Search found 45 matches

by MektonZero
Sat Aug 14, 2010 3:55 am
Forum: Traveller
Topic: Ship design. Size of units
Replies: 62
Views: 5173

How wide are the doors on an LAV-25 or a Stryker? According to my sources, the entire LAV-25 Coyote is 250 cm wide, so as far as I can estimate it from the pictures I have seen, each door is no more than 100 cm wide, perhaps even less. I know the military is into miniaturization, but 10 inches wide...
by MektonZero
Sat Aug 14, 2010 12:48 am
Forum: Traveller
Topic: Near Earth Traveller style starmap
Replies: 8
Views: 1582

DavidSanD wrote:Any one knows about 2400AD products?
You could use EDG's material from his website, it is much better than that
of 2400 AD: I'd imagine the stars won't change a whole lot between now and then. :P
http://www.evildrganymede.net/rpg/world ... m#Section3
by MektonZero
Sat Aug 14, 2010 12:45 am
Forum: Traveller
Topic: Noob Question
Replies: 30
Views: 2772

Them's the breaks when you live in a High LL place. ;) On the plus side, with a population of about 82 million we only have about 160 to 180 cases of guns illegally fired at persons each year, and most of this stays within the "milieu" - for a normal person the probability to be attacked with a gun...
by MektonZero
Sat Aug 14, 2010 12:01 am
Forum: Traveller
Topic: Life Support Costs for Barracks and Small Cabins
Replies: 93
Views: 6532

in our real world history it was quite common to sail in groups of ships instead of alone to have a helping hand nearby in case of a desaster. Yes, I can see Free Trader captains checking with others in port to pull together a "convey" comprised of ships heading to system X. As a Captain, I'd proba...
by MektonZero
Wed Feb 20, 2008 10:02 am
Forum: Victory at Sea
Topic: Just played my first game of VAS...
Replies: 1
Views: 1296

"My friend and I were playing that the smoke counter enveloped the center point and trailed behind the ship via the counter" "It might just be me, but the Smoke SA seems way too powerful." "but are going to try using the rule that if LOS passes through the front 180 degrees of a Smoked ship in later...
by MektonZero
Fri Jan 11, 2008 11:10 pm
Forum: Victory at Sea
Topic: Civ ships in OOB
Replies: 5
Views: 1511

gazman wrote:In VaS you get civilian ship points - tramps are worth one point, liberties two and Victories three. In Oob it's changed to each ship being worth 'ships'.
Si
Each "ship" is a point, just like in VaS. The only thing that changed was what they were called.
by MektonZero
Fri Jan 11, 2008 4:41 am
Forum: Victory at Sea
Topic: Civ ships in OOB
Replies: 5
Views: 1511

Re: Civ ships in OOB

Reading the Civilian ship section in OOB, it states that each of the new ships no longer cost allocation points, but replace 'ships'. Does anyone know what the reasons behind this are and how it actually works?? Do you have to select your allocation points worth of ships from the original VaS selec...
by MektonZero
Wed Jan 09, 2008 7:45 pm
Forum: Victory at Sea
Topic: Sumner and Gearing Class DD's
Replies: 138
Views: 23572

Its an interesting question, the yamato v. missouri. Of course the entire analysis of the penetration gainst the frontal turret armour is relatively meaningless. US tacitcal doctrine of the day was to engage at extreme range, where the plunging fire would be pentrating top and deck armour. Ultimate...
by MektonZero
Wed Jan 09, 2008 7:40 pm
Forum: Victory at Sea
Topic: General Questions
Replies: 49
Views: 10821

"This will allow players to use a single Fleet Allocation Point to buy ships of different levels rather than of one Priority Level only." This allows you to split an FAP between 2 different PLs, but doesn't limit the number of FAPs that can be split. Dannie It states that players are allowed to use...
by MektonZero
Tue Jan 08, 2008 10:52 pm
Forum: Victory at Sea
Topic: General Questions
Replies: 49
Views: 10821

"This will allow players to use a single Fleet Allocation Point to buy ships of different levels rather than of one Priority Level only." This allows you to split an FAP between 2 different PLs, but doesn't limit the number of FAPs that can be split. Dannie It states that players are allowed to use...
by MektonZero
Tue Jan 08, 2008 10:19 pm
Forum: Victory at Sea
Topic: Sumner and Gearing Class DD's
Replies: 138
Views: 23572

you have hit on my point exactlty: why close to 20,000 yards with a ship designed to fight at 30,000 yards? ultimately speed can be used to maintain distance. If Iowa is opening the range, Yamato can probably move so that she's bow on to Iowa's stern. 6 guns to 3 isn't a winning scenario for Iowa; ...
by MektonZero
Tue Jan 08, 2008 1:59 pm
Forum: Victory at Sea
Topic: Sumner and Gearing Class DD's
Replies: 138
Views: 23572

I had personally figured the Radar Fire control would have made a big difference in that engagement, but I had also considered the fact of the actual damage Yamato had taken when she was destroyed. Its true that Aerial torpedos and Bombs dont do as much per shot as a 16 inch shell does, but Yamato ...
by MektonZero
Mon Jan 07, 2008 12:51 am
Forum: Victory at Sea
Topic: Sumner and Gearing Class DD's
Replies: 138
Views: 23572

Also a what if scenario a friend and I have been debating for some time. The scenario being a U.S. Iowa Class BB engaged in a gun duel with The Japanese Yamato. some debate among us as to the outcome of that battle.Ive read one article that says the 16 Inch gun on the Iowa class would have been the...
by MektonZero
Sat Jan 05, 2008 3:41 am
Forum: Victory at Sea
Topic: Graf Zeppelin Class In OOB
Replies: 10
Views: 4347

Bostich wrote:and 4 at Skirmish..
Casablanca class. You buy 3 Hellcats for a Skirmish point and get a free escort carrier and 2 Avengers to go with it. That's one hell of a manufacturer's rebate!

It should probably be a Raid level pick.
by MektonZero
Fri Jan 04, 2008 11:50 pm
Forum: Victory at Sea
Topic: VASSAL Module for VaS
Replies: 11
Views: 4301

Frankvas wrote:You should ask Mongoose but I don't think they'll object. There's a Vassal module for B5:Acta that uses their graphics from the ship counters (scanned I think).



Frank V.
Excellent news. I haven't heard anything via PM so I'll shoot them an email.
by MektonZero
Thu Jan 03, 2008 11:43 pm
Forum: Victory at Sea
Topic: minor rules queries
Replies: 11
Views: 2447

gazman wrote:Like the 'make smoke' idea for crippled ships!!
Probably wouldn't hurt to make it also apply to ships on Fire either. :)
by MektonZero
Thu Jan 03, 2008 11:41 pm
Forum: Victory at Sea
Topic: minor rules queries
Replies: 11
Views: 2447

gazman wrote: Another one while I'm on the subject - I had a sub on the surface and it became crippled, I rolled for fore and aft torpedoes in the same manner as turrets, was this correct...?

Si
Correct. p3 OOB. Torpedo tubes are treated as turrets when applying damage results due to being crippled.
by MektonZero
Thu Jan 03, 2008 11:36 pm
Forum: Victory at Sea
Topic: minor rules queries
Replies: 11
Views: 2447

Isn't the answer to 1 No, on account of no special actions once crippled (although arguably there should be an automatic Make Smoke when crippled :D ) Skeleton Crew explicitly states no special actions. Crippled doesn't prohibit them so I'd have to say they are allowed. It does make sense though. A...
by MektonZero
Wed Jan 02, 2008 12:09 am
Forum: Victory at Sea
Topic: Attacking HMS Repulse and HMS Prince of Wales
Replies: 14
Views: 3053

DM wrote:Dammit, there goes my standby career as a comedian then :roll: :lol:
Good thing you're such a good wargame designer. :P
by MektonZero
Tue Jan 01, 2008 9:55 pm
Forum: Victory at Sea
Topic: Attacking HMS Repulse and HMS Prince of Wales
Replies: 14
Views: 3053

DM wrote:Or UNDEX-induced shock causing damage well away from the site of the explosion (both longitudinally and vertically) :D
Soulmage was funnier. :)