Search found 124 matches

by Mytholder
Sat Oct 14, 2017 9:34 am
Forum: Traveller
Topic: Pirates of Drinax: GM questions
Replies: 17
Views: 1323

Re: Pirates of Drinax: GM questions

There are a bunch of ways the King's plan (such as it is) can work. And yeah, there's an inherent contradiction between the two halves of the plan, with Rao pushing the 'steal stuff and break things until our fleet of pirate bastards rules the stars' and Harrick going 'hey, maybe we could fly around...
by Mytholder
Wed Aug 30, 2017 6:30 pm
Forum: Traveller
Topic: Pirates of Drinax - Now on Drivethru!
Replies: 21
Views: 2680

Re: Pirates of Drinax - Now on Drivethru!

Nope. it's from Adventure 10 in the campaign. Check out p. 246.
by Mytholder
Wed Nov 30, 2016 12:34 am
Forum: Paranoia
Topic: Computer-Generated Novella Set in Alpha Complex
Replies: 2
Views: 4289

Re: Computer-Generated Novella Set in Alpha Complex

Wow, that's fascinating. +1 Commendation Point, citizen.
by Mytholder
Sun Jun 26, 2016 5:59 pm
Forum: Traveller
Topic: How make part 10 a challenge?
Replies: 18
Views: 2694

Re: How make part 10 a challenge?

You're obviously way beyond the scope of the campaign as envisaged, especially in terms of elapsed time. So, throw my Part 10 as written out the window - it's of no use to you. You need to answer the following questions - or, more precisely, set up a situation in game where the _players_ answer them...
by Mytholder
Fri Jan 22, 2016 4:05 pm
Forum: Traveller
Topic: Drinax idea about anagathics
Replies: 4
Views: 392

Re: Drinax idea about anagathics

It's possible, given Drinax's chronic lack of resources, that the Tower can only produce a small supply of anagathics.

Ambitious player characters could go out, score more raw materials, convert them to anagathics, and then go dealing drugs across the stars...
by Mytholder
Thu Nov 05, 2015 10:57 am
Forum: Traveller
Topic: Traveller Idea needs a bit of advice
Replies: 5
Views: 680

Re: Traveller Idea needs a bit of advice

Take a look at the Blue Planet rpg - that's got almost exactly the same setup as you describe (mysterious wormhole beyond Pluto leading to another star system, and the suggestion that there are more wormholes leading to more systems). In Blue Planet, Earth suffers a catastrophe after sending the fir...
by Mytholder
Tue Sep 08, 2015 8:01 pm
Forum: Traveller
Topic: Multiple Weapons, Single Turret
Replies: 19
Views: 1112

Re: Multiple Weapons, Single Turret

There's an argument to be made that Traveller needs two space combat systems. There are two sorts of engagements: there are close-range, cinematic fights ala Star Wars, where the PCs get into trouble while they're trying to loot a wrecked starship, or they're racing ahead of a System Defence Boat to...
by Mytholder
Mon Aug 24, 2015 11:10 am
Forum: Paranoia
Topic: Caption those boots
Replies: 1
Views: 2296

Re: Caption those boots

http://static01.nyt.com/images/2015/08/23/arts/design/23KATRINA-slide-1CMK/23KATRINA-slide-1CMK-master675.jpg zoom source Citizen! R&D wants you to test our new experimental power source/weapon/cleaning spray, Fusion Dust. These nanoparticles interact with the weak nuclear force, making it much eas...
by Mytholder
Sat Aug 08, 2015 3:28 pm
Forum: Traveller
Topic: Drinax & General Piracy Questions
Replies: 21
Views: 1597

Re: Drinax & General Piracy Questions

For simplicity's sake, I always assume containers are one dTon.
by Mytholder
Thu Jul 09, 2015 12:08 pm
Forum: Traveller
Topic: Cheap ships, expensive to run.
Replies: 52
Views: 3307

Re: Cheap ships, expensive to run.

You could boost the costs of military-grade weapons and components, to make the disparity bigger (which has the nice side benefit of making military-grade weapons something the PCs need to steal/acquire through back channels/lust after, as opposed to just buying with petty cash). One of the biggest ...
by Mytholder
Tue Jun 09, 2015 10:12 pm
Forum: Traveller
Topic: Free access to Signs & Portents archive
Replies: 6
Views: 724

Re: Free access to Signs & Portents archive

Egad, even back in issue 55 I sounded tired...
by Mytholder
Tue Jun 02, 2015 7:39 am
Forum: Traveller
Topic: Misjump result: Starship gets "flipped"
Replies: 10
Views: 926

Re: Misjump result: Starship gets "flipped"

Mass Effect did fun things with food and chirality.
by Mytholder
Thu Apr 23, 2015 8:17 pm
Forum: Traveller
Topic: High Burn Thruster fuel
Replies: 13
Views: 1102

Re: High Burn Thruster fuel

When I was writing it, I think I assumed TL12 (Trav really needs a default assumed TL) and was a horrible cocktail of exotic gunk that really doesn't want to exist. I'd just reread Stross's A Tall Tail...
by Mytholder
Wed Apr 08, 2015 6:37 pm
Forum: Traveller
Topic: Scoundrel: External cargo?
Replies: 13
Views: 1076

Re: Scoundrel: External cargo?

Yeah, dumping cargo won't affect Jump. That's deliberate - I wanted to keep calculations simple for players and Referee. A minelayer? You want to lay mines from a ship that's specifically noted as absurdly vulnerable to external damage? You want to put explosives in a cargo bay that takes damage whe...
by Mytholder
Tue Apr 07, 2015 9:43 pm
Forum: Traveller
Topic: Scoundrel: External cargo?
Replies: 13
Views: 1076

Re: Scoundrel: External cargo?

A few questions for Gareth: Does the external framework take the volume (ie. fill up ship's displacement tonnage) regardless of whether there are modules bolted to it? Yes. Think of it as a big, empty cage bolted to the core hull. Does the hull at the core of such an arrangement need to be a legal ...
by Mytholder
Wed Apr 01, 2015 9:14 am
Forum: Traveller
Topic: The Pirates of Drinax - Part Eight
Replies: 7
Views: 1261

Re: The Pirates of Drinax - Part Eight

Good catch. This is what comes from writing linked adventures over multiple years. My apologies. Clearly, his trader was damaged and the necessary Aslan-made parts were unavailable on Drinax during Adventure 3. Now, with the PCs raiding Aslan shipping and the growing prosperity of Drinax, he finally...
by Mytholder
Wed Apr 01, 2015 9:14 am
Forum: Traveller
Topic: The Pirates of Drinax - Part Eight
Replies: 7
Views: 1261

Re: The Pirates of Drinax - Part Eight

Good catch. This is what comes from writing linked adventures over multiple years. My apologies. Clearly, his trader was damaged and the necessary Aslan-made parts were unavailable on Drinax during Adventure 3. Now, with the PCs raiding Aslan shipping and the growing prosperity of Drinax, he finally...
by Mytholder
Wed Feb 25, 2015 5:39 pm
Forum: Traveller
Topic: Free Epic Campaign - The Pirates of Drinax
Replies: 317
Views: 54671

Re: Free Epic Campaign - The Pirates of Drinax

The easiest solution, if you're dead set on the "clueless barbarian goes to space" setup, is let the player choose from the skill package skills normally, but they only get to use those skills *after* the first adventure. Grimgr Skullsmasher can pick Gunnery (turret) during chargen, but he only work...
by Mytholder
Tue Nov 25, 2014 9:00 am
Forum: Paranoia
Topic: Security Theatre 3000
Replies: 3
Views: 1841

Re: Security Theatre 3000

Sweep of Unhistory is in Alpha Complex Nights - it's the 'you're reckoned again and again in future versions of Alpha Complex' one.