Search found 1023 matches

by IanBruntlett
Sun Sep 29, 2019 7:17 pm
Forum: Traveller
Topic: Spacecraft Operations - Running Costs
Replies: 61
Views: 2831

Re: Spacecraft Operations - Running Costs

Thanks to everyone for their feedback. I've been running a few numbers and they aren't as dire as I first feared. I do have an additional question. Passengers. They want space for their belongings. Namely High : One ton Middle : 100Kg Basic : 10Kg Low : 10Kg Now the ships cargo hold in this case is ...
by IanBruntlett
Sat Sep 28, 2019 5:12 pm
Forum: Traveller
Topic: Spacecraft Operations - Running Costs
Replies: 61
Views: 2831

Re: Spacecraft Operations - Running Costs

It's Cr 1000 per stateroom plus Cr 1000 per person, hence Cr 3000 per populated dual occupancy stateroom. The table is a bit confused. You're not kidding. Thanks for the clarification. Would be nice if Mongoose collated problems like this and kept them on their website. Or do they already do this? ...
by IanBruntlett
Sat Sep 28, 2019 2:01 pm
Forum: Traveller
Topic: Spacecraft Operations - Running Costs
Replies: 61
Views: 2831

Spacecraft Operations - Running Costs

Hi, I have a few issues with the economics of the traditional Traveller game. In particular, I am not sure that your typical troupe of adventurers could afford the mortgage payments of a new ship. One work-around is to give the players a battered old spaceship as a reward for a good deed or telling ...
by IanBruntlett
Wed Sep 11, 2019 5:18 pm
Forum: Traveller
Topic: Supplementing the Mg Traveller referee screen
Replies: 0
Views: 2013

Supplementing the Mg Traveller referee screen

Hi, I am reading about spacecraft operations - using the core rule book and High Guard, at the moment. I noticed the referee screen does not have much when it comes to spacecraft operations. Has anyone collated key tables to supplement the referee's screen? If not, I would be grateful to be told whi...
by IanBruntlett
Sun Aug 25, 2019 4:13 pm
Forum: Traveller
Topic: Passage and Freight Costs table (CRB)
Replies: 5
Views: 1541

Re: Passage and Freight Costs table (CRB)

Thank you!
by IanBruntlett
Sun Aug 25, 2019 4:06 pm
Forum: Traveller
Topic: Passage and Freight Costs table (CRB)
Replies: 5
Views: 1541

Passage and Freight Costs table (CRB)

Hi, At the top of page 207 of the Core Rule Book, there is the "Passage and Freight Costs" table. It lists Freight - for example, to transport Freight one Parsec costs Cr1000 but it does not say anything about the weight (tons) or volume of freight (dtons?) being transported. Could someone clarify t...
by IanBruntlett
Sat Jun 22, 2019 12:15 pm
Forum: Traveller
Topic: Traveller Companion Shipped
Replies: 30
Views: 7572

Re: Traveller Companion Shipped

Awesome! I am so looking forward to getting this book.
by IanBruntlett
Sun Jan 20, 2019 9:41 pm
Forum: Traveller
Topic: Transit Times table from CRB.
Replies: 3
Views: 1025

Re: Transit Times table from CRB.

Old School wrote:
Sun Jan 20, 2019 8:50 pm
Hope that helps.
It helps a great deal :) Thank you!
by IanBruntlett
Sun Jan 20, 2019 8:16 pm
Forum: Traveller
Topic: Transit Times table from CRB.
Replies: 3
Views: 1025

Transit Times table from CRB.

Hi, This is where I embarrass myself my displaying my ignorance of space physics... In my copy of the Traveller Core Rulebook (2e), on page 153, there is a table titled "Transit Times". The first column is Distance (km) which is OK so far. But the remaining columns are headed "1G 2G 3G 4G 5G". For a...
by IanBruntlett
Fri Nov 23, 2018 7:50 pm
Forum: Traveller
Topic: GMing: Tracking details during Combat (CRB, Chapter 3)
Replies: 3
Views: 1118

GMing: Tracking details during Combat (CRB, Chapter 3)

I am re-reading the Mongoose CRB (Core Rule Book) 2nd Edition, to improve my Traveller GMing skills. After working my way through (Chapter 3) Combat, I think I have come up with a list of details to be tracked by the GM during a combat:- * The Current Round number (starting at 1, just to help with o...
by IanBruntlett
Sat Jun 17, 2017 3:06 pm
Forum: Traveller
Topic: What does DD mean in 2e?
Replies: 6
Views: 1435

Re: What does DD mean in 2e?

AnotherDilbert wrote:
Fri Jun 16, 2017 9:26 pm
Core, p74: Destructive Weapons.
HG, p28: Spinal Weapons has a special case.
Thanks for that. Duly noted :)
by IanBruntlett
Fri Jun 16, 2017 9:19 pm
Forum: Traveller
Topic: What does DD mean in 2e?
Replies: 6
Views: 1435

Re: What does DD mean in 2e?

allanimal wrote:
Fri Jun 16, 2017 9:14 pm
In reference to damage?
If so, it means destructive. Multiply the die result by 10. But check the rules for scales and effect.
I'll have a check and get back to you.

If anyone can provide the book page where the term DD is defined, that would be great.
by IanBruntlett
Fri Jun 16, 2017 9:07 pm
Forum: Traveller
Topic: What does DD mean in 2e?
Replies: 6
Views: 1435

What does DD mean in 2e?

I was wondering, what does DD mean in the new Core Rulebook? Is it the same as 1e's D66?
by IanBruntlett
Mon May 29, 2017 8:08 pm
Forum: Traveller
Topic: Traveller Adventures - Best and Worst?
Replies: 36
Views: 10722

Re: Traveller Adventures - Best and Worst?

paltrysum wrote:
Mon May 29, 2017 3:28 pm
Have you employed the trade rules yet? Trade, coupled with jobs from patrons seems to pay the bills pretty well.
Not yet. Currently reading CRB 2e. Thanks for the tip.
by IanBruntlett
Mon May 29, 2017 2:02 pm
Forum: Traveller
Topic: Traveller Adventures - Best and Worst?
Replies: 36
Views: 10722

Re: Traveller Adventures - Best and Worst?

paltrysum wrote:
Mon May 29, 2017 7:03 am
Speaking of which, my fellow referees, what methods do you use (if any) to encourage non-violent resolution to problems?
Still working on that. Also trying to understand how the typical Traveller adventure (flying around, trading a bit, generally acting like the A-Team) can make economic sense.
by IanBruntlett
Sun Dec 18, 2016 2:06 pm
Forum: Traveller
Topic: The Royal Navy is gonna be toothless for a while...
Replies: 36
Views: 4163

Re: The Royal Navy is gonna be toothless for a while...

I am a touch typist, but unfortunately, not every key I type registers when I am typing in the edit windows, some letters get left out, and if I do not catch them before I submit, I sometimes don't bother to correct them, I figure people can figure it out over the typos. I also touch-type. I also p...
by IanBruntlett
Tue Dec 06, 2016 6:12 pm
Forum: Traveller
Topic: The Royal Navy is gonna be toothless for a while...
Replies: 36
Views: 4163

Re: The Royal Navy is gonna be toothless for a while...

According to this article the UK's Royal Navy is slated to be without a replacement SSM to engage other naval targets in 2018 due to a lack of funds to replace it's missiles. It's current Harpoon missile inventory is slated for retirement in 2018, and currently there are no funds set aside to purch...
by IanBruntlett
Fri Oct 07, 2016 5:12 pm
Forum: Traveller
Topic: MGT v2 & Bits and Mortar program
Replies: 3
Views: 719

Re: MGT v2 & Bits and Mortar program

Matt, Is the MGTv2 going to be part of the Bits and Mortar program? There were some v1 books that my local game store said he could not find in pdf format. Phavoc Whenever that happens, I send an e-mail to Matt and he sorts it out. Usually I add a photo of the book and my receipt. That usually sort...
by IanBruntlett
Wed Sep 14, 2016 5:11 pm
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2819
Views: 296837

Re: Ship Design Philosophy

Going by a recent example, the electronics and programming seem to eat up half the development cost, and then you have to debug them. Personally I feel that regarding computers and programming, we're living in a strange time - things keep changing rapidly. I am no ship architect but, by the time of...