Search found 708 matches

by duncan_disorderly
Mon Jun 18, 2012 7:51 am
Forum: Legend
Topic: Orlanthi campaign
Replies: 1
Views: 894

Re: Orlanthi campaign

My group is Playing blood of Orlanthi and using it as a campaign basis. What other published or fn fiction do you know of I can drop into the game as well please? There's not much for the 2nd Age Glorantha Penelope Love wrote two (3rd age) novels published by the Chaos society The Widows Tale Eurho...
by duncan_disorderly
Thu May 24, 2012 9:36 am
Forum: Legend
Topic: Christianity as a cult
Replies: 20
Views: 2538

Re: Christianity as a cult

As for Christianity's runes (if you wish to use them - and they are perhaps not setting applicable in any case), I think I'd use "Death", "Life", and "Mastery". I'm not sure that Christianity is a Death Cult - albeit the Christian Cross and the Gloranthan Death Rune share the same pictogram. I'd ti...
by duncan_disorderly
Wed May 23, 2012 10:02 am
Forum: Legend
Topic: Actual play questions
Replies: 31
Views: 3429

Re: Actual play questions

I don't see why a fighter with a sword and a shield should be able to attack with the sword half as often again as a fighter with only a sword Because he doesn't have to worry (so much) about keeping his sword available to parry, freeing it up to make more attacks without leaving himself open. Many...
by duncan_disorderly
Mon Apr 16, 2012 12:30 pm
Forum: Legend
Topic: Magical Weapons and Players
Replies: 25
Views: 3823

Re: Magical Weapons and Players

..or a sword with a prophecy (or curse) attached - Are the benefits of using it now worth the risks that using it might bring in the future

It's a good sword and such a handsome shade of black...
by duncan_disorderly
Wed Apr 11, 2012 8:30 am
Forum: Legend
Topic: LEGEND Character Generator Software
Replies: 48
Views: 7834

Re: LEGEND Character Generator Software

And web-based generators also have advantages over spreadsheets for people who don't use Microsoft Excel - they are cross-platform and don't require you to install any executable code on your computer. True, at least after a fashion. "Spread sheet based" generators may be usable in Open Office (and...
by duncan_disorderly
Wed Apr 04, 2012 12:25 pm
Forum: Legend
Topic: [JBE] Monster of the Week
Replies: 16
Views: 1807

Re: [JBE] Monster of the Week

Good stuff, but why dragons love gold in the first place? Is it just based on the Hobbit story? No, The Hobbit story is based on Germanic myth from Wikipedia Many European stories of dragons have them guarding a treasure hoard. Both Fafnir and Beowulf's dragon guarded earthen mounds full of ancient...
by duncan_disorderly
Fri Mar 23, 2012 10:52 am
Forum: Legend
Topic: More Balanced Player Races
Replies: 25
Views: 2453

Re: More Balanced Player Races

I wanted to be sure the player who wants to play the elven diplomat doesn't accidentally roll the minimum value for charisma and get stuck with it; this way he could put that number in one of the other 5 attributes that use 3d6 as the base roll. If the player wanted to play an elven diplomat, and r...
by duncan_disorderly
Fri Mar 23, 2012 10:36 am
Forum: Legend
Topic: Converting from AH RQ3 to Legend
Replies: 15
Views: 1841

Re: Converting from AH RQ3 to Legend

If I have it right there are 5 Barbarian styles; a. 2H Axe, 2H Hammer,2H Spear, Axe and Shield b. Blowgun, Bow, Dagger, Hammer and Shield c. Sling, Spear and Shield d. Staff, 1H Sword, Sword and Shield e. Unarmed Seems a bit strange. I'd say a. 2H weapons - 2H Axe, 2H Hammer, 2H Spear b. Missile We...
by duncan_disorderly
Tue Mar 20, 2012 1:06 pm
Forum: Legend
Topic: More Balanced Player Races
Replies: 25
Views: 2453

Re: More Balanced Player Races

It was mentioned elsewhere that halflings make poor warriors, with a low daamge bonus, but they also have a high DEX and hence should have more Combat Actions. With magic that balances things out. Also, halfling warriors would probably not go up against giants, trolls and dragons (Bilbo Baggins asi...
by duncan_disorderly
Mon Mar 19, 2012 9:45 am
Forum: Legend
Topic: [Houserule Discussion]Making 1h Styles Better?
Replies: 30
Views: 3153

Re: [Houserule Discussion]Making 1h Styles Better?

As Simulacrum pointed out, the question most of the people have been answering is not the question I asked. I'm not at all interested in the social context or reasons why it may not be suitable to USE your weapon, but why you would bother to TRAIN for a single weapon, when training for multiple wea...
by duncan_disorderly
Thu Mar 15, 2012 12:39 pm
Forum: Legend
Topic: Starting Legend Without RuneQuest
Replies: 48
Views: 6233

Re: Starting Legend Without RuneQuest

I just think a system, completely setting neutral, is a better way to go than something tied in intrinsically to its setting. Older RQ and Glorantha were joined at the hip, IMO. Which version? The only version of RQ that was actively promoting Glorantha as a setting was the (unpublished) RQ4:AiG RQ...
by duncan_disorderly
Mon Mar 12, 2012 11:13 am
Forum: Legend
Topic: MRQ1's Runes poll
Replies: 6
Views: 1378

Re: MRQ1's Runes poll

As the pole says, do you miss the old runes that you could integrate and pysically hold in MRQ1? While I know it was not strictly Gloranthan, was it a bad idea or not, and was it good for Mongoose to add their own idea like this to the rules system? Physical Runes, rather like Combat Styles, or the...
by duncan_disorderly
Mon Mar 12, 2012 9:10 am
Forum: Legend
Topic: Single Weapon Style vs Dual Weapon or Weapon and Shield
Replies: 85
Views: 10334

Re: Single Weapon Style vs Dual Weapon or Weapon and Shield

I didn't see Inigo Montaya (You Killed My Father. Prepare to Die.) wielding a main gauche ... I see your point, but I suspect that movies are very bad examples. Movies show what the actors and their doubles can do, not what a real world character of the right background would do. The number of acto...
by duncan_disorderly
Fri Feb 10, 2012 9:57 am
Forum: Legend
Topic: Leatherbound Legend Hardcovers: Pretty please?!?! :)
Replies: 17
Views: 1699

Re: Leatherbound Legend Hardcovers: Pretty please?!?! :)

Kurgan wrote:Title says it all. I want 'em, and I'm betting you want 'em, too. :)
No. I didn't want them for MRQ2 either.
by duncan_disorderly
Fri Feb 10, 2012 9:54 am
Forum: Legend
Topic: Leatherbound Legend Hardcovers: Pretty please?!?! :)
Replies: 17
Views: 1699

Re: Leatherbound Legend Hardcovers: Pretty please?!?! :)

One of the things that first attracted me to Mongoose was their production values, :o I've always found one of the most off-putting aspects of Mongoose to be their production values - badly edited (MRQ1 Core rulebook, MRQ1 Cults books in particular), Useless indexes, pathetic maps, atrocious layout...
by duncan_disorderly
Thu Feb 09, 2012 11:11 am
Forum: Legend
Topic: Warhammer Conversion
Replies: 37
Views: 4371

Re: Warhammer Conversion

Whatever mister halfling does, his damage bonus is around -1d4, meaning almost any weapon he wields is meaningless against leather armour. Why is this? So if 2 or 3 players decide they want to play halflings, because, well, halflings are fun. The entire party will almost certainly die from the firs...
by duncan_disorderly
Mon Feb 06, 2012 1:47 pm
Forum: Legend
Topic: Spell Research ?
Replies: 12
Views: 813

Re: Spell Research ?

Indeed - Like much of MRQ/Legend, there are a number of ways of approaching this, and you really need to think about this up front when planning your game/setting. One approach is to say that a Grimoire is just like a D&D Wizards Spell Book. It is the collection of spells that he knows. Whenever the...
by duncan_disorderly
Mon Feb 06, 2012 1:05 pm
Forum: Legend
Topic: Boosting Stats
Replies: 6
Views: 814

Re: Boosting Stats

Hmmm - you 'could' go thru that process (in my take to a hard maximum of 21) unless the GM ruled that you have already replaced those points and so you don't get an add from those released back from an enchantment. I think this would be my take. If you reduce a stat from 16 to 12 to power an enchan...
by duncan_disorderly
Wed Feb 01, 2012 11:22 am
Forum: Legend
Topic: Speed of Combat
Replies: 13
Views: 1019

Re: Speed of Combat

PhilHibbs wrote:
duncan_disorderly wrote:I've seen somewhere, but I forget which game, where statement of intent goes from lowest initiative to highest, but resolution goes from highest to lowest, so the fastest guy knows what the slowest guy will do, and can still act before him...
L5R does that.
That's probably the one!
by duncan_disorderly
Mon Jan 30, 2012 12:58 pm
Forum: Legend
Topic: Speed of Combat
Replies: 13
Views: 1019

Re: Speed of Combat

If you are using statements of intent, one cool modification that I've always wanted to try: Have players state what their characters are doing from least intelligent (character) to most. That way players of the more intelligent characters get the advantage of knowing what everyone else plans to do...