Search found 14 matches

by dacis2
Sun Jun 10, 2018 12:32 pm
Forum: Victory at Sea Open Playtest
Topic: June Playtest Pack
Replies: 4
Views: 233

Re: June Playtest Pack

As a corollary, the reference to evading torpedoes in the "fan fire" entry in the IJN fleet list should be removed.
by dacis2
Thu Jun 07, 2018 10:45 am
Forum: Victory at Sea Open Playtest
Topic: Welcome to the Open Playtest
Replies: 26
Views: 1787

Re: Welcome to the Open Playtest (start here)

Thanks, it's the only destroyer I've seen that doesn't have it, and it seems odd for them to be less maneuverable than US heavy cruisers which do have the rule. Okay, I have consulted the Official Naval Boffins on this one, and they sent me a fair bit of text back covering tactical diameters and ru...
by dacis2
Thu Jun 07, 2018 1:57 am
Forum: Victory at Sea Open Playtest
Topic: June Playtest Pack
Replies: 4
Views: 233

Re: June Playtest Pack

Will give the rules a whirl over the weekend.

Re: wakeless torpedoes, isn't this no longer used now that there is no opposed crew quality check to evade torpedoes?
by dacis2
Tue Jun 05, 2018 1:33 am
Forum: Victory at Sea Open Playtest
Topic: Welcome to the Open Playtest
Replies: 26
Views: 1787

Re: Welcome to the Open Playtest (start here)

msprange wrote:
Mon Jun 04, 2018 11:21 am
dacis2 wrote:
Sat Jun 02, 2018 3:04 am
Just noticed that Fletcher does not have Agile. Is this a mistake?
Probably not, but I'll look into it.
Thanks, it's the only destroyer I've seen that doesn't have it, and it seems odd for them to be less maneuverable than US heavy cruisers which do have the rule.
by dacis2
Sun Jun 03, 2018 6:19 am
Forum: Victory at Sea Open Playtest
Topic: Radar
Replies: 2
Views: 121

Radar

Radar seems to be a relatively complex rule that crosses several sections, so I thought it'd be worth its own thread. First, the Radar section in Advanced Rules pretty much just states the following: Roll to Detect a ship within 30". At Night or in Bad Weather, Detected ships are automatically Spott...
by dacis2
Sat Jun 02, 2018 3:04 am
Forum: Victory at Sea Open Playtest
Topic: Welcome to the Open Playtest
Replies: 26
Views: 1787

Re: Welcome to the Open Playtest (start here)

Just noticed that Fletcher does not have Agile. Is this a mistake?
by dacis2
Fri Jun 01, 2018 2:56 am
Forum: Victory at Sea Open Playtest
Topic: Torpedos rules
Replies: 12
Views: 294

Re: Torpedos rules

I thought torpedo belts are a die roll modifier to the damage dice, and not remove the damage dice.

Also, that sounds about right for a heavy cruiser taking a pair of torpedo hits, perhaps one close to the magazines.
by dacis2
Thu May 31, 2018 4:34 am
Forum: Victory at Sea Open Playtest
Topic: Welcome to the Open Playtest
Replies: 26
Views: 1787

Re: Welcome to the Open Playtest (start here)

1/4 and 3/4 ranges are very hard to calculate on the fly. Recommend either including a small table on the ship chart with the 1/4, 1/2, 3/4 ranges for its weapons, or a reference chart with said columns for every range from like 5-40 inches. I second this. First edition range bands were simple. Sec...
by dacis2
Tue May 29, 2018 12:55 pm
Forum: Victory at Sea Open Playtest
Topic: Torpedos rules
Replies: 12
Views: 294

Re: Torpedos rules

1. Torpedo resolution - We played it as written with torpedoes resolving immediately. 2. Long Lance - The rules explicitly state "after fleets have been deployed but before the battle begins", so I think you would not be able to use the special attack after the battle begins. The Type 93's longer ra...
by dacis2
Tue May 29, 2018 12:41 pm
Forum: Victory at Sea Open Playtest
Topic: Welcome to the Open Playtest
Replies: 26
Views: 1787

Re: Welcome to the Open Playtest (start here)

1/4 and 3/4 ranges are very hard to calculate on the fly. Recommend either including a small table on the ship chart with the 1/4, 1/2, 3/4 ranges for its weapons, or a reference chart with said columns for every range from like 5-40 inches. Old problem, but the crippling threshold is also hard to f...
by dacis2
Fri Jul 13, 2007 4:01 pm
Forum: Other Miniatures Games
Topic: Looking at Battlefield Evolution.
Replies: 65
Views: 12928

Okay... where are the Russians in all this?
by dacis2
Sun Jul 08, 2007 1:26 am
Forum: Other Miniatures Games
Topic: Dates slipping again !!!!
Replies: 64
Views: 13468

indeed. the problem with the "when they're ready" argument is that it only works when you haven't released a product, otherwise, you're just leaving your supporters hanging.
by dacis2
Sat Jul 07, 2007 12:07 pm
Forum: Other Miniatures Games
Topic: Any sense how the game is doing commercially?
Replies: 34
Views: 8005

Its been doing okay here (Singapore), but mainly because the store has held off till June before bringing it in. But with the massed delays building up and the lack of proper balance without the said units I fear that interest might be lost. Also, the pricing is moderately steep, dropping 3-5 bucks ...
by dacis2
Sat Jul 07, 2007 11:56 am
Forum: Other Miniatures Games
Topic: Suggested cards for S&P 47+
Replies: 14
Views: 3144

LAW attachments to USMC and EFTF basic squads, they're seriously lacking in AT weaponry.

But I'm sure this has been covered a million+++ times.