Search found 76 matches

by Libris
Sun Feb 24, 2019 6:32 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

Autoloaders are assumed if space is dedicated to storing missiles, otherwise you need someone / thing to hump missiles from the cargo bay. Further, your missiles don't become useless in a dogfight when up against a craft that has a large advantage to the roll as the winners determining facing is re...
by Libris
Sun Feb 24, 2019 12:48 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

True, missiles have 360 degree arc, which belies the whole idea of having a missile launcher in a turret. They should always be a fixed mount (in either a launch cell ala a VLS system or connected to a magazine). That's issue has been there since day one. Since missile receive no bonus from launchi...
by Libris
Thu Feb 21, 2019 11:56 am
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

Nice work, AnotherDilbert!! I think I’m going to start working these into my campaign. Maybe in the background - the “other ships” the players see at busier starports. These look excellent. All my gripes came about when designing my own macro driven Excel spreadsheet - VBA macros can be a lot stick...
by Libris
Tue Feb 19, 2019 6:39 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

[/quote]
I really don't see a major problem here. Refined low tech is cheaper than newly introduced high tech, until it also gets refined. Isn't that rather normal?
[/quote]

Not when the “new” high tech is demonstrably worse across all metrics.
by Libris
Mon Feb 18, 2019 9:41 am
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

Condottiere wrote:
Mon Feb 18, 2019 5:56 am
I interpret this somewhat differently, and I'll simplify the equation:

Snip interesting stuff... :D
This is my take on it as well. Otherwise every Jump 1 or Jump 2 ship at TL12+ would have an advanced drive. Smaller and cheaper? Why even bother with a standard one?
by Libris
Mon Feb 18, 2019 9:27 am
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

Condottiere wrote:
Mon Feb 18, 2019 5:56 am
I interpret this somewhat differently, and I'll simplify the equation:

Snip interesting stuff... :D
This is my take on it as well. Otherwise every Jump 1 or Jump 2 ship at TL12+ would have an advanced drive. Smaller and cheaper? Why even bother with a standard one?
by Libris
Sun Feb 17, 2019 11:42 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

It was mentioned that the costs of more advanced drives is based on the original size of the drive. If this is the case then the spreadsheet numbers are incorrect. ... If drive cost is based on the final drive size then every every ship TL12 and above would carry an advanced drive with size reducti...
by Libris
Sun Feb 17, 2019 10:53 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

It was mentioned that the costs of more advanced drives is based on the original size of the drive. If this is the case then the spreadsheet numbers are incorrect. A standard J3 drive for a 1,000 dTon ship displaces 75 tons and costs MCr112.5 A reduced size one would be 52.5 dTons and cost MCr168.75...
by Libris
Sun Feb 17, 2019 9:42 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

“Energy Efficient” is definitely overpowered - even if it can only be selected once it massively reduces the power plant size required. Power is cheap. You generally save more money with Reduced Size on the drives. Note that cost of drives are based on actual size. I don’t get that. A 1000 dTon TL1...
by Libris
Sun Feb 17, 2019 5:26 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Re: Primitive and Advanced Spacecraft.

The only thing that may be overpowered would be the weapon tweaks, the rest are livable and could make them subject to customized replacement parts. I actually like them. Makes it easy to differentiate how dangerous high TL warships can be. ‘Sure, we’re a big TL15 ship but we’re civilian. That my f...
by Libris
Sun Feb 17, 2019 3:44 pm
Forum: Traveller
Topic: Primitive and Advanced Spacecraft.
Replies: 110
Views: 9526

Primitive and Advanced Spacecraft.

I noticed in High Guard that some of the designs use the rules for Primitive and Advance Spacecraft on pages 48 and 49. Most of the advantages and disadvantages look pretty good but a couple of them stand out as being way overpowered or redundant in a 3rd Imperium setting. “Energy Efficient” is defi...
by Libris
Tue Feb 05, 2019 12:58 pm
Forum: Traveller
Topic: The Traveller Companion - PDF & Pre-Order
Replies: 88
Views: 27898

Re: The Traveller Companion - PDF & Pre-Order

Thanks for the pdf. I’m a data Analyst server issues are the bane of my life. :roll:
by Libris
Mon Feb 04, 2019 7:33 pm
Forum: Traveller
Topic: The Traveller Companion - PDF & Pre-Order
Replies: 88
Views: 27898

Re: The Traveller Companion - PDF & Pre-Order

And dead tree copy pre-ordered.

I emailed about a pdf copy. It was last night I ordered it but 1,290 minutes ago is still 1,290 minutes of teeth knashing. :D
by Libris
Fri May 26, 2017 1:02 pm
Forum: Traveller
Topic: Pdfs with hardback orders?
Replies: 4
Views: 558

Re: Pdfs with hardback orders?

Outstanding. Got the downloads for the Central Supply Catalogue and Vehicles Handbook. Apparently my Core Rulebook and High Guard have been delivered.
by Libris
Fri May 26, 2017 1:02 pm
Forum: Traveller
Topic: Pdfs with hardback orders?
Replies: 4
Views: 558

Re: Pdfs with hardback orders?

Outstanding. Got the downloads for the Central Supply Catalogue and Vehicles Handbook. Apparently my Core Rulebook and High Guard have been delivered.
by Libris
Thu May 25, 2017 8:15 pm
Forum: Traveller
Topic: Pdfs with hardback orders?
Replies: 4
Views: 558

Pdfs with hardback orders?

I've managed to source the rulebook and High Guard and was looking to order the Central Supply Catalogue and Vehicle Handbook. Do you get the pdfs with orders of stuff?
by Libris
Tue Nov 10, 2015 12:11 pm
Forum: Traveller
Topic: Request: Make Capital Ship Software Different
Replies: 44
Views: 1493

Re: Request: Make Capital Ship Software Different

There's a certain simplicity to dropping computers and basically assigning their capabilities to the systems they interface with. The computer system exists still, but at 0 cost (part of the hull, or the bridge maybe?). You still need to add a computer so set so,e sort of limit on the bonus. A MCr1...
by Libris
Mon Nov 09, 2015 11:08 pm
Forum: Traveller
Topic: Request: Make Capital Ship Software Different
Replies: 44
Views: 1493

Re: Request: Make Capital Ship Software Different

I've never used the software rules as written in any Traveller game. My assumption has always been that the software overhead is included in the equipment; if you've got a J-4 drive then it's got a dedicated jump computer/processor. Similarly, the gun/turret spinal mount has enough computer power to...
by Libris
Sat Oct 17, 2015 1:16 pm
Forum: Traveller
Topic: Vehicle Speed vs. Aerodynamics
Replies: 33
Views: 1849

Re: Vehicle Speed vs. Aerodynamics

Without a faring of some sort 200kph is about the maximum you could handle but with clever aerodynamics it would be quite possible to get a lot more out of it; it's all about diverting the airflow around the rider and diffusing the base drag. 300kph? Easy. Modern street legal road bikes can get to ...
by Libris
Mon Oct 12, 2015 2:45 pm
Forum: Traveller
Topic: Vehicle Speed vs. Aerodynamics
Replies: 33
Views: 1849

Re: Vehicle Speed vs. Aerodynamics

Without a faring of some sort 200kph is about the maximum you could handle but with clever aerodynamics it would be quite possible to get a lot more out of it; it's all about diverting the airflow around the rider and diffusing the base drag. 300kph? Easy. Modern street legal road bikes can get to ...