Search found 926 matches

by Sigtrygg
Sat Jun 16, 2018 8:16 am
Forum: Traveller
Topic: 2 New PSI Power Ideas
Replies: 2
Views: 114

Re: 2 New PSI Power Ideas

Does telepathic shield still work against both?
by Sigtrygg
Sat Jun 16, 2018 8:15 am
Forum: Traveller
Topic: 2 players wanting the other dead cos its in character?
Replies: 1
Views: 89

Re: 2 players wanting the other dead cos its in character?

Divide the map into zones and play a game of Risk with the two players, winner takes all.
by Sigtrygg
Sat Jun 16, 2018 8:12 am
Forum: Traveller
Topic: Their best course of action to get revenge
Replies: 1
Views: 94

Re: Their best course of action to get revenge

I do not understand the situation.

Who is trying to get revenge on who and what for?
by Sigtrygg
Sat Jun 16, 2018 8:09 am
Forum: Traveller
Topic: A New Weapon
Replies: 3
Views: 125

Re: A New Weapon

Find a different name - microwave and infrared lasers would not penetrate the armour to burn the body beneath but rather burn through the armour.

You need to invoke mesons. IIRC you could make a meson rifle in FF&S at high enough TLs.
by Sigtrygg
Sat Jun 16, 2018 8:06 am
Forum: Traveller
Topic: What should I do?
Replies: 3
Views: 130

Re: What should I do?

Just remember:
you are a player - you react to the situations the referee throws at you

you are a player - you do not argue about how the ref interprets the setting

you are a player - you do not argue with the ref about rules
by Sigtrygg
Sat Jun 16, 2018 7:50 am
Forum: Traveller
Topic: A queetion for my possible group?
Replies: 1
Views: 77

Re: A queetion for my possible group?

You take them to the nearest Imperial base and have them re-registered to the players as legitimate owners due to battlefield prize/salvage law.
by Sigtrygg
Sat Jun 16, 2018 7:47 am
Forum: Traveller
Topic: What would happen?
Replies: 2
Views: 114

Re: What would happen?

The PCs should get a lawyer and take it to the law courts.
by Sigtrygg
Sat Jun 16, 2018 7:43 am
Forum: Traveller
Topic: Psionics vs. aliens
Replies: 5
Views: 159

Re: Psionics vs. aliens

What if it is a human that speaks English trying to read the thoughts of someone who speaks French, is that any different to a a galanglic speaker vs a Vargr speaker?
by Sigtrygg
Sat Jun 16, 2018 7:27 am
Forum: Traveller
Topic: Ship Design Philosophy
Replies: 2470
Views: 131552

Re: Ship Design Philosophy

That's what they said twenty years ago "No, really, this time we are close to fusion, honest".


I will believe it when they have a working reactor that generates enough power to make it economically viable and they start building the things for commercial use.
by Sigtrygg
Wed Jun 06, 2018 8:00 pm
Forum: Traveller
Topic: Does it make sense?
Replies: 4
Views: 141

Re: Does it make sense?

Nope, it makes no sense at all.
by Sigtrygg
Wed Jun 06, 2018 7:58 pm
Forum: Traveller
Topic: Their most likely reaction?
Replies: 3
Views: 96

Re: Their most likely reaction?

The Emperor would order the use of a secret Ancient artifact discovered in the Shionthy belt.

This is a single use reality manipulation device that is used to remove the Uber Empire to its own pocket universe from where it can never return or ever again interact with the Imperium's universe.
by Sigtrygg
Wed Jun 06, 2018 5:30 pm
Forum: Traveller
Topic: The Solar System Campaign
Replies: 19
Views: 522

Re: The Solar System Campaign

It's not magic, there is plenty of carbon dioxide and water vapour on Mars to make an atmosphere locked away frozen in the soil and at the polar caps.
by Sigtrygg
Tue Jun 05, 2018 7:49 pm
Forum: Traveller
Topic: The Solar System Campaign
Replies: 19
Views: 522

Re: The Solar System Campaign

I watched an interesting scienceasylum episode on youtube about terraforming Mars. He suggested starting with a magnet between Mars and the Sun at the lagrange point to deflect the solar wind - the Martian atmosphere would naturally start to reform, it would warm up thanks to the atmosphere trapping...
by Sigtrygg
Tue Jun 05, 2018 6:21 pm
Forum: Traveller
Topic: The Solar System Campaign
Replies: 19
Views: 522

Re: The Solar System Campaign

Interesting setting - I've run a few just like it techwise. If I ever go back to a really hard setting it will be based on stuff I've borrowed from Isaac Arthur's youtube channel.

By the way IY-1104 is 5622-AD
by Sigtrygg
Sun Jun 03, 2018 8:55 am
Forum: Traveller
Topic: What tech level are these?
Replies: 16
Views: 370

Re: What tech level are these?

Makers are already a thing in T5, in the rulebook they are design systems but thanks to fanon they have become actual devices and get a mention in MWM's Agent of the Imperium novel. A maker is a combination of computer controlled robotic assembly, 3D printing, (gravitics at TL 9+), and CAD/CAM - TL1...
by Sigtrygg
Thu May 31, 2018 12:56 pm
Forum: Traveller
Topic: Stripping down ships
Replies: 15
Views: 388

Re: Stripping down ships

Notable features on the corsair are large cargo doors and variable identification features. The large clamshell doors can open to reveal the entire cargo bay; the ship can accept a 100 ton ship into its cargo bay. The ship has several centrally controlled identification features which can alter the...
by Sigtrygg
Mon May 28, 2018 9:04 am
Forum: Traveller
Topic: How to cope with such great luck?
Replies: 3
Views: 206

Re: How to cope with such great luck?

Look at the real world for inspiration.
Google multimillionaires and billionaires.
Do the same on Wikipedia.
by Sigtrygg
Fri May 25, 2018 5:07 pm
Forum: Traveller
Topic: Why is there a Jump Fuel requirement?
Replies: 34
Views: 896

Re: Why is there a Jump Fuel requirement?

Traditional Traveller OTU lore has a higher speed limit: Sublight Movement: Sublight movement involves interstellar cruising at speeds approaching 80 to 90% of the speed of light. In game terms, this is a movement of one hex per game turn, executed during the owning player's First Movement Phase. Im...
by Sigtrygg
Thu May 24, 2018 7:05 pm
Forum: Traveller
Topic: Adding luck
Replies: 4
Views: 127

Re: Adding luck

What he's saying is that a 2 always fails, regardless of your DMs and the difficulty, while a 12 always succeeds regardless of difficulty or DMs. You attempt a task with a difficulty of 6 and you have skill and attribute DMs totalling +5 - automatic success. Using this you would still roll and if yo...
by Sigtrygg
Tue May 15, 2018 5:07 pm
Forum: Traveller
Topic: Why is there a Jump Fuel requirement?
Replies: 34
Views: 896

Re: Why is there a Jump Fuel requirement?

And how much of that ship is reaction mass...