Search found 160 matches

by ochd
Mon Dec 03, 2018 6:38 pm
Forum: Traveller
Topic: The Traveller Companion - Finalised!
Replies: 17
Views: 2331

Re: The Traveller Companion - Finalised!

I note the release schedule has brought the PDF forward to December. Hope that is true. Would be a nice Christmas present. :)
by ochd
Wed Nov 28, 2018 2:03 pm
Forum: Traveller
Topic: GMing: Tracking details during Combat (CRB, Chapter 3)
Replies: 3
Views: 463

Re: GMing: Tracking details during Combat (CRB, Chapter 3)

I think that covers the basics, but I have to admit I find it hard to keep track of all the various modifiers in combat. Some other things to consider: - the number of boons or banes from Leadership checks - number of rounds before Combat Drug kicks in - ammunition spent (especially for fully auto a...
by ochd
Sun Nov 25, 2018 11:06 am
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

Pyromancer wrote:
Sun Nov 25, 2018 2:13 am
So, who should it be?
A senior executive from the Vorito branch of GeDeCo?

Or maybe the mother is actually an adoptive parent, and has kept the truth from the PC: he's a clone. The offworlder father is just part of the fiction.
by ochd
Fri Nov 23, 2018 7:45 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

Ok thanks, Baldo, though page 136, in three or four places, says four particle beams, so I was a bit puzzled.

Dan.
by ochd
Fri Nov 23, 2018 3:36 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

Quick question for anyone familiar with Treasure of Sindal (by anyone, I mean, of course, referees only): the four codes needed are contained in the message globes sent to Drinax, Albe, Dpres and Yggdrasil. What's the code burned onto the wall of the base at Noricum for?

Thanks,

Dan.
by ochd
Tue Nov 20, 2018 1:17 pm
Forum: Traveller
Topic: What would be reasonable sized attacking fleets?
Replies: 5
Views: 625

Re: What would be reasonable sized attacking fleets?

'What would be reasonable...'?

I think my understanding of 'reasonable' is a bit different from yours :D :D
by ochd
Thu Nov 15, 2018 6:40 pm
Forum: Traveller
Topic: [Drinax] What do the people on the floating palace do?
Replies: 17
Views: 2704

Re: [Drinax] What do the people on the floating palace do?

Pyromancer, I'm doing lots of copy and pasting of your work - just for my own campaign notes - in case my players ever ask these kinds of questions. I hope you don't mind. Thanks for sharing your thoughts.

Dan.
by ochd
Tue Nov 13, 2018 7:08 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

Tech World is another - supposed to only have 30 people. :)
by ochd
Tue Nov 13, 2018 1:12 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

Excuse my butting in from the sidelines, but I thought Book 2 spelled it out clearly. See page 21: The Starport: The Aslan destroyed the original starport of Drinax, but the King’s personal starport qualifies almost as a Class A port. It lacks a shipyard, but can repair any ship that lands there and...
by ochd
Sun Nov 11, 2018 6:56 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

The Far Furniture archives? Are they records from the Imperial War Cabinet? Or maybe the Bureau of Intelligence? :)

Thanks for the tips. Hard Times sounds interesting.

Dan.
by ochd
Sun Nov 11, 2018 12:11 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

Bardicheart wrote:
Sat Nov 10, 2018 9:59 pm
As for GeDeCo and infrastructure, they aren't the only game in town.
Rumour 46 says the Ine Givar are building a fleet. I like the idea of that and want to develop it, but there is already lots for the players to cope with at the mo.
by ochd
Sun Nov 11, 2018 12:03 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

My Pirates campaign is in mid-1107 and the Fifth Frontier War is looming. Mine, too, actually and I was going to start introducing news of the war. But thought it might be worth going off piste from canon and using the FFW as the background event to trigger the finale. But, speaking of canon, is th...
by ochd
Sun Nov 11, 2018 11:55 am
Forum: Traveller
Topic: Ship repairs - do many hands make light work?
Replies: 12
Views: 930

Re: Ship repairs - do many hands make light work?

Thanks for the quick responses. Deciding case by case has been my approach so far, but then, as has been pointed out, got stuck on what that means for the skill check if more than one person is doing the work. I'd not thought of help providing a boon, so that seems like a good solution. I've not pai...
by ochd
Sat Nov 10, 2018 6:03 pm
Forum: Traveller
Topic: Ship repairs - do many hands make light work?
Replies: 12
Views: 930

Ship repairs - do many hands make light work?

Something that players have asked a few times in my games now is whether the duration it takes to do ship repairs is measured in person-hours. That is, repairing a critical hit takes 1D hours or, if going one step slower to get a +2 bonus, 1Dx4 hours. Say I roll that it takes 20 hours; the players o...
by ochd
Tue Nov 06, 2018 7:23 pm
Forum: Traveller
Topic: New Traveller adventure up on DriveThruRPG: Makergod
Replies: 6
Views: 995

Re: New Traveller adventure up on DriveThruRPG: Makergod

I got this the other day. Great job, what I've read so far. I crave this kind of in-depth treatment of various systems in the Reach. I love the ship too. Given how impenetrable the main world is, the system should probably be red zoned, right? I suspect that evil GeDeCo have used their clout to ensu...
by ochd
Tue Nov 06, 2018 7:15 pm
Forum: Traveller
Topic: Pirates of Drinax - GMs thread
Replies: 222
Views: 21910

Re: Pirates of Drinax - GMs thread

So I appear to be talking to myself in this thread now, but so what?. Isn’t any one else running a campaign? I am, but don't often have time to post, and I'm relatively new to GMing and to Traveller, so I tend towards the hand-holding type of posts. :) I'm about to start on Treasure of Sindal on th...
by ochd
Fri Oct 26, 2018 3:24 pm
Forum: Traveller
Topic: Did she do the right thing?
Replies: 8
Views: 575

Re: Did she do the right thing?

What is the Portfolio Events Table?
by ochd
Fri Oct 26, 2018 11:42 am
Forum: Traveller
Topic: Ship software Intellect
Replies: 18
Views: 1094

Re: Ship software Intellect

The ship version allows voice command for all attached systems, where the personal computer version allows independent skill use only on that particular computer. ( Highguard has further virtual crew software that allows for multiple ships systems to run independent of the crew.) By 'all attached s...
by ochd
Tue Oct 23, 2018 8:09 am
Forum: Traveller
Topic: Ship software Intellect
Replies: 18
Views: 1094

Ship software Intellect

The table of ship software (CRB p.151) lists Intellect as a bandwidth 10 package. I am not entirely sure what the benefit of this is. Is it that a Traveller doesn't need to be interfacing with a terminal in order to get the ship to run software -- they can just shout out 'Computer, initiate fire con...
by ochd
Thu Oct 18, 2018 12:43 pm
Forum: Traveller
Topic: The Traveller Companion - Finalised!
Replies: 17
Views: 2331

Re: The Traveller Companion - Finalised!

Thanks for sharing. That looks brilliant.
Refereeing Traveller (become the best referee in the universe...)
Can you send me this chapter now, please. :)