Search found 141 matches

by ochd
Thu Oct 18, 2018 12:43 pm
Forum: Traveller
Topic: The Traveller Companion - Finalised!
Replies: 12
Views: 838

Re: The Traveller Companion - Finalised!

Thanks for sharing. That looks brilliant.
Refereeing Traveller (become the best referee in the universe...)
Can you send me this chapter now, please. :)
by ochd
Wed Oct 10, 2018 12:24 pm
Forum: Traveller
Topic: So, what's with the supplements?
Replies: 50
Views: 2294

Re: So, what's with the supplements?

Warts and all, they've produced a really fine version of Traveller. For me, it feels a lot like Classic Traveller (which I played for years and years) but better. Ditto to this from me, with the exception that I only ever ran a few games of Classic Traveller. While I sympathise with the frustration...
by ochd
Tue Oct 02, 2018 12:23 pm
Forum: Traveller
Topic: So...about State of the Mongoose 2017...
Replies: 15
Views: 1441

Re: So...about State of the Mongoose 2017...

Thanks for the overview of Shadows of Sindal, Matthew. You've sold it to me. :)

It's very helpful in dropping in some seeds over the next few sessions.

Dan.
by ochd
Sun Sep 30, 2018 10:59 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 83
Views: 5354

Re: Pirates of Drinax - GMs thread

Has anyone run Revolution on Acrid, The Cordan Conflict or Liberty Port? I love the premise of them all (helping a faction gain control of the planet), as it is exactly the sort of thing the pirates are supposed to be doing, but I confess I am hesitant to use them. The 'quests' they present are wide...
by ochd
Sun Sep 30, 2018 10:39 am
Forum: Traveller
Topic: So...about State of the Mongoose 2017...
Replies: 15
Views: 1441

Re: So...about State of the Mongoose 2017...

Shadows of Sindal is written and edited, and will be going into layout right after the Traveller Companion, along with the Drinaxian Companion. Any chance of some glimpses into Shadows of Sindal -- even if just the back cover blurb? And, as I understand it, the Drinaxian Companion will be a compila...
by ochd
Sun Sep 30, 2018 10:30 am
Forum: Traveller
Topic: Aslan, Samurai and other allegories
Replies: 8
Views: 835

Re: Aslan, Samurai and other allegories

And if so, what other allegories/parallels have you found between the Traveller universe and our real world? I don't know the Traveller universe well enough, but the Sword Worlds strike me as being inspired by the Vikings, and early illustrations of the Zhodani look like they were modelled on some ...
by ochd
Sat Sep 29, 2018 1:15 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 83
Views: 5354

Re: Pirates of Drinax - GMs thread

Thanks for those ideas. Lots of potential. I think the group will need to change the Harrier's callsign to Wikileaks :)
by ochd
Fri Sep 28, 2018 5:31 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 83
Views: 5354

Re: Pirates of Drinax - GMs thread

There might also be some interesting missives to a certain Admiral residing on Theev. That was one idea I had, but without it being definitive proof that the admiral was in cahoots with the Imperium. I thought something implicating the Duke of Tobia (there are rumours the duke is illegally invested...
by ochd
Thu Sep 27, 2018 3:15 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 83
Views: 5354

Re: Pirates of Drinax - GMs thread

SPOILER ALERT: while the subject of this thread is 'GMs thread', so good, decent and upstanding players should not be reading this, nevertheless the following question -- and hopefully lots of answers -- contain info for GMs' eyes only. In Treasure Ship, the vault of Martin II contains mail drums of...
by ochd
Thu Sep 27, 2018 9:07 am
Forum: Traveller
Topic: The players' covenant
Replies: 14
Views: 846

Re: The players' covenant

In your game, have you run into any difficulties with a reroll? How did you handle it? How did the players (especially the one rerolling) handle it? This hasn't come up in my game yet, but it has in other games I have played in (other rpgs, not Traveller), and I do have two new players about to joi...
by ochd
Wed Sep 26, 2018 7:37 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 83
Views: 5354

Re: Pirates of Drinax - GMs thread

Seems like this is a case of the first-edition content not being consistently updated -- the first-edition Harrier from memory had port and starboard forward-facing turrets. Another example is that the Harrier supplement references locations onboard the ship (e.g. computer room) that appeared on the...
by ochd
Mon Sep 24, 2018 6:26 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 83
Views: 5354

Re: Pirates of Drinax - GMs thread

Another key problem was that while fast, the Ghost can't return fire (when fleeing) with its forward-mounted particle accelerator. I think the players intend to amend this, putting the gun on a barbette so it can deliver its nasty bite whether attacking or retreating. Wait a sec. Have I missed some...
by ochd
Wed Jun 06, 2018 5:55 pm
Forum: Traveller
Topic: High and Dry: 567-908
Replies: 8
Views: 2723

Re: High and Dry: 567-908

Has anyone else noticed this and/or incorporated some of the elements of the CT adventure? I did notice this, but only after I had already run High and Dry :) The way I read it, the stopover on 567-908 is written in to perhaps lure the players into a false sense of security, so that upon arrival at...
by ochd
Sat May 19, 2018 10:52 am
Forum: Traveller
Topic: How to handle it?
Replies: 5
Views: 510

Re: How to handle it?

based on either A US Version of 1 of The Krays or A UK Version of Capone I'm basing one of the evil dictators in my campaign on either a German version of Stalin or a Russian version of Hitler :wink: :) I can't possibly answer your questions, but I do find reading them strangely fascinating! Dan.
by ochd
Sat May 19, 2018 10:44 am
Forum: Traveller
Topic: Sensors Vs Superior Stealth
Replies: 36
Views: 2876

Re: Sensors Vs Superior Stealth

I'm still inclined to give a bonus to sensors checks at short range. If the targetting systems on weapons are affected by range, then to my (admittedly completed unqualified) mind it seems like sensor checks ought to be. But even just from a game balance point of view, given the advantages that are ...
by ochd
Sat May 19, 2018 10:31 am
Forum: Traveller
Topic: Drinax Treasure Ship questions (spoilers)
Replies: 5
Views: 528

Re: Drinax Treasure Ship questions (spoilers)

Assuming, as the adventure writer says, that a marine walking to the top decks in battle dress is the very definition of drawing attention to oneself, then Salvedes would wait to put his battle dress on until immediately before storming the bridge, and not before seeking out Laffitt. My reading of t...
by ochd
Tue May 15, 2018 11:33 am
Forum: Traveller
Topic: Questions on starship hull points
Replies: 16
Views: 1079

Re: Questions on starship hull points

It is unlikely the ship would have systems left as each hit above 10% of starting hull is a crit due to sustained damage. Actually, it's still pretty likely that it will have most systems functioning. The ship will have suffered eight severity-1 critical hits. Given the 2D6 distribution of the crit...
by ochd
Tue May 15, 2018 7:45 am
Forum: Traveller
Topic: What does ObTrav mean?
Replies: 5
Views: 643

Re: What does ObTrav mean?

by ochd
Mon May 14, 2018 9:54 pm
Forum: Traveller
Topic: What does ObTrav mean?
Replies: 5
Views: 643

Re: What does ObTrav mean?

Ah, thanks. I did try Google first, honest! Obviously not correctly. :roll:
by ochd
Mon May 14, 2018 11:46 am
Forum: Traveller
Topic: What does ObTrav mean?
Replies: 5
Views: 643

What does ObTrav mean?

Got an itch to scratch: on some old posts on this forum and on several other places around the web, I have come across 'ObTrav', usually preceding some kind of scenario idea. What does it mean/stand for?

Ta,

Dan.