

If your posts were more coherent, they would be easier to read. My posts are quite coherent. They address each person's point and point out the problem with their critique, Some people, it seems, have problems actually reading posts. You are still fixated on the flammability issue, ships that go bo...
by vargr1
Fri Oct 28, 2016 1:48 am
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

The only issue you can bring up about hydrogen is that it is flammable, which isn't handwavium. It's basically so what? Fixating on it and proposing water which does have handwavium involved? That is a non-sequitur, it isn't a logical conclusion. Horsefeathers. You haven't actually been reading my ...
by vargr1
Fri Oct 28, 2016 12:04 am
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

Water is more handwavium as you have presented it than hydrogen, it has way more issues. I disagree. It has much less issues than l-hyd as presented in the Traveller rules. I thin kthat this thread has shown that, as the handwavium needed for l-hyd is much more than for water. Besides, three versio...
by vargr1
Fri Oct 28, 2016 12:04 am
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

Water is more handwavium as you have presented it than hydrogen, it has way more issues. I disagree. It has much less issues than l-hyd as presented in the Traveller rules. I thin kthat this thread has shown that, as the handwavium needed for l-hyd is much more than for water. Besides, three versio...
by vargr1
Thu Oct 27, 2016 10:44 pm
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

NASA uses liquid hydrogen just fine, that's all that counts, it's not hand wavey at all, it does not matter what they use it for. There are no real refueling accidents I know of either, SpaceX would beg to differ. https://www.wired.com/2016/10/cause-spacexs-explosion-gets-little-clearer/ Or the Rus...
by vargr1
Thu Oct 27, 2016 9:45 pm
Forum: Traveller
Topic: [Sell Me] What will I enjoy about MGT2e?
Replies: 17
Views: 2034

Re: [Sell Me] What will I enjoy about MGT2e?

Thanks for the details. I'm a little lost by the comparisons to 1st though, I didn't pick that up. Were the changes to 2e well received? I can only speak to my own preferences. For the last decade, I've used Fate or EABA to run Traveller (adventuring in the 3I). MgT2 is the first ruleset since MT t...
by vargr1
Thu Oct 27, 2016 9:42 pm
Forum: Traveller
Topic: Taxiation in the Traveller Universe
Replies: 14
Views: 1468

Re: Taxiation in the Traveller Universe

Yes, we assume it should be value added tax. And the percentage should depend on the planet where you buy your goods. I figure that buying and selling cargo take place in the Starport, which is Imperial territory. Planetary taxes would only be in effect when transporting cargoes into or out of the ...
by vargr1
Thu Oct 27, 2016 9:13 pm
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

If the cabin is open to anything, that is the problem. Water vs hydrogen is moot at that point. Again - which is more dangerous when it spills into your starship - water or l-hyd? I fyou take yourstarship into combat, there's a good chance it will happen. Once again, NASA prefers filling ships with...
by vargr1
Thu Oct 27, 2016 9:11 pm
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

Apt picture from Space Hipsters today: https://scontent.ford1-1.fna.fbcdn.net/v/t1.0-9/14732369_10210874759373087_8604251704047770738_n.jpg?oh=a19de01ae5f7fd1688685bc786b505ba&oe=58923B62 As soon as Traveller thrusters are defined as chemical rockets that burn l-hyd and an oxidizer, I'll take that ...
by vargr1
Thu Oct 27, 2016 8:33 pm
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

Jump fuel is the main part of the fuel, no power plant, no jump. The oxygen in the water is the most corrosive part, most corrosion is oxidization. Last I checked, cryo fuels are quite touchy to handle and store. Much more so than water. Ask SpaceX about that. Just because mass isn't directly menti...
by vargr1
Thu Oct 27, 2016 7:49 pm
Forum: Traveller
Topic: Fuel Bladders
Replies: 119
Views: 10303

Re: Fuel Bladders

Not really, no, because the Vilani reached a technological plateau, and that fusion tech is "current" at TL 8. While at one time I played around with it in my head that it could be similar to nucleosynthesis, that opens more questions than it answers. It would change the tech paradigm quite a bit. ...